sim.app.balls3d.Balls3DWithUI Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of mason Show documentation
Show all versions of mason Show documentation
MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
The newest version!
/*
Copyright 2006 by Sean Luke and George Mason University
Licensed under the Academic Free License version 3.0
See the file "LICENSE" for more information
*/
package sim.app.balls3d;
import sim.portrayal3d.network.*;
import sim.portrayal3d.continuous.*;
import sim.display3d.*;
import sim.engine.*;
import sim.display.*;
import javax.swing.*;
import sim.portrayal3d.simple.*;
public class Balls3DWithUI extends GUIState
{
public Display3D display;
public JFrame displayFrame;
NetworkPortrayal3D edgePortrayal = new NetworkPortrayal3D();
ContinuousPortrayal3D nodePortrayal = new ContinuousPortrayal3D();
public static void main(String[] args)
{
new Balls3DWithUI().createController();
}
public Balls3DWithUI() { super(new Balls3D( System.currentTimeMillis())); }
public Balls3DWithUI(SimState state)
{
super(state);
}
public static String getName() { return "3D Balls and Bands"; }
public Object getSimulationInspectedObject() { return state; }
public void start()
{
super.start();
setupPortrayals();
}
public void load(SimState state)
{
super.load(state);
setupPortrayals();
}
public void setupPortrayals()
{
// display.destroySceneGraph();
Balls3D tut = (Balls3D) state;
final java.text.NumberFormat strengthFormat = java.text.NumberFormat.getInstance();
strengthFormat.setMinimumIntegerDigits(1);
strengthFormat.setMaximumFractionDigits(2);
// tell the portrayals what to portray and how to portray them
edgePortrayal.setField( new SpatialNetwork3D( tut.balls, tut.bands ) );
SimpleEdgePortrayal3D portrayal = new CylinderEdgePortrayal3D()
{
public String getLabel(sim.field.network.Edge e)
{
return strengthFormat.format(e.getWeight());
}
};
// portrayal.setShowLabels(true); // deprecated. The default constructor for CylinderEdgePortrayal shows labels by default anyway
portrayal.setLabelScale(1.0);
edgePortrayal.setPortrayalForAll( portrayal );
nodePortrayal.setField( tut.balls );
try
{
nodePortrayal.setPortrayalForAll(new CircledPortrayal3D(
new BallPortrayal(5.0f),
20f, true));
// Or to see some teapots....
// nodePortrayal.setPortrayalForAll(new CircledPortrayal3D(
// new BranchGroupPortrayal3D(BranchGroupPortrayal3D.getBranchGroupForResource(BranchGroupPortrayal3D.class, "shapes/teapot.obj")),
// 20f, true));
// Or some colorful cubes....
// nodePortrayal.setPortrayalForAll(new CircledPortrayal3D(
// new Shape3DPortrayal3D(new com.sun.j3d.utils.geometry.ColorCube()),
// 20f, true));
}
catch (Exception e) { throw new RuntimeException("yo", e); }
display.createSceneGraph();
display.reset();
}
public void init(Controller c)
{
super.init(c);
Balls3D tut = (Balls3D) state;
// make the displayer
display = new Display3D(600,600,this);
display.attach( edgePortrayal, "Bands" );
display.attach( nodePortrayal, "Balls" );
display.translate(-tut.gridWidth/2,
-tut.gridHeight/2,
-tut.gridLength/2);
display.scale(1.0/tut.gridWidth);
displayFrame = display.createFrame();
displayFrame.setTitle("Balls and Bands");
c.registerFrame(displayFrame); // register the frame so it appears in the "Display" list
displayFrame.setVisible(true);
display.getSelectionBehavior().setTolerance(10.0f);
}
public void quit()
{
super.quit();
if (displayFrame!=null) displayFrame.dispose();
displayFrame = null;
display = null;
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy