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MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
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/*
Copyright 2006 by Sean Luke and George Mason University
Licensed under the Academic Free License version 3.0
See the file "LICENSE" for more information
*/
package sim.app.wcss.tutorial04;
import sim.engine.*;
import sim.util.*;
import sim.field.continuous.*;
public class Students extends SimState
{
private static final long serialVersionUID = 1;
public Continuous2D yard = new Continuous2D(1.0,100,100);
public int numStudents = 50;
double forceToSchoolMultiplier = 0.01;
double randomMultiplier = 0.1;
public Students(long seed)
{
super(seed);
}
public void start()
{
super.start();
// clear the yard
yard.clear();
// add some students to the yard
for(int i = 0; i < numStudents; i++)
{
Student student = new Student();
yard.setObjectLocation(student,
new Double2D(yard.getWidth() * 0.5 + random.nextDouble() - 0.5,
yard.getHeight() * 0.5 + random.nextDouble() - 0.5));
schedule.scheduleRepeating(student);
}
}
public static void main(String[] args)
{
doLoop(Students.class, args);
System.exit(0);
}
}
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