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Java implementation of BSP based CSG (Constructive Solid Geometry)
/*
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package eu.mihosoft.vrl.v3d.samples;
import eu.mihosoft.vrl.v3d.CSG;
import eu.mihosoft.vrl.v3d.Cube;
import eu.mihosoft.vrl.v3d.Cylinder;
import eu.mihosoft.vrl.v3d.FileUtil;
import eu.mihosoft.vrl.v3d.RoundedCube;
import eu.mihosoft.vrl.v3d.Transform;
import static eu.mihosoft.vrl.v3d.Transform.unity;
import java.io.IOException;
import java.nio.file.Paths;
/**
*
* @author Michael Hoffer <[email protected]>
*/
public class QuadrocopterCross {
public static void main(String[] args) throws IOException {
CSG.setDefaultOptType(CSG.OptType.NONE);
CSG result = new QuadrocopterCross().toCSG2();
FileUtil.write(Paths.get("quadrocopter-cross.stl"), result.toStlString());
result.toObj().toFiles(Paths.get("quadrocopter-cross.obj"));
}
public void print3d(CSG csg, int n) {
try {
FileUtil.write(Paths.get("quadrocopter-cross-"+n+".stl"), csg.toStlString());
} catch (IOException e) {
e.printStackTrace();
}
}
public CSG toCSG(double armHeight, double armScaleFactor, double armCubeWidth, double armCubeThickness, double holderPlatformRadius, double holderPlatformThickness) {
double widthTol = 2;
double thicknessTol = 0.1;
double holderWallThickness = 6;
double armOverlap = 30;
armCubeThickness = armCubeThickness + thicknessTol;
double holderCubeDepth = armOverlap + armCubeThickness + holderWallThickness;
double armWidth = armHeight * armScaleFactor;
Transform xTransform = unity().translateX(-holderWallThickness *2);
Transform yTransform = unity().translateY(-armCubeThickness / 2.0 - armOverlap / 2.0 + holderWallThickness);
CSG armCube = new Cube(armCubeWidth + widthTol, armCubeThickness, armHeight).
toCSG().transformed(yTransform);
CSG arm = new Cube(armWidth, holderCubeDepth, armHeight).toCSG().
transformed(unity().translateZ(armHeight / 2.0));
arm = new Cylinder(armHeight / 2.0, holderCubeDepth, 32).
toCSG().transformed(unity().rotX(90).
translate(0, 0, -holderCubeDepth / 2.0).scaleX(armScaleFactor)).union(arm);
CSG holder = armCube.union(arm).transformed(unity().rotZ(90));
double sideArmHight = 150 / 2.0;
double sideArmGroundDist = 25;
double sideArmRadius = armHeight / 6.0;
double sideArmShrinkFactor = 0.6;
// CSG sideArms = QuadrocopterArm.sideArms(sideArmGroundDist, sideArmHight, sideArmRadius, sideArmShrinkFactor, armCubeThickness,armWidth).transformed(xTransform);
// return holder.union(sideArms);
return holder;
}
public CSG toCSG2() {
double platformRadius = 80;
double innerHoleRadius = 50;
double platformThickness = 3; // deprecated
double armHeight = 18;
double armScaleFactor = 0.65;
double armCubeWidth = armHeight;
double armCubeThickness = 4;
double holderPlatformRadius = 20;
double distToInnerHole = 5;
CSG armHolderPrototype = toCSG(armHeight, armScaleFactor, armCubeWidth,
armCubeThickness, holderPlatformRadius, platformThickness).transformed(unity().translateX(68).translateZ(14));
CSG armHolders = armHolderPrototype.clone();
CSG quarterPrototype = new RoundedCube(platformRadius).noCenter().cornerRadius(10)
.resolution(16).toCSG()
.transformed(unity().rotZ(45)).transformed(unity().scaleY(3))
.transformed(unity().translate(
innerHoleRadius + distToInnerHole, 0, -armHeight / 2.0))
.transformed(unity().rotZ(-45));
CSG quarters = quarterPrototype.clone();
for (int i = 1; i < 4; i++) {
Transform rotTransform = unity().rotZ(i * 90);
armHolders = armHolders.union(armHolderPrototype.transformed(rotTransform));
quarters = quarters.union(quarterPrototype.transformed(rotTransform));
}
CSG platform = new Cylinder(platformRadius, armHeight, 64).toCSG();
CSG innerHole = new Cylinder(innerHoleRadius, armHeight, 64).toCSG();
platform = platform.difference(armHolders, innerHole, quarters);
return platform;
}
}