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Saga SDK for Java game servers
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: common/common.proto
package games.mythical.saga.sdk.proto.common;
public interface MetadataAttributeOrBuilder extends
// @@protoc_insertion_point(interface_extends:saga.common.MetadataAttribute)
com.google.protobuf.MessageOrBuilder {
/**
*
* Name of the trait/attribute
*
*
* string trait_type = 1;
* @return The traitType.
*/
java.lang.String getTraitType();
/**
*
* Name of the trait/attribute
*
*
* string trait_type = 1;
* @return The bytes for traitType.
*/
com.google.protobuf.ByteString
getTraitTypeBytes();
/**
*
* Display type (number, date, etc.). Not needed for string traits
*
*
* string display_type = 2;
* @return The displayType.
*/
java.lang.String getDisplayType();
/**
*
* Display type (number, date, etc.). Not needed for string traits
*
*
* string display_type = 2;
* @return The bytes for displayType.
*/
com.google.protobuf.ByteString
getDisplayTypeBytes();
/**
*
* For numeric traits, a maximum allowed value
*
*
* .google.protobuf.DoubleValue max_value = 3;
* @return Whether the maxValue field is set.
*/
boolean hasMaxValue();
/**
*
* For numeric traits, a maximum allowed value
*
*
* .google.protobuf.DoubleValue max_value = 3;
* @return The maxValue.
*/
com.google.protobuf.DoubleValue getMaxValue();
/**
*
* For numeric traits, a maximum allowed value
*
*
* .google.protobuf.DoubleValue max_value = 3;
*/
com.google.protobuf.DoubleValueOrBuilder getMaxValueOrBuilder();
/**
* string str_value = 4;
* @return Whether the strValue field is set.
*/
boolean hasStrValue();
/**
* string str_value = 4;
* @return The strValue.
*/
java.lang.String getStrValue();
/**
* string str_value = 4;
* @return The bytes for strValue.
*/
com.google.protobuf.ByteString
getStrValueBytes();
/**
* int64 int_value = 5;
* @return Whether the intValue field is set.
*/
boolean hasIntValue();
/**
* int64 int_value = 5;
* @return The intValue.
*/
long getIntValue();
/**
* double double_value = 6;
* @return Whether the doubleValue field is set.
*/
boolean hasDoubleValue();
/**
* double double_value = 6;
* @return The doubleValue.
*/
double getDoubleValue();
public games.mythical.saga.sdk.proto.common.MetadataAttribute.ValueCase getValueCase();
}