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MASON is a fast discrete-event multiagent simulation library core in Java, designed to be the foundation for large custom-purpose Java simulations, and also to provide more than enough functionality for many lightweight simulation needs. MASON contains both a model library and an optional suite of visualization tools in 2D and 3D.
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/*
Copyright 2006 by Sean Luke and George Mason University
Licensed under the Academic Free License version 3.0
See the file "LICENSE" for more information
*/
package sim.util.gui;
import java.awt.*;
import javax.swing.*;
import javax.swing.border.*;
import java.awt.event.*;
public class ColorWell extends JPanel
{
Color color;
public ColorWell()
{
this(new Color(0,0,0,0));
}
public ColorWell(Color c)
{
color = c;
addMouseListener(new MouseAdapter()
{
public void mouseReleased(MouseEvent e)
{
Color col = JColorChooser.showDialog(null, "Choose Color", getBackground());
setColor(col);
}
});
setBorder(BorderFactory.createEmptyBorder(0,0,0,0));
}
// maybe in the future we'll add an opacity mechanism
public void paintComponent(Graphics g)
{
g.setColor(color);
g.fillRect(0,0,getWidth(),getHeight());
}
public void setColor(Color c)
{
if (c != null)
color = changeColor(c);
repaint();
}
public Color getColor()
{
return color;
}
public Color changeColor(Color c)
{
return c;
}
}
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