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An open source implementation of the Distributed Interactive Simulation (DIS) IEEE-1278 protocol
package edu.nps.moves.dismobile;
import java.util.*;
import java.io.*;
import edu.nps.moves.disenum.*;
import edu.nps.moves.disutil.*;
/**
* Section 5.2.35. information about a specific UA emmtter
*
* Copyright (c) 2008-2010, MOVES Institute, Naval Postgraduate School. All rights reserved.
* This work is licensed under the BSD open source license, available at https://www.movesinstitute.org/licenses/bsd.html
*
* @author DMcG
*/
public class AcousticEmitter extends Object implements Serializable
{
/** the system for a particular UA emitter, and an enumeration */
protected int acousticName;
/** The function of the acoustic system */
protected short function;
/** The UA emitter identification number relative to a specific system */
protected short acousticIdNumber;
/** Constructor */
public AcousticEmitter()
{
}
public int getMarshalledSize()
{
int marshalSize = 0;
marshalSize = marshalSize + 2; // acousticName
marshalSize = marshalSize + 1; // function
marshalSize = marshalSize + 1; // acousticIdNumber
return marshalSize;
}
public void setAcousticName(int pAcousticName)
{ acousticName = pAcousticName;
}
public int getAcousticName()
{ return acousticName;
}
public void setFunction(short pFunction)
{ function = pFunction;
}
public short getFunction()
{ return function;
}
public void setAcousticIdNumber(short pAcousticIdNumber)
{ acousticIdNumber = pAcousticIdNumber;
}
public short getAcousticIdNumber()
{ return acousticIdNumber;
}
public void marshal(DataOutputStream dos)
{
try
{
dos.writeShort( (short)acousticName);
dos.writeByte( (byte)function);
dos.writeByte( (byte)acousticIdNumber);
} // end try
catch(Exception e)
{
System.out.println(e);}
} // end of marshal method
public void unmarshal(DataInputStream dis)
{
try
{
acousticName = (int)dis.readUnsignedShort();
function = (short)dis.readUnsignedByte();
acousticIdNumber = (short)dis.readUnsignedByte();
} // end try
catch(Exception e)
{
System.out.println(e);
}
} // end of unmarshal method
/**
* Packs a Pdu into the ByteBuffer.
* @throws java.nio.BufferOverflowException if buff is too small
* @throws java.nio.ReadOnlyBufferException if buff is read only
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin writing
* @since ??
*/
public void marshal(java.nio.ByteBuffer buff)
{
buff.putShort( (short)acousticName);
buff.put( (byte)function);
buff.put( (byte)acousticIdNumber);
} // end of marshal method
/**
* Unpacks a Pdu from the underlying data.
* @throws java.nio.BufferUnderflowException if buff is too small
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin reading
* @since ??
*/
public void unmarshal(java.nio.ByteBuffer buff)
{
acousticName = (int)(buff.getShort() & 0xFFFF);
function = (short)(buff.get() & 0xFF);
acousticIdNumber = (short)(buff.get() & 0xFF);
} // end of unmarshal method
/*
* The equals method doesn't always work--mostly it works only on classes that consist only of primitives. Be careful.
*/
@Override
public boolean equals(Object obj)
{
if(this == obj){
return true;
}
if(obj == null){
return false;
}
if(getClass() != obj.getClass())
return false;
return equalsImpl(obj);
}
/**
* Compare all fields that contribute to the state, ignoring
transient and static fields, for this
and the supplied object
* @param obj the object to compare to
* @return true if the objects are equal, false otherwise.
*/
public boolean equalsImpl(Object obj)
{
boolean ivarsEqual = true;
if(!(obj instanceof AcousticEmitter))
return false;
final AcousticEmitter rhs = (AcousticEmitter)obj;
if( ! (acousticName == rhs.acousticName)) ivarsEqual = false;
if( ! (function == rhs.function)) ivarsEqual = false;
if( ! (acousticIdNumber == rhs.acousticIdNumber)) ivarsEqual = false;
return ivarsEqual;
}
} // end of class