games.mythical.saga.sdk.proto.api.item.BurnItemRequestKt.kt Maven / Gradle / Ivy
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Saga SDK for Java game servers
//Generated by the protocol buffer compiler. DO NOT EDIT!
// source: api/item/definition.proto
package games.mythical.saga.sdk.proto.api.item;
@kotlin.jvm.JvmName("-initializeburnItemRequest")
inline fun burnItemRequest(block: games.mythical.saga.sdk.proto.api.item.BurnItemRequestKt.Dsl.() -> kotlin.Unit): games.mythical.saga.sdk.proto.api.item.BurnItemRequest =
games.mythical.saga.sdk.proto.api.item.BurnItemRequestKt.Dsl._create(games.mythical.saga.sdk.proto.api.item.BurnItemRequest.newBuilder()).apply { block() }._build()
object BurnItemRequestKt {
@kotlin.OptIn(com.google.protobuf.kotlin.OnlyForUseByGeneratedProtoCode::class)
@com.google.protobuf.kotlin.ProtoDslMarker
class Dsl private constructor(
private val _builder: games.mythical.saga.sdk.proto.api.item.BurnItemRequest.Builder
) {
companion object {
@kotlin.jvm.JvmSynthetic
@kotlin.PublishedApi
internal fun _create(builder: games.mythical.saga.sdk.proto.api.item.BurnItemRequest.Builder): Dsl = Dsl(builder)
}
@kotlin.jvm.JvmSynthetic
@kotlin.PublishedApi
internal fun _build(): games.mythical.saga.sdk.proto.api.item.BurnItemRequest = _builder.build()
/**
*
* Game's id for the Item to burn
*
*
* string inventory_id = 1;
*/
var inventoryId: kotlin.String
@JvmName("getInventoryId")
get() = _builder.getInventoryId()
@JvmName("setInventoryId")
set(value) {
_builder.setInventoryId(value)
}
/**
*
* Game's id for the Item to burn
*
*
* string inventory_id = 1;
*/
fun clearInventoryId() {
_builder.clearInventoryId()
}
/**
* bool prefund_gas = 2;
*/
var prefundGas: kotlin.Boolean
@JvmName("getPrefundGas")
get() = _builder.getPrefundGas()
@JvmName("setPrefundGas")
set(value) {
_builder.setPrefundGas(value)
}
/**
* bool prefund_gas = 2;
*/
fun clearPrefundGas() {
_builder.clearPrefundGas()
}
}
}
@kotlin.jvm.JvmSynthetic
inline fun games.mythical.saga.sdk.proto.api.item.BurnItemRequest.copy(block: games.mythical.saga.sdk.proto.api.item.BurnItemRequestKt.Dsl.() -> kotlin.Unit): games.mythical.saga.sdk.proto.api.item.BurnItemRequest =
games.mythical.saga.sdk.proto.api.item.BurnItemRequestKt.Dsl._create(this.toBuilder()).apply { block() }._build()