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MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
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/*
Copyright 2006 by Sean Luke and George Mason University
Licensed under the Academic Free License version 3.0
See the file "LICENSE" for more information
*/
package sim.portrayal.network;
import sim.portrayal.*;
import java.awt.geom.*;
import java.awt.*;
import sim.display.*;
/**
An extension of DrawInfo2D for dealing with edges in visualizing network fields.
*/
public class EdgeDrawInfo2D extends DrawInfo2D
{
/** A pre-scaled point to draw to. */
public Point2D.Double secondPoint;
public EdgeDrawInfo2D(GUIState state, FieldPortrayal2D fieldPortrayal, RectangularShape draw, RectangularShape clip, Point2D.Double secondPoint)
{
super(state, fieldPortrayal, draw,clip);
this.secondPoint = secondPoint;
}
public EdgeDrawInfo2D(DrawInfo2D other, double translateX, double translateY, Point2D.Double secondPoint)
{
super(other, translateX, translateY);
this.secondPoint = secondPoint;
}
public EdgeDrawInfo2D(DrawInfo2D other, Point2D.Double secondPoint)
{
super(other);
this.secondPoint = secondPoint;
}
public EdgeDrawInfo2D(EdgeDrawInfo2D other)
{
this(other, new Point2D.Double(other.secondPoint.x, other.secondPoint.y));
}
public String toString()
{
return "EdgeDrawInfo2D[ Draw: " + draw + " Clip: " + clip + " Precise: " + precise + " Location : " + location + " 2nd: " + secondPoint + "]";
}
}
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