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edu.nps.moves.dis.CollisionElasticPdu Maven / Gradle / Ivy

package edu.nps.moves.dis;

import java.io.*;

/**
 * 5.3.3.3. Information about elastic collisions in a DIS exercise shall be
 * communicated using a Collision-Elastic PDU. COMPLETE
 *
 * Copyright (c) 2008-2016, MOVES Institute, Naval Postgraduate School. All
 * rights reserved. This work is licensed under the BSD open source license,
 * available at https://www.movesinstitute.org/licenses/bsd.html
 *
 * @author DMcG
 */
public class CollisionElasticPdu extends EntityInformationFamilyPdu implements Serializable {

    /**
     * ID of the entity that issued the collision PDU
     */
    protected EntityID issuingEntityID = new EntityID();

    /**
     * ID of entity that has collided with the issuing entity ID
     */
    protected EntityID collidingEntityID = new EntityID();

    /**
     * ID of event
     */
    protected EventID collisionEventID = new EventID();

    /**
     * some padding
     */
    protected short pad = (short) 0;

    /**
     * velocity at collision
     */
    protected Vector3Float contactVelocity = new Vector3Float();

    /**
     * mass of issuing entity
     */
    protected float mass;

    /**
     * Location with respect to entity the issuing entity collided with
     */
    protected Vector3Float location = new Vector3Float();

    /**
     * tensor values
     */
    protected float collisionResultXX;

    /**
     * tensor values
     */
    protected float collisionResultXY;

    /**
     * tensor values
     */
    protected float collisionResultXZ;

    /**
     * tensor values
     */
    protected float collisionResultYY;

    /**
     * tensor values
     */
    protected float collisionResultYZ;

    /**
     * tensor values
     */
    protected float collisionResultZZ;

    /**
     * This record shall represent the normal vector to the surface at the point
     * of collision detection. The surface normal shall be represented in world
     * coordinates.
     */
    protected Vector3Float unitSurfaceNormal = new Vector3Float();

    /**
     * This field shall represent the degree to which energy is conserved in a
     * collision
     */
    protected float coefficientOfRestitution;

    /**
     * Constructor
     */
    public CollisionElasticPdu() {
        setPduType((short) 66);
        setProtocolFamily((short) 1);
    }

    public int getMarshalledSize() {
        int marshalSize = 0;

        marshalSize = super.getMarshalledSize();
        marshalSize = marshalSize + issuingEntityID.getMarshalledSize();  // issuingEntityID
        marshalSize = marshalSize + collidingEntityID.getMarshalledSize();  // collidingEntityID
        marshalSize = marshalSize + collisionEventID.getMarshalledSize();  // collisionEventID
        marshalSize = marshalSize + 2;  // pad
        marshalSize = marshalSize + contactVelocity.getMarshalledSize();  // contactVelocity
        marshalSize = marshalSize + 4;  // mass
        marshalSize = marshalSize + location.getMarshalledSize();  // location
        marshalSize = marshalSize + 4;  // collisionResultXX
        marshalSize = marshalSize + 4;  // collisionResultXY
        marshalSize = marshalSize + 4;  // collisionResultXZ
        marshalSize = marshalSize + 4;  // collisionResultYY
        marshalSize = marshalSize + 4;  // collisionResultYZ
        marshalSize = marshalSize + 4;  // collisionResultZZ
        marshalSize = marshalSize + unitSurfaceNormal.getMarshalledSize();  // unitSurfaceNormal
        marshalSize = marshalSize + 4;  // coefficientOfRestitution

        return marshalSize;
    }

    public void setIssuingEntityID(EntityID pIssuingEntityID) {
        issuingEntityID = pIssuingEntityID;
    }

    public EntityID getIssuingEntityID() {
        return issuingEntityID;
    }

    public void setCollidingEntityID(EntityID pCollidingEntityID) {
        collidingEntityID = pCollidingEntityID;
    }

    public EntityID getCollidingEntityID() {
        return collidingEntityID;
    }

    public void setCollisionEventID(EventID pCollisionEventID) {
        collisionEventID = pCollisionEventID;
    }

    public EventID getCollisionEventID() {
        return collisionEventID;
    }

    public void setPad(short pPad) {
        pad = pPad;
    }

    public short getPad() {
        return pad;
    }

    public void setContactVelocity(Vector3Float pContactVelocity) {
        contactVelocity = pContactVelocity;
    }

    public Vector3Float getContactVelocity() {
        return contactVelocity;
    }

    public void setMass(float pMass) {
        mass = pMass;
    }

    public float getMass() {
        return mass;
    }

    public void setLocation(Vector3Float pLocation) {
        location = pLocation;
    }

    public Vector3Float getLocation() {
        return location;
    }

    public void setCollisionResultXX(float pCollisionResultXX) {
        collisionResultXX = pCollisionResultXX;
    }

    public float getCollisionResultXX() {
        return collisionResultXX;
    }

    public void setCollisionResultXY(float pCollisionResultXY) {
        collisionResultXY = pCollisionResultXY;
    }

    public float getCollisionResultXY() {
        return collisionResultXY;
    }

    public void setCollisionResultXZ(float pCollisionResultXZ) {
        collisionResultXZ = pCollisionResultXZ;
    }

    public float getCollisionResultXZ() {
        return collisionResultXZ;
    }

    public void setCollisionResultYY(float pCollisionResultYY) {
        collisionResultYY = pCollisionResultYY;
    }

    public float getCollisionResultYY() {
        return collisionResultYY;
    }

    public void setCollisionResultYZ(float pCollisionResultYZ) {
        collisionResultYZ = pCollisionResultYZ;
    }

    public float getCollisionResultYZ() {
        return collisionResultYZ;
    }

    public void setCollisionResultZZ(float pCollisionResultZZ) {
        collisionResultZZ = pCollisionResultZZ;
    }

    public float getCollisionResultZZ() {
        return collisionResultZZ;
    }

    public void setUnitSurfaceNormal(Vector3Float pUnitSurfaceNormal) {
        unitSurfaceNormal = pUnitSurfaceNormal;
    }

    public Vector3Float getUnitSurfaceNormal() {
        return unitSurfaceNormal;
    }

    public void setCoefficientOfRestitution(float pCoefficientOfRestitution) {
        coefficientOfRestitution = pCoefficientOfRestitution;
    }

    public float getCoefficientOfRestitution() {
        return coefficientOfRestitution;
    }

    /**
     * Packs a Pdu into the ByteBuffer.
     *
     * @throws java.nio.BufferOverflowException if buff is too small
     * @throws java.nio.ReadOnlyBufferException if buff is read only
     * @see java.nio.ByteBuffer
     * @param buff The ByteBuffer at the position to begin writing
     * @since ??
     */
    public void marshal(java.nio.ByteBuffer buff) {
        super.marshal(buff);
        issuingEntityID.marshal(buff);
        collidingEntityID.marshal(buff);
        collisionEventID.marshal(buff);
        buff.putShort((short) pad);
        contactVelocity.marshal(buff);
        buff.putFloat((float) mass);
        location.marshal(buff);
        buff.putFloat((float) collisionResultXX);
        buff.putFloat((float) collisionResultXY);
        buff.putFloat((float) collisionResultXZ);
        buff.putFloat((float) collisionResultYY);
        buff.putFloat((float) collisionResultYZ);
        buff.putFloat((float) collisionResultZZ);
        unitSurfaceNormal.marshal(buff);
        buff.putFloat((float) coefficientOfRestitution);
    } // end of marshal method

    /**
     * Unpacks a Pdu from the underlying data.
     *
     * @throws java.nio.BufferUnderflowException if buff is too small
     * @see java.nio.ByteBuffer
     * @param buff The ByteBuffer at the position to begin reading
     * @since ??
     */
    public void unmarshal(java.nio.ByteBuffer buff) {
        super.unmarshal(buff);

        issuingEntityID.unmarshal(buff);
        collidingEntityID.unmarshal(buff);
        collisionEventID.unmarshal(buff);
        pad = buff.getShort();
        contactVelocity.unmarshal(buff);
        mass = buff.getFloat();
        location.unmarshal(buff);
        collisionResultXX = buff.getFloat();
        collisionResultXY = buff.getFloat();
        collisionResultXZ = buff.getFloat();
        collisionResultYY = buff.getFloat();
        collisionResultYZ = buff.getFloat();
        collisionResultZZ = buff.getFloat();
        unitSurfaceNormal.unmarshal(buff);
        coefficientOfRestitution = buff.getFloat();
    } // end of unmarshal method 


    /*
  * The equals method doesn't always work--mostly it works only on classes that consist only of primitives. Be careful.
     */
    @Override
    public boolean equals(Object obj) {

        if (this == obj) {
            return true;
        }

        if (obj == null) {
            return false;
        }

        if (getClass() != obj.getClass()) {
            return false;
        }

        return equalsImpl(obj);
    }

    @Override
    public boolean equalsImpl(Object obj) {
        boolean ivarsEqual = true;

        if (!(obj instanceof CollisionElasticPdu)) {
            return false;
        }

        final CollisionElasticPdu rhs = (CollisionElasticPdu) obj;

        if (!(issuingEntityID.equals(rhs.issuingEntityID))) {
            ivarsEqual = false;
        }
        if (!(collidingEntityID.equals(rhs.collidingEntityID))) {
            ivarsEqual = false;
        }
        if (!(collisionEventID.equals(rhs.collisionEventID))) {
            ivarsEqual = false;
        }
        if (!(pad == rhs.pad)) {
            ivarsEqual = false;
        }
        if (!(contactVelocity.equals(rhs.contactVelocity))) {
            ivarsEqual = false;
        }
        if (!(mass == rhs.mass)) {
            ivarsEqual = false;
        }
        if (!(location.equals(rhs.location))) {
            ivarsEqual = false;
        }
        if (!(collisionResultXX == rhs.collisionResultXX)) {
            ivarsEqual = false;
        }
        if (!(collisionResultXY == rhs.collisionResultXY)) {
            ivarsEqual = false;
        }
        if (!(collisionResultXZ == rhs.collisionResultXZ)) {
            ivarsEqual = false;
        }
        if (!(collisionResultYY == rhs.collisionResultYY)) {
            ivarsEqual = false;
        }
        if (!(collisionResultYZ == rhs.collisionResultYZ)) {
            ivarsEqual = false;
        }
        if (!(collisionResultZZ == rhs.collisionResultZZ)) {
            ivarsEqual = false;
        }
        if (!(unitSurfaceNormal.equals(rhs.unitSurfaceNormal))) {
            ivarsEqual = false;
        }
        if (!(coefficientOfRestitution == rhs.coefficientOfRestitution)) {
            ivarsEqual = false;
        }

        return ivarsEqual && super.equalsImpl(rhs);
    }
} // end of class




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