com.google.code.appengine.awt.Graphics2D Maven / Gradle / Ivy
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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.code.appengine.awt;
import java.text.AttributedCharacterIterator;
import java.util.Map;
import com.google.code.appengine.awt.Color;
import com.google.code.appengine.awt.Composite;
import com.google.code.appengine.awt.Graphics;
import com.google.code.appengine.awt.GraphicsConfiguration;
import com.google.code.appengine.awt.Image;
import com.google.code.appengine.awt.Paint;
import com.google.code.appengine.awt.Rectangle;
import com.google.code.appengine.awt.RenderingHints;
import com.google.code.appengine.awt.Shape;
import com.google.code.appengine.awt.Stroke;
import com.google.code.appengine.awt.font.FontRenderContext;
import com.google.code.appengine.awt.font.GlyphVector;
import com.google.code.appengine.awt.geom.AffineTransform;
import com.google.code.appengine.awt.image.BufferedImage;
import com.google.code.appengine.awt.image.BufferedImageOp;
import com.google.code.appengine.awt.image.ImageObserver;
import com.google.code.appengine.awt.image.RenderedImage;
import com.google.code.appengine.awt.image.renderable.RenderableImage;
public abstract class Graphics2D extends Graphics {
protected Graphics2D() {
super();
}
public abstract void addRenderingHints(Map, ?> hints);
public abstract void clip(Shape s);
public abstract void draw(Shape s);
public abstract void drawGlyphVector(GlyphVector g, float x, float y);
public abstract void drawImage(BufferedImage img, BufferedImageOp op, int x, int y);
public abstract boolean drawImage(Image img, AffineTransform xform, ImageObserver obs);
public abstract void drawRenderableImage(RenderableImage img, AffineTransform xform);
public abstract void drawRenderedImage(RenderedImage img, AffineTransform xform);
public abstract void drawString(AttributedCharacterIterator iterator, float x, float y);
@Override
public abstract void drawString(AttributedCharacterIterator iterator, int x, int y);
public abstract void drawString(String s, float x, float y);
@Override
public abstract void drawString(String str, int x, int y);
public abstract void fill(Shape s);
public abstract Color getBackground();
public abstract Composite getComposite();
public abstract GraphicsConfiguration getDeviceConfiguration();
public abstract FontRenderContext getFontRenderContext();
public abstract Paint getPaint();
public abstract Object getRenderingHint(RenderingHints.Key key);
public abstract RenderingHints getRenderingHints();
public abstract Stroke getStroke();
public abstract AffineTransform getTransform();
public abstract boolean hit(Rectangle rect, Shape s, boolean onStroke);
public abstract void rotate(double theta);
public abstract void rotate(double theta, double x, double y);
public abstract void scale(double sx, double sy);
public abstract void setBackground(Color color);
public abstract void setComposite(Composite comp);
public abstract void setPaint(Paint paint);
public abstract void setRenderingHint(RenderingHints.Key key, Object value);
public abstract void setRenderingHints(Map, ?> hints);
public abstract void setStroke(Stroke s);
public abstract void setTransform(AffineTransform Tx);
public abstract void shear(double shx, double shy);
public abstract void transform(AffineTransform Tx);
public abstract void translate(double tx, double ty);
@Override
public abstract void translate(int x, int y);
@Override
public void fill3DRect(int x, int y, int width, int height, boolean raised) {
// According to the spec, color should be used instead of paint,
// so Graphics.fill3DRect resets paint and
// it should be restored after the call
Paint savedPaint = getPaint();
super.fill3DRect(x, y, width, height, raised);
setPaint(savedPaint);
}
@Override
public void draw3DRect(int x, int y, int width, int height, boolean raised) {
// According to the spec, color should be used instead of paint,
// so Graphics.draw3DRect resets paint and
// it should be restored after the call
Paint savedPaint = getPaint();
super.draw3DRect(x, y, width, height, raised);
setPaint(savedPaint);
}
}
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