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/*
    VLDocking Framework 3.0
    Copyright Lilian Chamontin, 2004-2013
    
    www.vldocking.com
    [email protected]
------------------------------------------------------------------------
This software is distributed under the LGPL license

The fact that you are presently reading this and using this class means that you have had
knowledge of the LGPL license and that you accept its terms.

You can read the complete license here :

    http://www.gnu.org/licenses/lgpl.html

*/

package com.vlsolutions.swing.docking.animation;

import java.awt.*;

/** An Event describing the state of an animation
 *
 * @see AnimationListener
 * @see ComponentAnimator
 *
 * @author Lilian Chamontin, vlsolutions.
 * @version 1.0
 * */
public class AnimationEvent {

	/** state identifying the beginning of an animation */
	public static final int ANIMATION_START = 0;

	/** state identifying a change in the animation (the component has changed of bounds) */
	public static final int ANIMATION_FRAME = 1;

	/** state identifying the end of an animation */
	public static final int ANIMATION_END = 2;

	private Component source;
	private int state;

	/** Event Constructor.
	 * @param source   the animated component
	 * @param state    the state of animation (ANIMATION_START , ANIMATION_FRAME or ANIMATION_END)
	 * */
	public AnimationEvent(Component source, int state) {
		this.source = source;
		this.state = state;
	}

	/** returns the state of the animation (ANIMATION_START, ANIMATION_FRAME  or ANIMATION_END) */
	public int getState() {
		return state;
	}

	/** returns the source of animation */
	public Object getSource() {
		return source;
	}

}




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