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An open source implementation of the Distributed Interactive Simulation (DIS) IEEE-1278 protocol
package edu.nps.moves.dismobile;
import java.util.*;
import java.io.*;
import edu.nps.moves.disenum.*;
import edu.nps.moves.disutil.*;
/**
* Sectioin 5.3.4.1. Information about someone firing something. COMPLETE
*
* Copyright (c) 2008-2010, MOVES Institute, Naval Postgraduate School. All rights reserved.
* This work is licensed under the BSD open source license, available at https://www.movesinstitute.org/licenses/bsd.html
*
* @author DMcG
*/
public class FirePdu extends WarfareFamilyPdu implements Serializable
{
/** ID of the munition that is being shot */
protected EntityID munitionID = new EntityID();
/** ID of event */
protected EventID eventID = new EventID();
protected int fireMissionIndex;
/** location of the firing event */
protected Vector3Double locationInWorldCoordinates = new Vector3Double();
/** Describes munitions used in the firing event */
protected BurstDescriptor burstDescriptor = new BurstDescriptor();
/** Velocity of the ammunition */
protected Vector3Float velocity = new Vector3Float();
/** range to the target. Note the word range is a SQL reserved word. */
protected float rangeToTarget;
/** Constructor */
public FirePdu()
{
setPduType( (short)2 );
}
public int getMarshalledSize()
{
int marshalSize = 0;
marshalSize = super.getMarshalledSize();
marshalSize = marshalSize + munitionID.getMarshalledSize(); // munitionID
marshalSize = marshalSize + eventID.getMarshalledSize(); // eventID
marshalSize = marshalSize + 4; // fireMissionIndex
marshalSize = marshalSize + locationInWorldCoordinates.getMarshalledSize(); // locationInWorldCoordinates
marshalSize = marshalSize + burstDescriptor.getMarshalledSize(); // burstDescriptor
marshalSize = marshalSize + velocity.getMarshalledSize(); // velocity
marshalSize = marshalSize + 4; // rangeToTarget
return marshalSize;
}
public void setMunitionID(EntityID pMunitionID)
{ munitionID = pMunitionID;
}
public EntityID getMunitionID()
{ return munitionID;
}
public void setEventID(EventID pEventID)
{ eventID = pEventID;
}
public EventID getEventID()
{ return eventID;
}
public void setFireMissionIndex(int pFireMissionIndex)
{ fireMissionIndex = pFireMissionIndex;
}
public int getFireMissionIndex()
{ return fireMissionIndex;
}
public void setLocationInWorldCoordinates(Vector3Double pLocationInWorldCoordinates)
{ locationInWorldCoordinates = pLocationInWorldCoordinates;
}
public Vector3Double getLocationInWorldCoordinates()
{ return locationInWorldCoordinates;
}
public void setBurstDescriptor(BurstDescriptor pBurstDescriptor)
{ burstDescriptor = pBurstDescriptor;
}
public BurstDescriptor getBurstDescriptor()
{ return burstDescriptor;
}
public void setVelocity(Vector3Float pVelocity)
{ velocity = pVelocity;
}
public Vector3Float getVelocity()
{ return velocity;
}
public void setRangeToTarget(float pRangeToTarget)
{ rangeToTarget = pRangeToTarget;
}
public float getRangeToTarget()
{ return rangeToTarget;
}
public void marshal(DataOutputStream dos)
{
super.marshal(dos);
try
{
munitionID.marshal(dos);
eventID.marshal(dos);
dos.writeInt( (int)fireMissionIndex);
locationInWorldCoordinates.marshal(dos);
burstDescriptor.marshal(dos);
velocity.marshal(dos);
dos.writeFloat( (float)rangeToTarget);
} // end try
catch(Exception e)
{
System.out.println(e);}
} // end of marshal method
public void unmarshal(DataInputStream dis)
{
super.unmarshal(dis);
try
{
munitionID.unmarshal(dis);
eventID.unmarshal(dis);
fireMissionIndex = dis.readInt();
locationInWorldCoordinates.unmarshal(dis);
burstDescriptor.unmarshal(dis);
velocity.unmarshal(dis);
rangeToTarget = dis.readFloat();
} // end try
catch(Exception e)
{
System.out.println(e);
}
} // end of unmarshal method
/**
* Packs a Pdu into the ByteBuffer.
* @throws java.nio.BufferOverflowException if buff is too small
* @throws java.nio.ReadOnlyBufferException if buff is read only
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin writing
* @since ??
*/
public void marshal(java.nio.ByteBuffer buff)
{
super.marshal(buff);
munitionID.marshal(buff);
eventID.marshal(buff);
buff.putInt( (int)fireMissionIndex);
locationInWorldCoordinates.marshal(buff);
burstDescriptor.marshal(buff);
velocity.marshal(buff);
buff.putFloat( (float)rangeToTarget);
} // end of marshal method
/**
* Unpacks a Pdu from the underlying data.
* @throws java.nio.BufferUnderflowException if buff is too small
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin reading
* @since ??
*/
public void unmarshal(java.nio.ByteBuffer buff)
{
super.unmarshal(buff);
munitionID.unmarshal(buff);
eventID.unmarshal(buff);
fireMissionIndex = buff.getInt();
locationInWorldCoordinates.unmarshal(buff);
burstDescriptor.unmarshal(buff);
velocity.unmarshal(buff);
rangeToTarget = buff.getFloat();
} // end of unmarshal method
/*
* The equals method doesn't always work--mostly it works only on classes that consist only of primitives. Be careful.
*/
@Override
public boolean equals(Object obj)
{
if(this == obj){
return true;
}
if(obj == null){
return false;
}
if(getClass() != obj.getClass())
return false;
return equalsImpl(obj);
}
@Override
public boolean equalsImpl(Object obj)
{
boolean ivarsEqual = true;
if(!(obj instanceof FirePdu))
return false;
final FirePdu rhs = (FirePdu)obj;
if( ! (munitionID.equals( rhs.munitionID) )) ivarsEqual = false;
if( ! (eventID.equals( rhs.eventID) )) ivarsEqual = false;
if( ! (fireMissionIndex == rhs.fireMissionIndex)) ivarsEqual = false;
if( ! (locationInWorldCoordinates.equals( rhs.locationInWorldCoordinates) )) ivarsEqual = false;
if( ! (burstDescriptor.equals( rhs.burstDescriptor) )) ivarsEqual = false;
if( ! (velocity.equals( rhs.velocity) )) ivarsEqual = false;
if( ! (rangeToTarget == rhs.rangeToTarget)) ivarsEqual = false;
return ivarsEqual && super.equalsImpl(rhs);
}
} // end of class