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games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequestKt.kt Maven / Gradle / Ivy

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//Generated by the protocol buffer compiler. DO NOT EDIT!
// source: api/currency/definition.proto

package games.mythical.saga.sdk.proto.api.currency;

@kotlin.jvm.JvmName("-initializeburnCurrencyRequest")
inline fun burnCurrencyRequest(block: games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequestKt.Dsl.() -> kotlin.Unit): games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequest =
  games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequestKt.Dsl._create(games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequest.newBuilder()).apply { block() }._build()
object BurnCurrencyRequestKt {
  @kotlin.OptIn(com.google.protobuf.kotlin.OnlyForUseByGeneratedProtoCode::class)
  @com.google.protobuf.kotlin.ProtoDslMarker
  class Dsl private constructor(
    private val _builder: games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequest.Builder
  ) {
    companion object {
      @kotlin.jvm.JvmSynthetic
      @kotlin.PublishedApi
      internal fun _create(builder: games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequest.Builder): Dsl = Dsl(builder)
    }

    @kotlin.jvm.JvmSynthetic
    @kotlin.PublishedApi
    internal fun _build(): games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequest = _builder.build()

    /**
     * string currency_type_id = 1;
     */
    var currencyTypeId: kotlin.String
      @JvmName("getCurrencyTypeId")
      get() = _builder.getCurrencyTypeId()
      @JvmName("setCurrencyTypeId")
      set(value) {
        _builder.setCurrencyTypeId(value)
      }
    /**
     * string currency_type_id = 1;
     */
    fun clearCurrencyTypeId() {
      _builder.clearCurrencyTypeId()
    }

    /**
     * string oauth_id = 2;
     */
    var oauthId: kotlin.String
      @JvmName("getOauthId")
      get() = _builder.getOauthId()
      @JvmName("setOauthId")
      set(value) {
        _builder.setOauthId(value)
      }
    /**
     * string oauth_id = 2;
     */
    fun clearOauthId() {
      _builder.clearOauthId()
    }

    /**
     * string amount_in_wei = 3;
     */
    var amountInWei: kotlin.String
      @JvmName("getAmountInWei")
      get() = _builder.getAmountInWei()
      @JvmName("setAmountInWei")
      set(value) {
        _builder.setAmountInWei(value)
      }
    /**
     * string amount_in_wei = 3;
     */
    fun clearAmountInWei() {
      _builder.clearAmountInWei()
    }

    /**
     * string idempotency_id = 4;
     */
    var idempotencyId: kotlin.String
      @JvmName("getIdempotencyId")
      get() = _builder.getIdempotencyId()
      @JvmName("setIdempotencyId")
      set(value) {
        _builder.setIdempotencyId(value)
      }
    /**
     * string idempotency_id = 4;
     */
    fun clearIdempotencyId() {
      _builder.clearIdempotencyId()
    }

    /**
     * bool prefund_gas = 5;
     */
    var prefundGas: kotlin.Boolean
      @JvmName("getPrefundGas")
      get() = _builder.getPrefundGas()
      @JvmName("setPrefundGas")
      set(value) {
        _builder.setPrefundGas(value)
      }
    /**
     * bool prefund_gas = 5;
     */
    fun clearPrefundGas() {
      _builder.clearPrefundGas()
    }
  }
}
@kotlin.jvm.JvmSynthetic
inline fun games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequest.copy(block: games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequestKt.Dsl.() -> kotlin.Unit): games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequest =
  games.mythical.saga.sdk.proto.api.currency.BurnCurrencyRequestKt.Dsl._create(this.toBuilder()).apply { block() }._build()





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