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Common API to build HyperLap2D plugins
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package games.rednblack.h2d.common.factory;
import com.badlogic.gdx.math.Vector2;
public interface IFactory {
int getCreatedEntity();
boolean createSimpleImage(String regionName, Vector2 position);
boolean createSpriteAnimation(String animationName, Vector2 position);
boolean createSpineAnimation(String animationName, Vector2 position);
boolean createItemFromLibrary(String libraryName, Vector2 position);
}