
edu.nps.moves.dis7.MunitionDescriptor Maven / Gradle / Ivy
package edu.nps.moves.dis7;
import java.io.*;
/**
* Represents the firing or detonation of a munition. Section 6.2.19.2
*
* Copyright (c) 2008-2016, MOVES Institute, Naval Postgraduate School. All
* rights reserved. This work is licensed under the BSD open source license,
* available at https://www.movesinstitute.org/licenses/bsd.html
*
* @author DMcG
*/
public class MunitionDescriptor extends Descriptor {
/**
* What munition was used in the burst
*/
protected EntityType munitionType = new EntityType();
/**
* type of warhead enumeration
*/
protected int warhead;
/**
* type of fuse used enumeration
*/
protected int fuse;
/**
* how many of the munition were fired
*/
protected int quantity;
/**
* rate at which the munition was fired
*/
protected int rate;
/**
* Constructor
*/
public MunitionDescriptor() {
super();
}
public int getMarshalledSize() {
int marshalSize = 0;
marshalSize = marshalSize + munitionType.getMarshalledSize(); // munitionType
marshalSize = marshalSize + 2; // warhead
marshalSize = marshalSize + 2; // fuse
marshalSize = marshalSize + 2; // quantity
marshalSize = marshalSize + 2; // rate
return marshalSize;
}
public void setMunitionType(EntityType pMunitionType) {
munitionType = pMunitionType;
}
public EntityType getMunitionType() {
return munitionType;
}
public void setWarhead(int pWarhead) {
warhead = pWarhead;
}
public int getWarhead() {
return warhead;
}
public void setFuse(int pFuse) {
fuse = pFuse;
}
public int getFuse() {
return fuse;
}
public void setQuantity(int pQuantity) {
quantity = pQuantity;
}
public int getQuantity() {
return quantity;
}
public void setRate(int pRate) {
rate = pRate;
}
public int getRate() {
return rate;
}
public void marshal(DataOutputStream dos) {
try {
munitionType.marshal(dos);
dos.writeShort((short) warhead);
dos.writeShort((short) fuse);
dos.writeShort((short) quantity);
dos.writeShort((short) rate);
} // end try
catch (Exception e) {
System.out.println(e);
}
} // end of marshal method
public void unmarshal(DataInputStream dis) {
try {
munitionType.unmarshal(dis);
warhead = (int) dis.readUnsignedShort();
fuse = (int) dis.readUnsignedShort();
quantity = (int) dis.readUnsignedShort();
rate = (int) dis.readUnsignedShort();
} // end try
catch (Exception e) {
System.out.println(e);
}
} // end of unmarshal method
/**
* Packs a Pdu into the ByteBuffer.
*
* @throws java.nio.BufferOverflowException if buff is too small
* @throws java.nio.ReadOnlyBufferException if buff is read only
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin writing
* @since ??
*/
public void marshal(java.nio.ByteBuffer buff) {
munitionType.marshal(buff);
buff.putShort((short) warhead);
buff.putShort((short) fuse);
buff.putShort((short) quantity);
buff.putShort((short) rate);
} // end of marshal method
/**
* Unpacks a Pdu from the underlying data.
*
* @throws java.nio.BufferUnderflowException if buff is too small
* @see java.nio.ByteBuffer
* @param buff The ByteBuffer at the position to begin reading
* @since ??
*/
public void unmarshal(java.nio.ByteBuffer buff) {
munitionType.unmarshal(buff);
warhead = (int) (buff.getShort() & 0xFFFF);
fuse = (int) (buff.getShort() & 0xFFFF);
quantity = (int) (buff.getShort() & 0xFFFF);
rate = (int) (buff.getShort() & 0xFFFF);
} // end of unmarshal method
/*
* The equals method doesn't always work--mostly it works only on classes that consist only of primitives. Be careful.
*/
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
return equalsImpl(obj);
}
/**
* Compare all fields that contribute to the state, ignoring transient and
* static fields, for this
and the supplied object
*
* @param obj the object to compare to
* @return true if the objects are equal, false otherwise.
*/
public boolean equalsImpl(Object obj) {
boolean ivarsEqual = true;
if (!(obj instanceof MunitionDescriptor)) {
return false;
}
final MunitionDescriptor rhs = (MunitionDescriptor) obj;
if (!(munitionType.equals(rhs.munitionType))) {
ivarsEqual = false;
}
if (!(warhead == rhs.warhead)) {
ivarsEqual = false;
}
if (!(fuse == rhs.fuse)) {
ivarsEqual = false;
}
if (!(quantity == rhs.quantity)) {
ivarsEqual = false;
}
if (!(rate == rhs.rate)) {
ivarsEqual = false;
}
return ivarsEqual;
}
} // end of class
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