games.rednblack.editor.renderer.data.SensorDataVO Maven / Gradle / Ivy
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package games.rednblack.editor.renderer.data;
import games.rednblack.editor.renderer.components.physics.SensorComponent;
import java.util.Objects;
/**
* The data transfer object for the sensors.
*
* @author Jan-Thierry Wegener
*/
public class SensorDataVO {
public boolean bottom;
public boolean left;
public boolean right;
public boolean top;
public float bottomSpanPercent;
public float leftSpanPercent;
public float rightSpanPercent;
public float topSpanPercent;
public float bottomHeightPercent;
public float leftWidthPercent;
public float rightWidthPercent;
public float topHeightPercent;
public SensorDataVO() {
}
public SensorDataVO(SensorDataVO vo) {
bottom = vo.bottom;
left = vo.left;
right = vo.right;
top = vo.top;
bottomSpanPercent = vo.bottomSpanPercent;
leftSpanPercent = vo.leftSpanPercent;
rightSpanPercent = vo.rightSpanPercent;
topSpanPercent = vo.topSpanPercent;
bottomHeightPercent = vo.bottomHeightPercent;
leftWidthPercent = vo.leftWidthPercent;
rightWidthPercent = vo.rightWidthPercent;
topHeightPercent = vo.topHeightPercent;
}
public void loadFromComponent(SensorComponent sensorComponent) {
bottom = sensorComponent.bottom;
left = sensorComponent.left;
right = sensorComponent.right;
top = sensorComponent.top;
bottomSpanPercent = sensorComponent.bottomSpanPercent;
leftSpanPercent = sensorComponent.leftSpanPercent;
rightSpanPercent = sensorComponent.rightSpanPercent;
topSpanPercent = sensorComponent.topSpanPercent;
bottomHeightPercent = sensorComponent.bottomHeightPercent;
leftWidthPercent = sensorComponent.leftWidthPercent;
rightWidthPercent = sensorComponent.rightWidthPercent;
topHeightPercent = sensorComponent.topHeightPercent;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
SensorDataVO that = (SensorDataVO) o;
return bottom == that.bottom && left == that.left && right == that.right && top == that.top && Float.compare(that.bottomSpanPercent, bottomSpanPercent) == 0 && Float.compare(that.leftSpanPercent, leftSpanPercent) == 0 && Float.compare(that.rightSpanPercent, rightSpanPercent) == 0 && Float.compare(that.topSpanPercent, topSpanPercent) == 0 && Float.compare(that.bottomHeightPercent, bottomHeightPercent) == 0 && Float.compare(that.leftWidthPercent, leftWidthPercent) == 0 && Float.compare(that.rightWidthPercent, rightWidthPercent) == 0 && Float.compare(that.topHeightPercent, topHeightPercent) == 0;
}
@Override
public int hashCode() {
return Objects.hash(bottom, left, right, top, bottomSpanPercent, leftSpanPercent, rightSpanPercent, topSpanPercent, bottomHeightPercent, leftWidthPercent, rightWidthPercent, topHeightPercent);
}
}