
edu.nps.moves.dis7.ExplosionDescriptor Maven / Gradle / Ivy
package edu.nps.moves.dis7;
import java.io.*;
/**
* Explosion of a non-munition. Section 6.2.19.3
*
* Copyright (c) 2008-2016, MOVES Institute, Naval Postgraduate School. All
* rights reserved. This work is licensed under the BSD open source license,
* available at https://www.movesinstitute.org/licenses/bsd.html
*
* @author DMcG
*/
public class ExplosionDescriptor extends Descriptor {
/**
* Type of the object that exploded. See 6.2.30
*/
protected EntityType explodingObject = new EntityType();
/**
* Material that exploded. Can be grain dust, tnt, gasoline, etc.
* Enumeration
*/
protected int explosiveMaterial;
/**
* padding
*/
protected int padding = (int) 0;
/**
* Force of explosion, in equivalent KG of TNT
*/
protected float explosiveForce;
/**
* Constructor
*/
public ExplosionDescriptor() {
super();
}
public int getMarshalledSize() {
int marshalSize = 0;
marshalSize = marshalSize + explodingObject.getMarshalledSize(); // explodingObject
marshalSize = marshalSize + 2; // explosiveMaterial
marshalSize = marshalSize + 2; // padding
marshalSize = marshalSize + 4; // explosiveForce
return marshalSize;
}
public void setExplodingObject(EntityType pExplodingObject) {
explodingObject = pExplodingObject;
}
public EntityType getExplodingObject() {
return explodingObject;
}
public void setExplosiveMaterial(int pExplosiveMaterial) {
explosiveMaterial = pExplosiveMaterial;
}
public int getExplosiveMaterial() {
return explosiveMaterial;
}
public void setPadding(int pPadding) {
padding = pPadding;
}
public int getPadding() {
return padding;
}
public void setExplosiveForce(float pExplosiveForce) {
explosiveForce = pExplosiveForce;
}
public float getExplosiveForce() {
return explosiveForce;
}
public void marshal(DataOutputStream dos) {
try {
explodingObject.marshal(dos);
dos.writeShort((short) explosiveMaterial);
dos.writeShort((short) padding);
dos.writeFloat((float) explosiveForce);
} // end try
catch (Exception e) {
System.out.println(e);
}
} // end of marshal method
public void unmarshal(DataInputStream dis) {
try {
explodingObject.unmarshal(dis);
explosiveMaterial = (int) dis.readUnsignedShort();
padding = (int) dis.readUnsignedShort();
explosiveForce = dis.readFloat();
} // end try
catch (Exception e) {
System.out.println(e);
}
} // end of unmarshal method
/**
* Packs a Pdu into the ByteBuffer.
*
* @throws java.nio.BufferOverflowException if buff is too small
* @throws java.nio.ReadOnlyBufferException if buff is read only
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin writing
* @since ??
*/
public void marshal(java.nio.ByteBuffer buff) {
explodingObject.marshal(buff);
buff.putShort((short) explosiveMaterial);
buff.putShort((short) padding);
buff.putFloat((float) explosiveForce);
} // end of marshal method
/**
* Unpacks a Pdu from the underlying data.
*
* @throws java.nio.BufferUnderflowException if buff is too small
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin reading
* @since ??
*/
public void unmarshal(java.nio.ByteBuffer buff) {
explodingObject.unmarshal(buff);
explosiveMaterial = (int) (buff.getShort() & 0xFFFF);
padding = (int) (buff.getShort() & 0xFFFF);
explosiveForce = buff.getFloat();
} // end of unmarshal method
/*
* The equals method doesn't always work--mostly it works only on classes that consist only of primitives. Be careful.
*/
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
return equalsImpl(obj);
}
/**
* Compare all fields that contribute to the state, ignoring transient and
* static fields, for this
and the supplied object
*
* @param obj the object to compare to
* @return true if the objects are equal, false otherwise.
*/
public boolean equalsImpl(Object obj) {
boolean ivarsEqual = true;
if (!(obj instanceof ExplosionDescriptor)) {
return false;
}
final ExplosionDescriptor rhs = (ExplosionDescriptor) obj;
if (!(explodingObject.equals(rhs.explodingObject))) {
ivarsEqual = false;
}
if (!(explosiveMaterial == rhs.explosiveMaterial)) {
ivarsEqual = false;
}
if (!(padding == rhs.padding)) {
ivarsEqual = false;
}
if (!(explosiveForce == rhs.explosiveForce)) {
ivarsEqual = false;
}
return ivarsEqual;
}
} // end of class
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