sim.app.pacman.Clyde Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of mason Show documentation
Show all versions of mason Show documentation
MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
The newest version!
/*
Copyright 2009 by Sean Luke and Vittorio Zipparo
Licensed under the Academic Free License version 3.0
See the file "LICENSE" for more information
*/
package sim.app.pacman;
import sim.engine.*;
import sim.field.continuous.*;
import sim.util.*;
import ec.util.*;
/** Clyde is the orange ghost. He starts in the box and initially waiting.
His target (see Ghost.java) is the Pac himself, just like Blinky. However
If Clyde is within 8 tiles of the Pac, he changes his target to be the
bottom left corner of the screen (Clyde's "scatter target").
*/
public class Clyde extends Blinky
{
private static final long serialVersionUID = 1;
public static final int DIST = 8;
public Double2D getStartLocation() { return new Double2D(14.5, 16); }
public Double2D scatterTarget; // only Clyde uses (and sets) this for now
public Clyde(PacMan pacman)
{
super(pacman);
waiting = INITIAL_WAITING_PERIOD;
this.scatterTarget = new Double2D(0, 32); // bottom left
}
public Double2D getTarget()
{
if (pacman.agents.tds(new Double2D(location), new Double2D(pacman.pacClosestTo(location).location)) > DIST * DIST)
return super.getTarget();
else return scatterTarget;
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy