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MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
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3D Particles
By Sean Luke
[Requires Java3D]
A 3D version of the bouncing-particles example from Tutorial 3.
Note: Due to flaws in Java3D, 3D Particles requires a tremendous amount of memory to visualize and quite some time to start and stop. If the program fails from an out-of-memory error, see the README provided with the simulation.
From Tutorial 3: An example of 2D particles bouncing around on a grid. When particles intersect, they each choose a random direction to go (including staying put). Particles bounce off the wall and leave trails.
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