
games.rednblack.editor.renderer.data.FrameRange Maven / Gradle / Ivy
package games.rednblack.editor.renderer.data;
import java.util.Objects;
/**
* Created by CyberJoe on 6/18/2015.
*/
public class FrameRange {
public String name;
public int startFrame;
public int endFrame;
public FrameRange() {
}
public FrameRange(String name, int startFrame, int endFrame) {
this.name = name;
this.startFrame = startFrame;
this.endFrame = endFrame;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
FrameRange that = (FrameRange) o;
return startFrame == that.startFrame && endFrame == that.endFrame && Objects.equals(name, that.name);
}
@Override
public int hashCode() {
return Objects.hash(name, startFrame, endFrame);
}
}
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