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MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
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/*
Copyright 2006 by Sean Luke and George Mason University
Licensed under the Academic Free License version 3.0
See the file "LICENSE" for more information
*/
package sim.portrayal3d.simple;
import javax.vecmath.*;
import javax.media.j3d.*;
import sim.portrayal3d.*;
import sim.util.*;
/**
* Draws coordinate system axes 1 unit long each, centered at the origin,
* and labelled "O", "X", "Y", and "Z".
*
* @author Gabriel Catalin Balan
*/
public class AxesPortrayal3D extends SimplePortrayal3D
{
// thickness of the arrows
double arrowRadius;
// flag showing/hidding the letters
boolean mLetters;
public AxesPortrayal3D(double arrowRadius, boolean letters)
{
this.arrowRadius = arrowRadius;
mLetters = letters;
}
void createAxes(Group group, double arrowRadius, boolean letters)
{
float length = 1.1f;
group.setCapability(BranchGroup.ALLOW_CHILDREN_EXTEND);
group.addChild(new Arrow(arrowRadius,
new Double3D(0, 0, 0),
new Double3D(length,0,0),
(letters? "O": null),
(letters? "X": null),
null));
group.addChild(new Arrow(arrowRadius,
new Double3D(0, 0, 0),
new Double3D(0,length,0),
null,
(letters? "Y": null),
null));
group.addChild(new Arrow(arrowRadius,
new Double3D(0, 0, 0),
new Double3D(0,0,length),
null,
(letters? "Z": null),
null));
}
public TransformGroup getModel(Object obj, TransformGroup prev)
{
if(prev != null)
return prev;
TransformGroup tg = new TransformGroup();
createAxes(tg, arrowRadius, mLetters);
clearPickableFlags(tg);
return tg;
}
}
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