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An open source implementation of the Distributed Interactive Simulation (DIS) IEEE-1278 protocol
package edu.nps.moves.dismobile;
import java.util.*;
import java.io.*;
import edu.nps.moves.disenum.*;
import edu.nps.moves.disutil.*;
/**
* Section 5.3.4.2. Information about stuff exploding. COMPLETE
*
* Copyright (c) 2008-2010, MOVES Institute, Naval Postgraduate School. All rights reserved.
* This work is licensed under the BSD open source license, available at https://www.movesinstitute.org/licenses/bsd.html
*
* @author DMcG
*/
public class DetonationPdu extends WarfareFamilyPdu implements Serializable
{
/** ID of muntion that was fired */
protected EntityID munitionID = new EntityID();
/** ID firing event */
protected EventID eventID = new EventID();
/** ID firing event */
protected Vector3Float velocity = new Vector3Float();
/** where the detonation is, in world coordinates */
protected Vector3Double locationInWorldCoordinates = new Vector3Double();
/** Describes munition used */
protected BurstDescriptor burstDescriptor = new BurstDescriptor();
/** location of the detonation or impact in the target entity's coordinate system. This information should be used for damage assessment. */
protected Vector3Float locationInEntityCoordinates = new Vector3Float();
/** result of the explosion */
protected short detonationResult;
/** How many articulation parameters we have */
protected short numberOfArticulationParameters;
/** padding */
protected short pad = (short)0;
protected List< ArticulationParameter> articulationParameters = new ArrayList();
/** Constructor */
public DetonationPdu()
{
setPduType( (short)3 );
}
public int getMarshalledSize()
{
int marshalSize = 0;
marshalSize = super.getMarshalledSize();
marshalSize = marshalSize + munitionID.getMarshalledSize(); // munitionID
marshalSize = marshalSize + eventID.getMarshalledSize(); // eventID
marshalSize = marshalSize + velocity.getMarshalledSize(); // velocity
marshalSize = marshalSize + locationInWorldCoordinates.getMarshalledSize(); // locationInWorldCoordinates
marshalSize = marshalSize + burstDescriptor.getMarshalledSize(); // burstDescriptor
marshalSize = marshalSize + locationInEntityCoordinates.getMarshalledSize(); // locationInEntityCoordinates
marshalSize = marshalSize + 1; // detonationResult
marshalSize = marshalSize + 1; // numberOfArticulationParameters
marshalSize = marshalSize + 2; // pad
for(int idx=0; idx < articulationParameters.size(); idx++)
{
ArticulationParameter listElement = articulationParameters.get(idx);
marshalSize = marshalSize + listElement.getMarshalledSize();
}
return marshalSize;
}
public void setMunitionID(EntityID pMunitionID)
{ munitionID = pMunitionID;
}
public EntityID getMunitionID()
{ return munitionID;
}
public void setEventID(EventID pEventID)
{ eventID = pEventID;
}
public EventID getEventID()
{ return eventID;
}
public void setVelocity(Vector3Float pVelocity)
{ velocity = pVelocity;
}
public Vector3Float getVelocity()
{ return velocity;
}
public void setLocationInWorldCoordinates(Vector3Double pLocationInWorldCoordinates)
{ locationInWorldCoordinates = pLocationInWorldCoordinates;
}
public Vector3Double getLocationInWorldCoordinates()
{ return locationInWorldCoordinates;
}
public void setBurstDescriptor(BurstDescriptor pBurstDescriptor)
{ burstDescriptor = pBurstDescriptor;
}
public BurstDescriptor getBurstDescriptor()
{ return burstDescriptor;
}
public void setLocationInEntityCoordinates(Vector3Float pLocationInEntityCoordinates)
{ locationInEntityCoordinates = pLocationInEntityCoordinates;
}
public Vector3Float getLocationInEntityCoordinates()
{ return locationInEntityCoordinates;
}
public void setDetonationResult(short pDetonationResult)
{ detonationResult = pDetonationResult;
}
public short getDetonationResult()
{ return detonationResult;
}
public short getNumberOfArticulationParameters()
{ return (short)articulationParameters.size();
}
/** Note that setting this value will not change the marshalled value. The list whose length this describes is used for that purpose.
* The getnumberOfArticulationParameters method will also be based on the actual list length rather than this value.
* The method is simply here for java bean completeness.
*/
public void setNumberOfArticulationParameters(short pNumberOfArticulationParameters)
{ numberOfArticulationParameters = pNumberOfArticulationParameters;
}
public void setPad(short pPad)
{ pad = pPad;
}
public short getPad()
{ return pad;
}
public void setArticulationParameters(List pArticulationParameters)
{ articulationParameters = pArticulationParameters;
}
public List getArticulationParameters()
{ return articulationParameters; }
public void marshal(DataOutputStream dos)
{
super.marshal(dos);
try
{
munitionID.marshal(dos);
eventID.marshal(dos);
velocity.marshal(dos);
locationInWorldCoordinates.marshal(dos);
burstDescriptor.marshal(dos);
locationInEntityCoordinates.marshal(dos);
dos.writeByte( (byte)detonationResult);
dos.writeByte( (byte)articulationParameters.size());
dos.writeShort( (short)pad);
for(int idx = 0; idx < articulationParameters.size(); idx++)
{
ArticulationParameter aArticulationParameter = articulationParameters.get(idx);
aArticulationParameter.marshal(dos);
} // end of list marshalling
} // end try
catch(Exception e)
{
System.out.println(e);}
} // end of marshal method
public void unmarshal(DataInputStream dis)
{
super.unmarshal(dis);
try
{
munitionID.unmarshal(dis);
eventID.unmarshal(dis);
velocity.unmarshal(dis);
locationInWorldCoordinates.unmarshal(dis);
burstDescriptor.unmarshal(dis);
locationInEntityCoordinates.unmarshal(dis);
detonationResult = (short)dis.readUnsignedByte();
numberOfArticulationParameters = (short)dis.readUnsignedByte();
pad = dis.readShort();
for(int idx = 0; idx < numberOfArticulationParameters; idx++)
{
ArticulationParameter anX = new ArticulationParameter();
anX.unmarshal(dis);
articulationParameters.add(anX);
}
} // end try
catch(Exception e)
{
System.out.println(e);
}
} // end of unmarshal method
/**
* Packs a Pdu into the ByteBuffer.
* @throws java.nio.BufferOverflowException if buff is too small
* @throws java.nio.ReadOnlyBufferException if buff is read only
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin writing
* @since ??
*/
public void marshal(java.nio.ByteBuffer buff)
{
super.marshal(buff);
munitionID.marshal(buff);
eventID.marshal(buff);
velocity.marshal(buff);
locationInWorldCoordinates.marshal(buff);
burstDescriptor.marshal(buff);
locationInEntityCoordinates.marshal(buff);
buff.put( (byte)detonationResult);
buff.put( (byte)articulationParameters.size());
buff.putShort( (short)pad);
for(int idx = 0; idx < articulationParameters.size(); idx++)
{
ArticulationParameter aArticulationParameter = (ArticulationParameter)articulationParameters.get(idx);
aArticulationParameter.marshal(buff);
} // end of list marshalling
} // end of marshal method
/**
* Unpacks a Pdu from the underlying data.
* @throws java.nio.BufferUnderflowException if buff is too small
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin reading
* @since ??
*/
public void unmarshal(java.nio.ByteBuffer buff)
{
super.unmarshal(buff);
munitionID.unmarshal(buff);
eventID.unmarshal(buff);
velocity.unmarshal(buff);
locationInWorldCoordinates.unmarshal(buff);
burstDescriptor.unmarshal(buff);
locationInEntityCoordinates.unmarshal(buff);
detonationResult = (short)(buff.get() & 0xFF);
numberOfArticulationParameters = (short)(buff.get() & 0xFF);
pad = buff.getShort();
for(int idx = 0; idx < numberOfArticulationParameters; idx++)
{
ArticulationParameter anX = new ArticulationParameter();
anX.unmarshal(buff);
articulationParameters.add(anX);
}
} // end of unmarshal method
/*
* The equals method doesn't always work--mostly it works only on classes that consist only of primitives. Be careful.
*/
@Override
public boolean equals(Object obj)
{
if(this == obj){
return true;
}
if(obj == null){
return false;
}
if(getClass() != obj.getClass())
return false;
return equalsImpl(obj);
}
@Override
public boolean equalsImpl(Object obj)
{
boolean ivarsEqual = true;
if(!(obj instanceof DetonationPdu))
return false;
final DetonationPdu rhs = (DetonationPdu)obj;
if( ! (munitionID.equals( rhs.munitionID) )) ivarsEqual = false;
if( ! (eventID.equals( rhs.eventID) )) ivarsEqual = false;
if( ! (velocity.equals( rhs.velocity) )) ivarsEqual = false;
if( ! (locationInWorldCoordinates.equals( rhs.locationInWorldCoordinates) )) ivarsEqual = false;
if( ! (burstDescriptor.equals( rhs.burstDescriptor) )) ivarsEqual = false;
if( ! (locationInEntityCoordinates.equals( rhs.locationInEntityCoordinates) )) ivarsEqual = false;
if( ! (detonationResult == rhs.detonationResult)) ivarsEqual = false;
if( ! (numberOfArticulationParameters == rhs.numberOfArticulationParameters)) ivarsEqual = false;
if( ! (pad == rhs.pad)) ivarsEqual = false;
for(int idx = 0; idx < articulationParameters.size(); idx++)
{
if( ! ( articulationParameters.get(idx).equals(rhs.articulationParameters.get(idx)))) ivarsEqual = false;
}
return ivarsEqual && super.equalsImpl(rhs);
}
} // end of class