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World Wind is a collection of components that interactively display 3D geographic information within Java applications or applets.

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/*
 * Copyright (C) 2012 United States Government as represented by the Administrator of the
 * National Aeronautics and Space Administration.
 * All Rights Reserved.
 */
package gov.nasa.worldwind.layers;

import com.jogamp.opengl.util.texture.*;
import gov.nasa.worldwind.View;
import gov.nasa.worldwind.avlist.AVKey;
import gov.nasa.worldwind.exception.WWRuntimeException;
import gov.nasa.worldwind.geom.*;
import gov.nasa.worldwind.pick.*;
import gov.nasa.worldwind.render.*;
import gov.nasa.worldwind.util.*;
import gov.nasa.worldwind.view.orbit.OrbitView;

import javax.media.opengl.*;
import java.awt.*;
import java.io.*;

/**
 * @author tag
 * @version $Id: CompassLayer.java 1953 2014-04-21 15:43:35Z tgaskins $
 */
public class CompassLayer extends AbstractLayer
{
    protected String iconFilePath = "images/notched-compass.dds"; // TODO: make configurable
    protected double compassToViewportScale = 0.2; // TODO: make configurable
    protected double iconScale = 0.5;
    protected int borderWidth = 20; // TODO: make configurable
    protected String position = AVKey.NORTHEAST; // TODO: make configurable
    protected String resizeBehavior = AVKey.RESIZE_SHRINK_ONLY;
    protected int iconWidth;
    protected int iconHeight;
    protected Vec4 locationCenter = null;
    protected Vec4 locationOffset = null;
    protected boolean showTilt = true;
    protected PickSupport pickSupport = new PickSupport();

    // Draw it as ordered with an eye distance of 0 so that it shows up in front of most other things.
    protected OrderedIcon orderedImage = new OrderedIcon();

    protected class OrderedIcon implements OrderedRenderable
    {
        public double getDistanceFromEye()
        {
            return 0;
        }

        public void pick(DrawContext dc, Point pickPoint)
        {
            CompassLayer.this.draw(dc);
        }

        public void render(DrawContext dc)
        {
            CompassLayer.this.draw(dc);
        }
    }

    public CompassLayer()
    {
        this.setOpacity(0.8); // TODO: make configurable
        this.setPickEnabled(false);  // Default to no picking
    }

    public CompassLayer(String iconFilePath)
    {
        this.setIconFilePath(iconFilePath);
        this.setOpacity(0.8); // TODO: make configurable
        this.setPickEnabled(false); // Default to no picking
    }

    /**
     * Returns the layer's current icon file path.
     *
     * @return the icon file path
     */
    public String getIconFilePath()
    {
        return iconFilePath;
    }

    /**
     * Sets the compass icon's image location. The layer first searches for this location in the current Java classpath.
     * If not found then the specified path is assumed to refer to the local file system. found there then the
     *
     * @param iconFilePath the path to the icon's image file
     */
    public void setIconFilePath(String iconFilePath)
    {
        if (iconFilePath == null)
        {
            String message = Logging.getMessage("nullValue.IconFilePath");
            Logging.logger().severe(message);
            throw new IllegalArgumentException(message);
        }
        this.iconFilePath = iconFilePath;
    }

    /**
     * Returns the layer's compass-to-viewport scale factor.
     *
     * @return the compass-to-viewport scale factor
     */
    public double getCompassToViewportScale()
    {
        return compassToViewportScale;
    }

    /**
     * Sets the scale factor applied to the viewport size to determine the displayed size of the compass icon. This
     * scale factor is used only when the layer's resize behavior is AVKey.RESIZE_STRETCH or AVKey.RESIZE_SHRINK_ONLY.
     * The icon's width is adjusted to occupy the proportion of the viewport's width indicated by this factor. The
     * icon's height is adjusted to maintain the compass image's native aspect ratio.
     *
     * @param compassToViewportScale the compass to viewport scale factor
     */
    public void setCompassToViewportScale(double compassToViewportScale)
    {
        this.compassToViewportScale = compassToViewportScale;
    }

    /**
     * Returns the icon scale factor. See {@link #setIconScale(double)} for a description of the scale factor.
     *
     * @return the current icon scale
     */
    public double getIconScale()
    {
        return iconScale;
    }

    /**
     * Sets the scale factor defining the displayed size of the compass icon relative to the icon's width and height in
     * its image file. Values greater than 1 magify the image, values less than one minify it. If the layer's resize
     * behavior is other than AVKey.RESIZE_KEEP_FIXED_SIZE, the icon's displayed sized is further affected by the value
     * specified by {@link #setCompassToViewportScale(double)} and the current viewport size.
     * 

* The default icon scale is 0.5. * * @param iconScale the icon scale factor */ public void setIconScale(double iconScale) { this.iconScale = iconScale; } /** * Returns the compass icon's resize behavior. * * @return the icon's resize behavior */ public String getResizeBehavior() { return resizeBehavior; } /** * Sets the behavior the layer uses to size the compass icon when the viewport size changes, typically when the * World Wind window is resized. If the value is AVKey.RESIZE_KEEP_FIXED_SIZE, the icon size is kept to the size * specified in its image file scaled by the layer's current icon scale. If the value is AVKey.RESIZE_STRETCH, the * icon is resized to have a constant size relative to the current viewport size. If the viewport shrinks the icon * size decreases; if it expands then the icon file enlarges. The relative size is determined by the current * compass-to-viewport scale and by the icon's image file size scaled by the current icon scale. If the value is * AVKey.RESIZE_SHRINK_ONLY (the default), icon sizing behaves as for AVKey.RESIZE_STRETCH but the icon will not * grow larger than the size specified in its image file scaled by the current icon scale. * * @param resizeBehavior the desired resize behavior */ public void setResizeBehavior(String resizeBehavior) { this.resizeBehavior = resizeBehavior; } public int getBorderWidth() { return borderWidth; } /** * Sets the compass icon offset from the viewport border. * * @param borderWidth the number of pixels to offset the compass icon from the borders indicated by {@link * #setPosition(String)}. */ public void setBorderWidth(int borderWidth) { this.borderWidth = borderWidth; } /** * Returns the current relative compass icon position. * * @return the current compass position */ public String getPosition() { return position; } /** * Sets the relative viewport location to display the compass icon. Can be one of AVKey.NORTHEAST (the default), * AVKey.NORTHWEST, AVKey.SOUTHEAST, or AVKey.SOUTHWEST. These indicate the corner of the viewport to place the * icon. * * @param position the desired compass position */ public void setPosition(String position) { if (position == null) { String message = Logging.getMessage("nullValue.CompassPositionIsNull"); Logging.logger().severe(message); throw new IllegalArgumentException(message); } this.position = position; } /** * Returns the current compass image location. * * @return the current location center. May be null. */ public Vec4 getLocationCenter() { return locationCenter; } /** * Specifies the screen location of the compass image, relative to the image's center. May be null. If this value is * non-null, it overrides the position specified by {@link #setPosition(String)}. The location is specified in * pixels. The origin is the window's lower left corner. Positive X values are to the right of the origin, positive * Y values are upwards from the origin. The final image location will be affected by the currently specified * location offset if a non-null location offset has been specified (see {@link * #setLocationOffset(gov.nasa.worldwind.geom.Vec4)}). * * @param locationCenter the location center. May be null. * * @see #setPosition(String) * @see #setLocationOffset(gov.nasa.worldwind.geom.Vec4) */ public void setLocationCenter(Vec4 locationCenter) { this.locationCenter = locationCenter; } /** * Returns the current location offset. See #setLocationOffset for a description of the offset and its values. * * @return the location offset. Will be null if no offset has been specified. */ public Vec4 getLocationOffset() { return locationOffset; } /** * Specifies a placement offset from the compass' position on the screen. * * @param locationOffset the number of pixels to shift the compass image from its specified screen position. A * positive X value shifts the image to the right. A positive Y value shifts the image up. If * null, no offset is applied. The default offset is null. * * @see #setLocationCenter(gov.nasa.worldwind.geom.Vec4) * @see #setPosition(String) */ public void setLocationOffset(Vec4 locationOffset) { this.locationOffset = locationOffset; } protected void doRender(DrawContext dc) { dc.addOrderedRenderable(this.orderedImage); } protected void doPick(DrawContext dc, Point pickPoint) { dc.addOrderedRenderable(this.orderedImage); } public boolean isShowTilt() { return showTilt; } public void setShowTilt(boolean showTilt) { this.showTilt = showTilt; } protected void draw(DrawContext dc) { if (this.getIconFilePath() == null) return; GL2 gl = dc.getGL().getGL2(); // GL initialization checks for GL2 compatibility. OGLStackHandler ogsh = new OGLStackHandler(); try { gl.glDisable(GL.GL_DEPTH_TEST); Texture iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath()); if (iconTexture == null) { this.initializeTexture(dc); iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath()); if (iconTexture == null) { String msg = Logging.getMessage("generic.ImageReadFailed"); Logging.logger().finer(msg); return; } } // Need to assign the width and height here to address the case in which the texture was already // loaded into the cache by another layer or a previous instance of this one. this.iconWidth = iconTexture.getWidth(); this.iconHeight = iconTexture.getHeight(); double width = this.getScaledIconWidth(); double height = this.getScaledIconHeight(); // Load a parallel projection with xy dimensions (viewportWidth, viewportHeight) // into the GL projection matrix. java.awt.Rectangle viewport = dc.getView().getViewport(); ogsh.pushProjectionIdentity(gl); double maxwh = width > height ? width : height; if (maxwh == 0) maxwh = 1; gl.glOrtho(0d, viewport.width, 0d, viewport.height, -0.6 * maxwh, 0.6 * maxwh); ogsh.pushModelviewIdentity(gl); double scale = this.computeScale(viewport); Vec4 locationSW = this.computeLocation(viewport, scale); double heading = this.computeHeading(dc.getView()); double pitch = this.computePitch(dc.getView()); gl.glTranslated(locationSW.x, locationSW.y, locationSW.z); gl.glScaled(scale, scale, 1); if (!dc.isPickingMode()) { gl.glTranslated(width / 2, height / 2, 0); if (this.showTilt) // formula contributed by Ty Hayden gl.glRotated(70d * (pitch / 90.0), 1d, 0d, 0d); gl.glRotated(heading, 0d, 0d, 1d); gl.glTranslated(-width / 2, -height / 2, 0); gl.glEnable(GL.GL_TEXTURE_2D); iconTexture.bind(gl); gl.glColor4d(1d, 1d, 1d, this.getOpacity()); gl.glEnable(GL.GL_BLEND); gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); TextureCoords texCoords = iconTexture.getImageTexCoords(); gl.glScaled(width, height, 1d); dc.drawUnitQuad(texCoords); } else { // Picking this.pickSupport.clearPickList(); this.pickSupport.beginPicking(dc); try { // Add a picked object for the compass to the list of pickable objects. Color color = dc.getUniquePickColor(); PickedObject po = new PickedObject(color.getRGB(), this, null, false); this.pickSupport.addPickableObject(po); if (dc.getPickPoint() != null) { // If the pick point is not null, compute the pick point 'heading' relative to the compass // center and set the picked heading on our picked object. The pick point is null if a pick // rectangle is specified but a pick point is not. Vec4 center = new Vec4(locationSW.x + width * scale / 2, locationSW.y + height * scale / 2, 0); double px = dc.getPickPoint().x - center.x; double py = viewport.getHeight() - dc.getPickPoint().y - center.y; Angle pickHeading = Angle.fromRadians(Math.atan2(px, py)); pickHeading = pickHeading.degrees >= 0 ? pickHeading : pickHeading.addDegrees(360); po.setValue("Heading", pickHeading); } // Draw the compass in the unique pick color. gl.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); gl.glScaled(width, height, 1d); dc.drawUnitQuad(); } finally { // Done picking this.pickSupport.endPicking(dc); this.pickSupport.resolvePick(dc, dc.getPickPoint(), this); } } } finally { dc.restoreDefaultDepthTesting(); dc.restoreDefaultCurrentColor(); if (!dc.isPickingMode()) { gl.glBindTexture(GL.GL_TEXTURE_2D, 0); gl.glDisable(GL.GL_TEXTURE_2D); // restore to default texture state dc.restoreDefaultBlending(); } ogsh.pop(gl); } } protected double computeScale(java.awt.Rectangle viewport) { if (this.resizeBehavior.equals(AVKey.RESIZE_SHRINK_ONLY)) { return Math.min(1d, (this.compassToViewportScale) * viewport.width / this.getScaledIconWidth()); } else if (this.resizeBehavior.equals(AVKey.RESIZE_STRETCH)) { return (this.compassToViewportScale) * viewport.width / this.getScaledIconWidth(); } else if (this.resizeBehavior.equals(AVKey.RESIZE_KEEP_FIXED_SIZE)) { return 1d; } else { return 1d; } } protected double getScaledIconWidth() { return this.iconWidth * this.iconScale; } protected double getScaledIconHeight() { return this.iconHeight * this.iconScale; } protected Vec4 computeLocation(java.awt.Rectangle viewport, double scale) { double width = this.getScaledIconWidth(); double height = this.getScaledIconHeight(); double scaledWidth = scale * width; double scaledHeight = scale * height; double x; double y; if (this.locationCenter != null) { x = this.locationCenter.x - scaledWidth / 2; y = this.locationCenter.y - scaledHeight / 2; } else if (this.position.equals(AVKey.NORTHEAST)) { x = viewport.getWidth() - scaledWidth - this.borderWidth; y = viewport.getHeight() - scaledHeight - this.borderWidth; } else if (this.position.equals(AVKey.SOUTHEAST)) { x = viewport.getWidth() - scaledWidth - this.borderWidth; y = 0d + this.borderWidth; } else if (this.position.equals(AVKey.NORTHWEST)) { x = 0d + this.borderWidth; y = viewport.getHeight() - scaledHeight - this.borderWidth; } else if (this.position.equals(AVKey.SOUTHWEST)) { x = 0d + this.borderWidth; y = 0d + this.borderWidth; } else // use North East as default { x = viewport.getWidth() - scaledWidth - this.borderWidth; y = viewport.getHeight() - scaledHeight - this.borderWidth; } if (this.locationOffset != null) { x += this.locationOffset.x; y += this.locationOffset.y; } return new Vec4(x, y, 0); } protected double computeHeading(View view) { if (view == null) return 0.0; return view.getHeading().getDegrees(); } protected double computePitch(View view) { if (view == null) return 0.0; if (!(view instanceof OrbitView)) return 0.0; OrbitView orbitView = (OrbitView) view; return orbitView.getPitch().getDegrees(); } protected void initializeTexture(DrawContext dc) { Texture iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath()); if (iconTexture != null) return; GL gl = dc.getGL(); try { InputStream iconStream = this.getClass().getResourceAsStream("/" + this.getIconFilePath()); if (iconStream == null) { File iconFile = new File(this.iconFilePath); if (iconFile.exists()) { iconStream = new FileInputStream(iconFile); } } TextureData textureData = OGLUtil.newTextureData(gl.getGLProfile(), iconStream, false); iconTexture = TextureIO.newTexture(textureData); iconTexture.bind(gl); this.iconWidth = iconTexture.getWidth(); this.iconHeight = iconTexture.getHeight(); dc.getTextureCache().put(this.getIconFilePath(), iconTexture); } catch (IOException e) { String msg = Logging.getMessage("layers.IOExceptionDuringInitialization"); Logging.logger().severe(msg); throw new WWRuntimeException(msg, e); } gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR);//_MIPMAP_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); // Enable texture anisotropy, improves "tilted" compass quality. int[] maxAnisotropy = new int[1]; gl.glGetIntegerv(GL.GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, maxAnisotropy, 0); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAX_ANISOTROPY_EXT, maxAnisotropy[0]); } @Override public String toString() { return Logging.getMessage("layers.CompassLayer.Name"); } }





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