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package games.rednblack.editor.renderer.utils;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import games.rednblack.editor.renderer.utils.value.DynamicValue;
public class ABAtlasRegion extends TextureAtlas.AtlasRegion {
private final TextureAtlas.AtlasRegion regionB;
private DynamicValue useRegionB;
public ABAtlasRegion(TextureAtlas.AtlasRegion regionA, TextureAtlas.AtlasRegion regionB) {
this(regionA, regionB, null);
}
public ABAtlasRegion(TextureAtlas.AtlasRegion regionA, TextureAtlas.AtlasRegion regionB, DynamicValue useRegionB) {
super(regionA);
this.regionB = regionB;
this.useRegionB = useRegionB;
}
public void setUseRegionB(DynamicValue useRegionB) {
this.useRegionB = useRegionB;
}
public TextureAtlas.AtlasRegion getRegionB() {
return regionB;
}
public DynamicValue getUseRegionB() {
return useRegionB;
}
@Override
public float getRotatedPackedHeight() {
if (useRegionB != null && useRegionB.get())
return regionB.getRotatedPackedHeight();
else
return super.getRotatedPackedHeight();
}
@Override
public float getRotatedPackedWidth() {
if (useRegionB != null && useRegionB.get())
return regionB.getRotatedPackedWidth();
else
return super.getRotatedPackedWidth();
}
@Override
public float getU() {
if (useRegionB != null && useRegionB.get())
return regionB.getU();
else
return super.getU();
}
@Override
public float getU2() {
if (useRegionB != null && useRegionB.get())
return regionB.getU2();
else
return super.getU2();
}
@Override
public float getV() {
if (useRegionB != null && useRegionB.get())
return regionB.getV();
else
return super.getV();
}
@Override
public float getV2() {
if (useRegionB != null && useRegionB.get())
return regionB.getV2();
else
return super.getV2();
}
@Override
public int getRegionHeight() {
if (useRegionB != null && useRegionB.get())
return regionB.getRegionHeight();
else
return super.getRegionHeight();
}
@Override
public int getRegionWidth() {
if (useRegionB != null && useRegionB.get())
return regionB.getRegionWidth();
else
return super.getRegionWidth();
}
@Override
public int getRegionX() {
if (useRegionB != null && useRegionB.get())
return regionB.getRegionX();
else
return super.getRegionX();
}
@Override
public int getRegionY() {
if (useRegionB != null && useRegionB.get())
return regionB.getRegionY();
else
return super.getRegionY();
}
@Override
public Texture getTexture() {
if (useRegionB != null && useRegionB.get())
return regionB.getTexture();
else
return super.getTexture();
}
@Override
public void setRegion(Texture texture) {
if (useRegionB != null && useRegionB.get())
regionB.setRegion(texture);
else
super.setRegion(texture);
}
@Override
public void setRegion(TextureRegion region) {
if (useRegionB != null && useRegionB.get())
regionB.setRegion(region);
else
super.setRegion(region);
}
@Override
public void setRegion(int x, int y, int width, int height) {
if (useRegionB != null && useRegionB.get())
regionB.setRegion(x, y, width, height);
else
super.setRegion(x, y, width, height);
}
@Override
public void setRegion(float u, float v, float u2, float v2) {
if (useRegionB != null && useRegionB.get())
regionB.setRegion(u, v, u2, v2);
else
super.setRegion(u, v, u2, v2);
}
@Override
public void setRegion(TextureRegion region, int x, int y, int width, int height) {
if (useRegionB != null && useRegionB.get())
regionB.setRegion(region, x, y, width, height);
else
super.setRegion(region, x, y, width, height);
}
@Override
public void setRegionHeight(int height) {
if (useRegionB != null && useRegionB.get())
regionB.setRegionHeight(height);
else
super.setRegionHeight(height);
}
@Override
public void setRegionWidth(int width) {
if (useRegionB != null && useRegionB.get())
regionB.setRegionWidth(width);
else
super.setRegionWidth(width);
}
@Override
public void setRegionX(int x) {
if (useRegionB != null && useRegionB.get())
regionB.setRegionX(x);
else
super.setRegionX(x);
}
@Override
public void setRegionY(int y) {
if (useRegionB != null && useRegionB.get())
regionB.setRegionY(y);
else
super.setRegionY(y);
}
@Override
public void setTexture(Texture texture) {
if (useRegionB != null && useRegionB.get())
regionB.setTexture(texture);
else
super.setTexture(texture);
}
@Override
public void setU(float u) {
if (useRegionB != null && useRegionB.get())
regionB.setU(u);
else
super.setU(u);
}
@Override
public void setU2(float u2) {
if (useRegionB != null && useRegionB.get())
regionB.setU2(u2);
else
super.setU2(u2);
}
@Override
public void setV(float v) {
if (useRegionB != null && useRegionB.get())
regionB.setV(v);
else
super.setV(v);
}
@Override
public void setV2(float v2) {
if (useRegionB != null && useRegionB.get())
regionB.setV2(v2);
else
super.setV2(v2);
}
@Override
public boolean isFlipX() {
if (useRegionB != null && useRegionB.get())
return regionB.isFlipX();
else
return super.isFlipX();
}
@Override
public boolean isFlipY() {
if (useRegionB != null && useRegionB.get())
return regionB.isFlipY();
else
return super.isFlipY();
}
@Override
public boolean equals(Object o) {
if (useRegionB != null && useRegionB.get())
return regionB.equals(o);
else
return super.equals(o);
}
@Override
public int hashCode() {
if (useRegionB != null && useRegionB.get())
return regionB.hashCode();
else
return super.hashCode();
}
@Override
public int[] findValue(String name) {
if (useRegionB != null && useRegionB.get())
return regionB.findValue(name);
else
return super.findValue(name);
}
@Override
public TextureRegion[][] split(int tileWidth, int tileHeight) {
if (useRegionB != null && useRegionB.get())
return regionB.split(tileWidth, tileHeight);
else
return super.split(tileWidth, tileHeight);
}
@Override
public void flip(boolean x, boolean y) {
if (useRegionB != null && useRegionB.get())
regionB.flip(x, y);
else
super.flip(x, y);
}
@Override
public void scroll(float xAmount, float yAmount) {
if (useRegionB != null && useRegionB.get())
regionB.scroll(xAmount, yAmount);
else
super.scroll(xAmount, yAmount);
}
@Override
public String toString() {
if (useRegionB != null && useRegionB.get())
return regionB.toString();
else
return super.toString();
}
}