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/*
* Copyright 2019-2024 John A. De Goes and the ZIO Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package zio.test
import zio._
import zio.internal.stacktracer.Tracer
import zio.stacktracer.TracingImplicits.disableAutoTrace
import java.util.UUID
import scala.annotation.tailrec
import scala.collection.immutable.Queue
import scala.math.{log, sqrt}
/**
* `TestRandom` allows for deterministically testing effects involving
* randomness.
*
* `TestRandom` operates in two modes. In the first mode, `TestRandom` is a
* purely functional pseudo-random number generator. It will generate
* pseudo-random values just like `scala.util.Random` except that no internal
* state is mutated. Instead, methods like `nextInt` describe state transitions
* from one random state to another that are automatically composed together
* through methods like `flatMap`. The random seed can be set using `setSeed`
* and `TestRandom` is guaranteed to return the same sequence of values for any
* given seed. This is useful for deterministically generating a sequence of
* pseudo-random values and powers the property based testing functionality in
* ZIO Test.
*
* In the second mode, `TestRandom` maintains an internal buffer of values that
* can be "fed" with methods such as `feedInts` and then when random values of
* that type are generated they will first be taken from the buffer. This is
* useful for verifying that functions produce the expected output for a given
* sequence of "random" inputs.
*
* {{{
* import zio.Random
* import zio.test.TestRandom
*
* for {
* _ <- TestRandom.feedInts(4, 5, 2)
* x <- Random.nextIntBounded(6)
* y <- Random.nextIntBounded(6)
* z <- Random.nextIntBounded(6)
* } yield x + y + z == 11
* }}}
*
* `TestRandom` will automatically take values from the buffer if a value of the
* appropriate type is available and otherwise generate a pseudo-random value,
* so there is nothing you need to do to switch between the two modes. Just
* generate random values as you normally would to get pseudo-random values, or
* feed in values of your own to get those values back. You can also use methods
* like `clearInts` to clear the buffer of values of a given type so you can
* fill the buffer with new values or go back to pseudo-random number
* generation.
*/
trait TestRandom extends Random with Restorable {
def clearBooleans(implicit trace: Trace): UIO[Unit]
def clearBytes(implicit trace: Trace): UIO[Unit]
def clearChars(implicit trace: Trace): UIO[Unit]
def clearDoubles(implicit trace: Trace): UIO[Unit]
def clearFloats(implicit trace: Trace): UIO[Unit]
def clearInts(implicit trace: Trace): UIO[Unit]
def clearLongs(implicit trace: Trace): UIO[Unit]
def clearStrings(implicit trace: Trace): UIO[Unit]
def clearUUIDs(implicit trace: Trace): UIO[Unit]
def feedBooleans(booleans: Boolean*)(implicit trace: Trace): UIO[Unit]
def feedBytes(bytes: Chunk[Byte]*)(implicit trace: Trace): UIO[Unit]
def feedChars(chars: Char*)(implicit trace: Trace): UIO[Unit]
def feedDoubles(doubles: Double*)(implicit trace: Trace): UIO[Unit]
def feedFloats(floats: Float*)(implicit trace: Trace): UIO[Unit]
def feedInts(ints: Int*)(implicit trace: Trace): UIO[Unit]
def feedLongs(longs: Long*)(implicit trace: Trace): UIO[Unit]
def feedStrings(strings: String*)(implicit trace: Trace): UIO[Unit]
def feedUUIDs(UUIDs: UUID*)(implicit trace: Trace): UIO[Unit]
def getSeed(implicit trace: Trace): UIO[Long]
def setSeed(seed: => Long)(implicit trace: Trace): UIO[Unit]
}
object TestRandom extends Serializable {
/**
* Adapted from @gzmo work in Scala.js
* (https://github.com/scala-js/scala-js/pull/780)
*/
final case class Test(randomState: Ref.Atomic[Data], bufferState: Ref.Atomic[Buffer]) extends TestRandom {
/**
* Clears the buffer of booleans.
*/
def clearBooleans(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(booleans = List.empty))
/**
* Clears the buffer of bytes.
*/
def clearBytes(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(bytes = List.empty))
/**
* Clears the buffer of characters.
*/
def clearChars(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(chars = List.empty))
/**
* Clears the buffer of doubles.
*/
def clearDoubles(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(doubles = List.empty))
/**
* Clears the buffer of floats.
*/
def clearFloats(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(floats = List.empty))
/**
* Clears the buffer of integers.
*/
def clearInts(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(integers = List.empty))
/**
* Clears the buffer of longs.
*/
def clearLongs(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(longs = List.empty))
/**
* Clears the buffer of strings.
*/
def clearStrings(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(strings = List.empty))
/**
* Clears the buffer of UUIDs.
*/
def clearUUIDs(implicit trace: Trace): UIO[Unit] =
bufferState.update(_.copy(uuids = List.empty))
/**
* Feeds the buffer with specified sequence of booleans. The first value in
* the sequence will be the first to be taken. These values will be taken
* before any values that were previously in the buffer.
*/
def feedBooleans(booleans: Boolean*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(booleans = booleans.toList ::: data.booleans))
/**
* Feeds the buffer with specified sequence of chunks of bytes. The first
* value in the sequence will be the first to be taken. These values will be
* taken before any values that were previously in the buffer.
*/
def feedBytes(bytes: Chunk[Byte]*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(bytes = bytes.toList.flatten ::: data.bytes))
/**
* Feeds the buffer with specified sequence of characters. The first value
* in the sequence will be the first to be taken. These values will be taken
* before any values that were previously in the buffer.
*/
def feedChars(chars: Char*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(chars = chars.toList ::: data.chars))
/**
* Feeds the buffer with specified sequence of doubles. The first value in
* the sequence will be the first to be taken. These values will be taken
* before any values that were previously in the buffer.
*/
def feedDoubles(doubles: Double*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(doubles = doubles.toList ::: data.doubles))
/**
* Feeds the buffer with specified sequence of floats. The first value in
* the sequence will be the first to be taken. These values will be taken
* before any values that were previously in the buffer.
*/
def feedFloats(floats: Float*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(floats = floats.toList ::: data.floats))
/**
* Feeds the buffer with specified sequence of integers. The first value in
* the sequence will be the first to be taken. These values will be taken
* before any values that were previously in the buffer.
*/
def feedInts(ints: Int*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(integers = ints.toList ::: data.integers))
/**
* Feeds the buffer with specified sequence of longs. The first value in the
* sequence will be the first to be taken. These values will be taken before
* any values that were previously in the buffer.
*/
def feedLongs(longs: Long*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(longs = longs.toList ::: data.longs))
/**
* Feeds the buffer with specified sequence of strings. The first value in
* the sequence will be the first to be taken. These values will be taken
* before any values that were previously in the buffer.
*/
def feedStrings(strings: String*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(strings = strings.toList ::: data.strings))
/**
* Feeds the buffer with specified sequence of UUIDs. The first value in the
* sequence will be the first to be taken. These values will be taken before
* any values that were previously in the buffer.
*/
def feedUUIDs(uuids: UUID*)(implicit trace: Trace): UIO[Unit] =
bufferState.update(data => data.copy(uuids = uuids.toList ::: data.uuids))
/**
* Gets the seed of this `TestRandom`.
*/
def getSeed(implicit trace: Trace): UIO[Long] =
randomState.get.map { case Data(seed1, seed2, _) =>
((seed1.toLong << 24) | seed2) ^ 0x5deece66dL
}
/**
* Takes a boolean from the buffer if one exists or else generates a
* pseudo-random boolean.
*/
def nextBoolean(implicit trace: Trace): UIO[Boolean] =
ZIO.succeed(unsafe.nextBoolean()(Unsafe.unsafe))
/**
* Takes a chunk of bytes from the buffer if one exists or else generates a
* pseudo-random chunk of bytes of the specified length.
*/
def nextBytes(length: => Int)(implicit trace: Trace): UIO[Chunk[Byte]] =
ZIO.succeed(unsafe.nextBytes(length)(Unsafe.unsafe))
/**
* Takes a double from the buffer if one exists or else generates a
* pseudo-random, uniformly distributed double between 0.0 and 1.0.
*/
def nextDouble(implicit trace: Trace): UIO[Double] =
ZIO.succeed(unsafe.nextDouble()(Unsafe.unsafe))
/**
* Takes a double from the buffer if one exists or else generates a
* pseudo-random double in the specified range.
*/
def nextDoubleBetween(minInclusive: => Double, maxExclusive: => Double)(implicit
trace: Trace
): UIO[Double] =
ZIO.succeed(unsafe.nextDoubleBetween(minInclusive, maxExclusive)(Unsafe.unsafe))
/**
* Takes a float from the buffer if one exists or else generates a
* pseudo-random, uniformly distributed float between 0.0 and 1.0.
*/
def nextFloat(implicit trace: Trace): UIO[Float] =
ZIO.succeed(unsafe.nextFloat()(Unsafe.unsafe))
/**
* Takes a float from the buffer if one exists or else generates a
* pseudo-random float in the specified range.
*/
def nextFloatBetween(minInclusive: => Float, maxExclusive: => Float)(implicit trace: Trace): UIO[Float] =
ZIO.succeed(unsafe.nextFloatBetween(minInclusive, maxExclusive)(Unsafe.unsafe))
/**
* Takes a double from the buffer if one exists or else generates a
* pseudo-random double from a normal distribution with mean 0.0 and
* standard deviation 1.0.
*/
def nextGaussian(implicit trace: Trace): UIO[Double] =
ZIO.succeed(unsafe.nextGaussian()(Unsafe.unsafe))
/**
* Takes an integer from the buffer if one exists or else generates a
* pseudo-random integer.
*/
def nextInt(implicit trace: Trace): UIO[Int] =
ZIO.succeed(unsafe.nextInt()(Unsafe.unsafe))
/**
* Takes an integer from the buffer if one exists or else generates a
* pseudo-random integer in the specified range.
*/
def nextIntBetween(minInclusive: => Int, maxExclusive: => Int)(implicit trace: Trace): UIO[Int] =
ZIO.succeed(unsafe.nextIntBetween(minInclusive, maxExclusive)(Unsafe.unsafe))
/**
* Takes an integer from the buffer if one exists or else generates a
* pseudo-random integer between 0 (inclusive) and the specified value
* (exclusive).
*/
def nextIntBounded(n: => Int)(implicit trace: Trace): UIO[Int] =
ZIO.succeed(unsafe.nextIntBounded(n)(Unsafe.unsafe))
/**
* Takes a long from the buffer if one exists or else generates a
* pseudo-random long.
*/
def nextLong(implicit trace: Trace): UIO[Long] =
ZIO.succeed(unsafe.nextLong()(Unsafe.unsafe))
/**
* Takes a long from the buffer if one exists or else generates a
* pseudo-random long in the specified range.
*/
def nextLongBetween(minInclusive: => Long, maxExclusive: => Long)(implicit trace: Trace): UIO[Long] =
ZIO.succeed(unsafe.nextLongBetween(minInclusive, maxExclusive)(Unsafe.unsafe))
/**
* Takes a long from the buffer if one exists or else generates a
* pseudo-random long between 0 (inclusive) and the specified value
* (exclusive).
*/
def nextLongBounded(n: => Long)(implicit trace: Trace): UIO[Long] =
ZIO.succeed(unsafe.nextLongBounded(n)(Unsafe.unsafe))
/**
* Takes a character from the buffer if one exists or else generates a
* pseudo-random character from the ASCII range 33-126.
*/
def nextPrintableChar(implicit trace: Trace): UIO[Char] =
ZIO.succeed(unsafe.nextPrintableChar()(Unsafe.unsafe))
/**
* Takes a string from the buffer if one exists or else generates a
* pseudo-random string of the specified length.
*/
def nextString(length: => Int)(implicit trace: Trace): UIO[String] =
ZIO.succeed(unsafe.nextString(length)(Unsafe.unsafe))
/**
* Takes a UUID from the buffer if one exists or else generates a
* pseudo-random UUID.
*/
def nextUUID(implicit trace: Trace): UIO[UUID] =
ZIO.succeed(unsafe.nextUUID()(Unsafe.unsafe))
/**
* Saves the `TestRandom`'s current state in an effect which, when run, will
* restore the `TestRandom` state to the saved state.
*/
def save(implicit trace: Trace): UIO[UIO[Unit]] =
for {
randomData <- randomState.get
bufferData <- bufferState.get
} yield randomState.set(randomData) *> bufferState.set(bufferData)
/**
* Sets the seed of this `TestRandom` to the specified value.
*/
def setSeed(seed: => Long)(implicit trace: Trace): UIO[Unit] =
ZIO.succeed(unsafe.setSeed(seed)(Unsafe.unsafe))
/**
* Randomly shuffles the specified list.
*/
def shuffle[A, Collection[+Element] <: Iterable[Element]](
list: => Collection[A]
)(implicit bf: BuildFrom[Collection[A], A, Collection[A]], trace: Trace): UIO[Collection[A]] =
ZIO.succeed(unsafe.shuffle(list)(bf, Unsafe.unsafe))
override val unsafe: UnsafeAPI =
new UnsafeAPI {
override def nextBoolean()(implicit unsafe: Unsafe): Boolean =
getOrElse(bufferedBoolean)(randomBoolean)
override def nextBytes(length: RuntimeFlags)(implicit unsafe: Unsafe): Chunk[Byte] =
getOrElseChunk(length)(bufferedBytes)(randomBytes)
override def nextDouble()(implicit unsafe: Unsafe): Double =
getOrElse(bufferedDouble)(randomDouble)
override def nextDoubleBetween(minInclusive: Double, maxExclusive: Double)(implicit unsafe: Unsafe): Double =
getOrElse(bufferedDouble)(randomDoubleBetween(minInclusive, maxExclusive))
override def nextFloat()(implicit unsafe: Unsafe): Float =
getOrElse(bufferedFloat)(randomFloat)
override def nextFloatBetween(minInclusive: Float, maxExclusive: Float)(implicit unsafe: Unsafe): Float =
getOrElse(bufferedFloat)(randomFloatBetween(minInclusive, maxExclusive))
override def nextGaussian()(implicit unsafe: Unsafe): Double =
getOrElse(bufferedDouble)(randomGaussian)
override def nextInt()(implicit unsafe: Unsafe): RuntimeFlags =
getOrElse(bufferedInt)(randomInt)
override def nextIntBetween(minInclusive: RuntimeFlags, maxExclusive: RuntimeFlags)(implicit
unsafe: Unsafe
): RuntimeFlags =
getOrElse(bufferedInt)(randomIntBetween(minInclusive, maxExclusive))
override def nextIntBounded(n: RuntimeFlags)(implicit unsafe: Unsafe): RuntimeFlags =
getOrElse(bufferedInt)(randomIntBounded(n))
override def nextLong()(implicit unsafe: Unsafe): Long =
getOrElse(bufferedLong)(randomLong)
override def nextLongBetween(minInclusive: Long, maxExclusive: Long)(implicit unsafe: Unsafe): Long =
getOrElse(bufferedLong)(randomLongBetween(minInclusive, maxExclusive))
override def nextLongBounded(n: Long)(implicit unsafe: Unsafe): Long =
getOrElse(bufferedLong)(randomLongBounded(n))
override def nextPrintableChar()(implicit unsafe: Unsafe): Char =
getOrElse(bufferedChar)(randomPrintableChar)
override def nextString(length: RuntimeFlags)(implicit unsafe: Unsafe): String =
getOrElse(bufferedString)(randomString(length))
override def nextUUID()(implicit unsafe: Unsafe): UUID =
getOrElse(bufferedUUID)(Random.nextUUIDWith(() => nextLong()))
override def setSeed(seed: Long)(implicit unsafe: Unsafe): Unit =
randomState.unsafe.set {
val newSeed = (seed ^ 0x5deece66dL) & ((1L << 48) - 1)
val seed1 = (newSeed >>> 24).toInt
val seed2 = newSeed.toInt & ((1 << 24) - 1)
Data(seed1, seed2, Queue.empty)
}
override def shuffle[A, Collection[+Element] <: Iterable[Element]](
collection: Collection[A]
)(implicit bf: zio.BuildFrom[Collection[A], A, Collection[A]], unsafe: Unsafe): Collection[A] =
Random.shuffleWith(randomIntBounded, collection)
private def getOrElse[A](buffer: Buffer => (Option[A], Buffer))(random: => A)(implicit unsafe: Unsafe): A =
bufferState.unsafe.modify(buffer).getOrElse(random)
private def getOrElseChunk[A](
length: Int
)(buffer: Int => Buffer => (Chunk[A], Buffer))(random: Int => Chunk[A])(implicit unsafe: Unsafe): Chunk[A] = {
val buffered = bufferState.unsafe.modify(buffer(length))
if (buffered.length == length) buffered
else buffered ++ random(length - buffered.length)
}
private def randomBits(bits: Int)(implicit unsafe: Unsafe): Int =
randomState.unsafe.modify { data =>
val multiplier = 0x5deece66dL
val multiplier1 = (multiplier >>> 24).toInt
val multiplier2 = multiplier.toInt & ((1 << 24) - 1)
val product1 = data.seed2.toDouble * multiplier1.toDouble + data.seed1.toDouble * multiplier2.toDouble
val product2 = data.seed2.toDouble * multiplier2.toDouble + 0xb
val newSeed1 = (mostSignificantBits(product2) + leastSignificantBits(product1)) & ((1 << 24) - 1)
val newSeed2 = leastSignificantBits(product2)
val result = (newSeed1 << 8) | (newSeed2 >> 16)
(result >>> (32 - bits), Data(newSeed1, newSeed2, data.nextNextGaussians))
}
private def randomBoolean(implicit unsafe: Unsafe): Boolean =
randomBits(1) != 0
private def randomBytes(length: Int)(implicit unsafe: Unsafe): Chunk[Byte] = {
// Our RNG generates 32 bit integers so to maximize efficiency we want to
// pull 8 bit bytes from the current integer until it is exhausted
// before generating another random integer
@tailrec
def loop(i: Int, rnd: () => Int, n: Int, acc: List[Byte]): List[Byte] =
if (i == length)
acc.reverse
else if (n > 0) {
val r = rnd()
loop(i + 1, () => r >> 8, n - 1, r.toByte :: acc)
} else
loop(i, () => randomInt, (length - i) min 4, acc)
Chunk.fromIterable(loop(0, () => randomInt, length min 4, List.empty))
}
private def randomDouble(implicit unsafe: Unsafe): Double = {
val i1 = randomBits(26)
val i2 = randomBits(27)
((i1.toDouble * (1L << 27).toDouble) + i2.toDouble) / (1L << 53).toDouble
}
private def randomDoubleBetween(minInclusive: Double, maxExclusive: Double)(implicit
unsafe: Unsafe
): Double =
Random.nextDoubleBetweenWith(minInclusive, maxExclusive)(() => randomDouble)
private def randomFloat(implicit unsafe: Unsafe): Float =
(randomBits(24).toDouble / (1 << 24).toDouble).toFloat
private def randomFloatBetween(minInclusive: Float, maxExclusive: Float)(implicit unsafe: Unsafe): Float =
Random.nextFloatBetweenWith(minInclusive, maxExclusive)(() => randomFloat)
private def randomGaussian(implicit unsafe: Unsafe): Double =
// The Box-Muller transform generates two normally distributed random
// doubles, so we store the second double in a queue and check the
// queue before computing a new pair of values to avoid wasted work.
randomState.unsafe.modify { case Data(seed1, seed2, queue) =>
queue.dequeueOption.fold((Option.empty[Double], Data(seed1, seed2, queue))) { case (d, queue) =>
(Some(d), Data(seed1, seed2, queue))
}
} match {
case Some(nextNextGaussian) => nextNextGaussian
case None =>
@tailrec
def loop: (Double, Double, Double) = {
val d1 = randomDouble
val d2 = randomDouble
val x = 2 * d1 - 1
val y = 2 * d2 - 1
val radius = x * x + y * y
if (radius >= 1 || radius == 0) loop else (x, y, radius)
}
loop match {
case (x, y, radius) =>
val c = sqrt(-2 * log(radius) / radius)
randomState.unsafe.modify { case Data(seed1, seed2, queue) =>
(x * c, Data(seed1, seed2, queue.enqueue(y * c)))
}
}
}
private def randomInt(implicit unsafe: Unsafe): Int =
randomBits(32)
private def randomIntBounded(n: Int)(implicit unsafe: Unsafe): Int =
if (n <= 0)
throw new IllegalArgumentException("n must be positive")
else if ((n & -n) == n)
randomBits(31) >> Integer.numberOfLeadingZeros(n)
else {
@tailrec
def loop: Int = {
val i = randomBits(31)
val value = i % n
if (i - value + (n - 1) < 0) loop
else value
}
loop
}
private def randomIntBetween(minInclusive: Int, maxExclusive: Int)(implicit unsafe: Unsafe): Int =
Random.nextIntBetweenWith(minInclusive, maxExclusive)(() => randomInt, randomIntBounded)
private def randomLong(implicit unsafe: Unsafe): Long = {
val i1 = randomBits(32)
val i2 = randomBits(32)
(i1.toLong << 32) + i2
}
private def randomLongBounded(n: Long)(implicit unsafe: Unsafe): Long =
Random.nextLongBoundedWith(n)(() => randomLong)
private def randomLongBetween(minInclusive: Long, maxExclusive: Long)(implicit unsafe: Unsafe): Long =
Random.nextLongBetweenWith(minInclusive, maxExclusive)(() => randomLong, randomLongBounded)
private def randomPrintableChar(implicit unsafe: Unsafe): Char =
(randomIntBounded(127 - 33) + 33).toChar
private def randomString(length: Int)(implicit unsafe: Unsafe): String =
List.fill(length)((randomIntBounded(0xd800 - 1) + 1).toChar).mkString
}
private def bufferedBoolean(buffer: Buffer): (Option[Boolean], Buffer) =
(
buffer.booleans.headOption,
buffer.copy(booleans = buffer.booleans.drop(1))
)
private def bufferedBytes(length: Int)(buffer: Buffer): (Chunk[Byte], Buffer) = {
val (bufferedBytes, bytes) = buffer.bytes.splitAt(length)
(Chunk.fromIterable(bufferedBytes), buffer.copy(bytes = bytes))
}
private def bufferedChar(buffer: Buffer): (Option[Char], Buffer) =
(
buffer.chars.headOption,
buffer.copy(chars = buffer.chars.drop(1))
)
private def bufferedDouble(buffer: Buffer): (Option[Double], Buffer) =
(
buffer.doubles.headOption,
buffer.copy(doubles = buffer.doubles.drop(1))
)
private def bufferedFloat(buffer: Buffer): (Option[Float], Buffer) =
(
buffer.floats.headOption,
buffer.copy(floats = buffer.floats.drop(1))
)
private def bufferedInt(buffer: Buffer): (Option[Int], Buffer) =
(
buffer.integers.headOption,
buffer.copy(integers = buffer.integers.drop(1))
)
private def bufferedLong(buffer: Buffer): (Option[Long], Buffer) =
(
buffer.longs.headOption,
buffer.copy(longs = buffer.longs.drop(1))
)
private def bufferedString(buffer: Buffer): (Option[String], Buffer) =
(
buffer.strings.headOption,
buffer.copy(strings = buffer.strings.drop(1))
)
private def bufferedUUID(buffer: Buffer): (Option[UUID], Buffer) =
(
buffer.uuids.headOption,
buffer.copy(uuids = buffer.uuids.drop(1))
)
@inline
private def leastSignificantBits(x: Double): Int =
toInt(x) & ((1 << 24) - 1)
@inline
private def mostSignificantBits(x: Double): Int =
toInt(x / (1 << 24).toDouble)
@inline
private def toInt(x: Double): Int =
(x.asInstanceOf[Long] | 0.asInstanceOf[Long]).asInstanceOf[Int]
}
/**
* An arbitrary initial seed for the `TestRandom`.
*/
val DefaultData: Data = Data(1071905196, 1911589680)
/**
* The seed of the `TestRandom`.
*/
final case class Data(
seed1: Int,
seed2: Int,
private[TestRandom] val nextNextGaussians: Queue[Double] = Queue.empty
)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of booleans.
*/
def clearBooleans(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearBooleans)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of bytes.
*/
def clearBytes(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearBytes)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of characters.
*/
def clearChars(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearChars)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of doubles.
*/
def clearDoubles(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearDoubles)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of floats.
*/
def clearFloats(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearFloats)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of integers.
*/
def clearInts(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearInts)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of longs.
*/
def clearLongs(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearLongs)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of strings.
*/
def clearStrings(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearStrings)
/**
* Accesses a `TestRandom` instance in the environment and clears the buffer
* of UUIDs.
*/
def clearUUIDs(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.clearUUIDs)
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of booleans.
*/
def feedBooleans(booleans: Boolean*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedBooleans(booleans: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of chunks of bytes.
*/
def feedBytes(bytes: Chunk[Byte]*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedBytes(bytes: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of characters.
*/
def feedChars(chars: Char*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedChars(chars: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of doubles.
*/
def feedDoubles(doubles: Double*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedDoubles(doubles: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of floats.
*/
def feedFloats(floats: Float*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedFloats(floats: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of integers.
*/
def feedInts(ints: Int*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedInts(ints: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of longs.
*/
def feedLongs(longs: Long*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedLongs(longs: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of strings.
*/
def feedStrings(strings: String*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedStrings(strings: _*))
/**
* Accesses a `TestRandom` instance in the environment and feeds the buffer
* with the specified sequence of UUIDs.
*/
def feedUUIDs(uuids: UUID*)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.feedUUIDs(uuids: _*))
/**
* Accesses a `TestRandom` instance in the environment and gets the seed.
*/
def getSeed(implicit trace: Trace): UIO[Long] =
testRandomWith(_.getSeed)
/**
* Constructs a new `TestRandom` with the specified initial state. This can be
* useful for providing the required environment to an effect that requires a
* `Random`, such as with `ZIO#provide`.
*/
def make(data: Data): Layer[Nothing, TestRandom] = {
implicit val trace = Tracer.newTrace
ZLayer.scoped {
for {
data <- ZIO.succeed(Ref.unsafe.make(data)(Unsafe.unsafe))
buffer <- ZIO.succeed(Ref.unsafe.make(Buffer())(Unsafe.unsafe))
test = Test(data, buffer)
_ <- ZIO.withRandomScoped(test)
} yield test
}
}
val any: ZLayer[TestRandom, Nothing, TestRandom] =
ZLayer.environment[TestRandom](Tracer.newTrace)
val deterministic: Layer[Nothing, TestRandom] =
make(DefaultData)
val random: ZLayer[Clock, Nothing, TestRandom] = {
implicit val trace = Tracer.newTrace
(ZLayer.service[Clock] ++ deterministic) >>> ZLayer {
for {
random <- ZIO.service[Random]
testRandom <- ZIO.service[TestRandom]
time <- Clock.nanoTime
_ <- TestRandom.setSeed(time)
} yield testRandom
}
}
/**
* Constructs a new `Test` object that implements the `TestRandom` interface.
* This can be useful for mixing in with implementations of other interfaces.
*/
def makeTest(data: Data)(implicit trace: Trace): UIO[Test] =
for {
data <- ZIO.succeed(Ref.unsafe.make(data)(Unsafe.unsafe))
buffer <- ZIO.succeed(Ref.unsafe.make(Buffer())(Unsafe.unsafe))
} yield Test(data, buffer)
/**
* Accesses a `TestRandom` instance in the environment and saves the random
* state in an effect which, when run, will restore the `TestRandom` to the
* saved state.
*/
def save(implicit trace: Trace): UIO[UIO[Unit]] =
testRandomWith(_.save)
/**
* Accesses a `TestRandom` instance in the environment and sets the seed to
* the specified value.
*/
def setSeed(seed: => Long)(implicit trace: Trace): UIO[Unit] =
testRandomWith(_.setSeed(seed))
/**
* The buffer of the `TestRandom`.
*/
final case class Buffer(
booleans: List[Boolean] = List.empty,
bytes: List[Byte] = List.empty,
chars: List[Char] = List.empty,
doubles: List[Double] = List.empty,
floats: List[Float] = List.empty,
integers: List[Int] = List.empty,
longs: List[Long] = List.empty,
strings: List[String] = List.empty,
uuids: List[UUID] = List.empty
)
}