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Saga SDK for Java game servers
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: streams/currency/definition.proto
package games.mythical.saga.sdk.proto.streams.currency;
public interface CurrencyUpdateOrBuilder extends
// @@protoc_insertion_point(interface_extends:saga.rpc.streams.currency.CurrencyUpdate)
com.google.protobuf.MessageOrBuilder {
/**
* .saga.common.ErrorData error = 1;
* @return Whether the error field is set.
*/
boolean hasError();
/**
* .saga.common.ErrorData error = 1;
* @return The error.
*/
games.mythical.saga.sdk.proto.common.ErrorData getError();
/**
* .saga.common.ErrorData error = 1;
*/
games.mythical.saga.sdk.proto.common.ErrorDataOrBuilder getErrorOrBuilder();
/**
* .saga.rpc.streams.currency.CurrencyStatusUpdate status_update = 2;
* @return Whether the statusUpdate field is set.
*/
boolean hasStatusUpdate();
/**
* .saga.rpc.streams.currency.CurrencyStatusUpdate status_update = 2;
* @return The statusUpdate.
*/
games.mythical.saga.sdk.proto.streams.currency.CurrencyStatusUpdate getStatusUpdate();
/**
* .saga.rpc.streams.currency.CurrencyStatusUpdate status_update = 2;
*/
games.mythical.saga.sdk.proto.streams.currency.CurrencyStatusUpdateOrBuilder getStatusUpdateOrBuilder();
public games.mythical.saga.sdk.proto.streams.currency.CurrencyUpdate.UpdateCase getUpdateCase();
}