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/**
 * Node.java
 *
 * Copyright 2014-2014 Michael Hoffer . All rights
 * reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY Michael Hoffer  "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL Michael Hoffer  OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are
 * those of the authors and should not be interpreted as representing official
 * policies, either expressed or implied, of Michael Hoffer
 * .
 */
package eu.mihosoft.vrl.v3d;

import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
import java.util.stream.Stream;

/**
 * Holds a node in a BSP tree. A BSP tree is built from a collection of polygons
 * by picking a polygon to split along. That polygon (and all other coplanar
 * polygons) are added directly to that node and the other polygons are added to
 * the front and/or back subtrees. This is not a leafy BSP tree since there is
 * no distinction between internal and leaf nodes.
 */
final class Node {

    /**
     * Polygons.
     */
    private List polygons;
    /**
     * Plane used for BSP.
     */
    private Plane plane;
    /**
     * Polygons in front of the plane.
     */
    private Node front;
    /**
     * Polygons in back of the plane.
     */
    private Node back;

    /**
     * Constructor.
     *
     * Creates a BSP node consisting of the specified polygons.
     *
     * @param polygons polygons
     */
    public Node(List polygons) {
        this.polygons = new ArrayList<>();
        if (polygons != null) {
            this.build(polygons);
        }
    }

    /**
     * Constructor. Creates a node without polygons.
     */
    public Node() {
        this(null);
    }

    @Override
    public Node clone() {
        Node node = new Node();
        node.plane = this.plane == null ? null : this.plane.clone();
        node.front = this.front == null ? null : this.front.clone();
        node.back = this.back == null ? null : this.back.clone();
//        node.polygons = new ArrayList<>();
//        polygons.parallelStream().forEach((Polygon p) -> {
//            node.polygons.add(p.clone());
//        });

        Stream polygonStream;

        if (polygons.size() > 200) {
            polygonStream = polygons.parallelStream();
        } else {
            polygonStream = polygons.stream();
        }

        node.polygons = polygonStream.
                map(p -> p.clone()).collect(Collectors.toList());

        return node;
    }

    /**
     * Converts solid space to empty space and vice verca.
     */
    public void invert() {
        
        Stream polygonStream;

        if (polygons.size() > 200) {
            polygonStream = polygons.parallelStream();
        } else {
            polygonStream = polygons.stream();
        }

        polygonStream.forEach((polygon) -> {
            polygon.flip();
        });

        if (this.plane == null && !polygons.isEmpty()) {
            this.plane = polygons.get(0).plane.clone();
        } else if (this.plane == null && polygons.isEmpty()) {
            throw new RuntimeException("Please fix me! I don't know what to do?");
        }

        this.plane.flip();

        if (this.front != null) {
            this.front.invert();
        }
        if (this.back != null) {
            this.back.invert();
        }
        Node temp = this.front;
        this.front = this.back;
        this.back = temp;
    }

    /**
     * Recursively removes all polygons in the {@link polygons} list that are
     * contained within this BSP tree.
     *
     * Note: polygons are splitted if necessary.
     *
     * @param polygons the polygons to clip
     *
     * @return the cliped list of polygons
     */
    private List clipPolygons(List polygons) {

        if (this.plane == null) {
            return new ArrayList<>(polygons);
        }

        List frontP = new ArrayList<>();
        List backP = new ArrayList<>();

        for (Polygon polygon : polygons) {
            this.plane.splitPolygon(polygon, frontP, backP, frontP, backP);
        }
        if (this.front != null) {
            frontP = this.front.clipPolygons(frontP);
        }
        if (this.back != null) {
            backP = this.back.clipPolygons(backP);
        } else {
            backP = new ArrayList<>(0);
        }

        frontP.addAll(backP);
        return frontP;
    }

    // Remove all polygons in this BSP tree that are inside the other BSP tree
    // `bsp`.
    /**
     * Removes all polygons in this BSP tree that are inside the specified BSP
     * tree ({@code bsp}).
     *
     * Note: polygons are splitted if necessary.
     *
     * @param bsp bsp that shall be used for clipping
     */
    public void clipTo(Node bsp) {
        this.polygons = bsp.clipPolygons(this.polygons);
        if (this.front != null) {
            this.front.clipTo(bsp);
        }
        if (this.back != null) {
            this.back.clipTo(bsp);
        }
    }

    /**
     * Returns a list of all polygons in this BSP tree.
     *
     * @return a list of all polygons in this BSP tree
     */
    public List allPolygons() {
        List localPolygons = new ArrayList<>(this.polygons);
        if (this.front != null) {
            localPolygons.addAll(this.front.allPolygons());
//            polygons = Utils.concat(polygons, this.front.allPolygons());
        }
        if (this.back != null) {
//            polygons = Utils.concat(polygons, this.back.allPolygons());
            localPolygons.addAll(this.back.allPolygons());
        }

        return localPolygons;
    }

    /**
     * Build a BSP tree out of {@code polygons}. When called on an existing
     * tree, the new polygons are filtered down to the bottom of the tree and
     * become new nodes there. Each set of polygons is partitioned using the
     * first polygon (no heuristic is used to pick a good split).
     *
     * @param polygons polygons used to build the BSP
     */
    public final void build(List polygons) {
        
        if (polygons.isEmpty()) return;

        if (this.plane == null) {
            this.plane = polygons.get(0).plane.clone();
        }

        List frontP = new ArrayList<>();
        List backP = new ArrayList<>();

        // parellel version does not work here
        polygons.forEach((polygon) -> {
            this.plane.splitPolygon(
                    polygon, this.polygons, this.polygons, frontP, backP);
        });

        if (frontP.size() > 0) {
            if (this.front == null) {
                this.front = new Node();
            }
            this.front.build(frontP);
        }
        if (backP.size() > 0) {
            if (this.back == null) {
                this.back = new Node();
            }
            this.back.build(backP);
        }
    }
}




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