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MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
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Tutorial 7: Projections
By Sean Luke
[Requires Java3D] [Tutorial 7 documentation]
Projections of a 3D grid into three 2D spaces. In the grid are white spheres, and the projections reflect the number of spheres in that row.
This tutorial shows off a variety of ways to warp a 2D field in response to the values stored in it.
Note: this description is different from the one which appears after following the tutorial documentation. This is because the tutorial documentation overrides the getInfo method to provide a description. If this method is not overridden, MASON instead tries to display a file called index.html stored in the same directory as the simulation (which is what's going on here).
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