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Java implementation of BSP based CSG (Constructive Solid Geometry)
/*
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*/
package eu.mihosoft.vrl.v3d.samples;
import eu.mihosoft.vrl.v3d.CSG;
import eu.mihosoft.vrl.v3d.Extrude;
import eu.mihosoft.vrl.v3d.FileUtil;
import eu.mihosoft.vrl.v3d.Transform;
import eu.mihosoft.vrl.v3d.Vector3d;
import java.io.IOException;
import java.nio.file.Paths;
/**
*
* @author miho
*/
public class ServoToServoConnector {
//standard servo
private double servoWidth = 40.0;
private double servoThickness = 19.0;
private double borderThickness = 2;
private double connectorThickness = 4;
private double servoMountHeight = 10;
private double servoDistance = 17;
private double height=12;
public CSG toCSG() {
double sth = servoThickness;
double sd = servoDistance;
double th = borderThickness;
double th2 = connectorThickness;
double h = height;
CSG fork = Extrude.points(new Vector3d(0, 0,servoMountHeight),
new Vector3d(0,0),
new Vector3d(sth,0),
new Vector3d(sth,h),
new Vector3d(sth+th,h),
new Vector3d(sth+th,-th),
new Vector3d(sth/2+th2/2,-th),
new Vector3d(sth/2+th2/4,-th-sd/2),
new Vector3d(sth/2-th2/4,-th-sd/2),
new Vector3d(sth/2-th2/2,-th),
new Vector3d(-th,-th),
new Vector3d(-th,h),
new Vector3d(0,h)
);
CSG fork2 = fork.transformed(Transform.unity().rotZ(180).translateX(-sth).translateY(sd+th*2));
return fork.union(fork2);
}
public static void main(String[] args) throws IOException {
ServoToServoConnector servo2ServoConnector = new ServoToServoConnector();
// save union as stl
// FileUtil.write(Paths.get("sample.stl"), new ServoHead().servoHeadFemale().transformed(Transform.unity().scale(1.0)).toStlString());
FileUtil.write(Paths.get("sample.stl"), servo2ServoConnector.toCSG().toStlString());
}
}