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nom.tam.image.tile.operation.buffer.TileBufferColumnBased Maven / Gradle / Ivy

package nom.tam.image.tile.operation.buffer;

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import java.nio.Buffer;

import nom.tam.util.type.ElementType;

/**
 * 

* (for internal use) Tiling implementation, for when the tile width is less than the width of the image. For * example, for covering a 300 by 250 image with tiles of 40 by 40 pixels. *

*

* This subclass of the row based view, will abstract the problems that occur when the tile does not spread over a whole * row. in that case the buffer describing the image does not match the buffer describing the tile. That is why a * temporary buffer is needed to make the buffer continuous. *

* * @see TileBufferRowBased */ class TileBufferColumnBased extends TileBuffer { /** * the buffer representing the tile data gap less. this will exist only between the first getBuffer() and the * finish(). This way the memory used for the data copy is allocates as early as needed and freed as soon as * possible. */ private Buffer packed; /** * the width of the image in pixels, that differs from the width of the tile. */ private final int imageWidth; TileBufferColumnBased(ElementType baseType, int dataOffset, int imageWidth, int width, int height) { super(baseType, dataOffset, width, height); this.imageWidth = imageWidth; } @Override public void finish() { desolveGapLessBuffer(); } @Override public Buffer getBuffer() { if (packed == null) { createPackedBuffer(); } return packed; } /** * create the temporary buffer that contains no data gaps. */ private void createPackedBuffer() { final int gap = imageWidth - getWidth(); Buffer raw = getImageBuffer(); final int imLength = Math.min(raw.capacity(), getPixelSizeInData()); raw.position(0); ElementType type = elementType(); packed = type.newBuffer(getPixelSize()); for (int i = 0; i < getHeight(); i++) { raw.limit(raw.position() + getWidth()); type.appendBuffer(packed, raw); raw.limit(Math.min(raw.position() + gap, imLength)); raw.position(raw.limit()); } packed.rewind(); raw.limit(imLength); } /** * resolve the temporary buffer that contains no data gaps, and put the data back into the image buffer. */ private void desolveGapLessBuffer() { final int gap = imageWidth - getWidth(); Buffer raw = getImageBuffer(); raw.position(0); raw.limit(getPixelSizeInData()); packed.rewind(); ElementType type = elementType(); for (int i = 0; i < getHeight(); i++) { packed.limit(packed.position() + getWidth()); type.appendBuffer(raw, packed); raw.position(Math.min(raw.position() + gap, raw.limit())); } packed = null; } /** * @return size of the tile data inside the image data. normally tile-height*image-width but then the data block of * the last tile would go over the image data limit. */ private int getPixelSizeInData() { return (getHeight() - 1) * imageWidth + getWidth(); } private ElementType elementType() { return ElementType.forBuffer(getImageBuffer()); } }




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