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/*
 * Copyright (C) 2012 United States Government as represented by the Administrator of the
 * National Aeronautics and Space Administration.
 * All Rights Reserved.
 */

package gov.nasa.worldwind.symbology.milstd2525;

import gov.nasa.worldwind.*;
import gov.nasa.worldwind.avlist.*;
import gov.nasa.worldwind.geom.*;
import gov.nasa.worldwind.render.*;
import gov.nasa.worldwind.symbology.*;
import gov.nasa.worldwind.util.*;

import java.awt.*;
import java.awt.geom.*;
import java.util.*;
import java.util.List;

/**
 * Implementation of {@link gov.nasa.worldwind.symbology.TacticalSymbol} that provides support for tactical symbols from
 * the MIL-STD-2525 symbology
 * set. See the Tactical Symbol Usage Guide for instructions on using TacticalSymbol in an application.
 *
 * @author dcollins
 * @version $Id: MilStd2525TacticalSymbol.java 1171 2013-02-11 21:45:02Z dcollins $
 */
public class MilStd2525TacticalSymbol extends AbstractTacticalSymbol
{
    /** Default unit format. */
    public static final UnitsFormat DEFAULT_UNITS_FORMAT = new MilStd2525UnitsFormat();

    protected static final Font DEFAULT_FRAME_SHAPE_FONT = Font.decode("Arial-BOLD-24");

    // Static maps and sets providing fast access to attributes about a symbol ID. These data structures are populated
    // in the static block below.
    protected static final Map symbolEchelonMap = new HashMap();
    protected static final Set exerciseSymbols = new HashSet();

    static
    {
        // The MIL-STD-2525 symbols representing an echelon.
        symbolEchelonMap.put("e-o-bj---------", SymbologyConstants.ECHELON_TEAM_CREW);

        // The MIL-STD-2525 symbols representing a exercise object.
        exerciseSymbols.add("s-u-wmgx-------");
        exerciseSymbols.add("s-u-wmmx-------");
        exerciseSymbols.add("s-u-wmfx-------");
        exerciseSymbols.add("s-u-wmx--------");
        exerciseSymbols.add("s-u-wmsx-------");
    }

    /**
     * Indicates a string identifier for this symbol. The format of the identifier depends on the symbol set to which
     * this symbol belongs. For symbols belonging to the MIL-STD-2525 symbol set, this returns a 15-character
     * alphanumeric symbol identification code (SIDC). Calculated from the current modifiers at construction and during
     * each call to {@link #setModifier(String, Object)}. Initially null.
     */
    protected SymbolCode symbolCode;
    protected boolean isGroundSymbol;
    protected boolean useGroundHeadingIndicator;

    /**
     * Constructs a tactical symbol for the MIL-STD-2525 symbology set with the specified symbol identifier and
     * position. This constructor does not accept any supplemental modifiers, so the symbol contains only the attributes
     * specified by its symbol identifier. This constructor does not accept any icon retrieval path, so the created
     * symbol retrieves its icons from the default location.
     * 

* The symbolId specifies the tactical symbol's appearance. The symbolId must be a 15-character alphanumeric symbol * identification code (SIDC). The symbol's shape, fill color, outline color, and icon are all defined by the symbol * identifier. Use the '-' character to specify null entries in the symbol identifier. *

* The position specifies the latitude, longitude, and altitude where the symbol is drawn on the globe. The * position's altitude component is interpreted according to the altitudeMode. * * @param symbolId a 15-character alphanumeric symbol identification code (SIDC). * @param position the latitude, longitude, and altitude where the symbol is drawn. * * @throws IllegalArgumentException if either the symbolId or the position are null, or if the symbolId * is not a valid 15-character alphanumeric symbol identification code (SIDC). */ public MilStd2525TacticalSymbol(String symbolId, Position position) { super(position); this.init(symbolId, null); } /** * Constructs a tactical symbol for the MIL-STD-2525 symbology set with the specified symbol identifier, position, * and list of modifiers. This constructor does not accept any icon retrieval path, so the created symbol retrieves * its icons from the default location. *

* The symbolId specifies the tactical symbol's appearance. The symbolId must be a 15-character alphanumeric symbol * identification code (SIDC). The symbol's shape, fill color, outline color, and icon are all defined by the symbol * identifier. Use the '-' character to specify null entries in the symbol identifier. *

* The position specifies the latitude, longitude, and altitude where the symbol is drawn on the globe. The * position's altitude component is interpreted according to this symbol's altitudeMode. *

* The modifiers specify supplemental graphic and text attributes as key-value pairs. See the * MilStd2525TacticalSymbol class documentation for the list of recognized modifiers. In the case where both the * symbol identifier and the modifiers list specify the same attribute, the modifiers list has priority. * * @param symbolId a 15-character alphanumeric symbol identification code (SIDC). * @param position the latitude, longitude, and altitude where the symbol is drawn. * @param modifiers an optional list of key-value pairs specifying the symbol's modifiers. May be null * to specify that the symbol contains only the attributes in its symbol identifier. * * @throws IllegalArgumentException if either the symbolId or the position are null, or if the symbolId * is not a valid 15-character alphanumeric symbol identification code (SIDC). */ public MilStd2525TacticalSymbol(String symbolId, Position position, AVList modifiers) { super(position); this.init(symbolId, modifiers); } protected void init(String symbolId, AVList modifiers) { // Initialize the symbol code from the symbol identifier specified at construction. this.symbolCode = new SymbolCode(symbolId); // Parse the symbol code's 2-character modifier code and store the resulting pairs in the modifiers list. SymbolCode.parseSymbolModifierCode(this.symbolCode.getSymbolModifier(), this.modifiers); // Apply any caller-specified key-value pairs to the modifiers list. We apply these pairs last to give them // precedence. if (modifiers != null) this.modifiers.setValues(modifiers); // Configure this tactical symbol's icon retriever and modifier retriever with either the configuration value or // the default value (in that order of precedence). String iconRetrieverPath = Configuration.getStringValue(AVKey.MIL_STD_2525_ICON_RETRIEVER_PATH, MilStd2525Constants.DEFAULT_ICON_RETRIEVER_PATH); this.setIconRetriever(new MilStd2525IconRetriever(iconRetrieverPath)); this.setModifierRetriever(new MilStd2525ModifierRetriever(iconRetrieverPath)); // By default, do not show the hostile indicator (the letters "ENY"). Note that this default is different from // MilStd2525TacticalGraphic, which does display the hostile indicator by default. We choose not to display the // indicator by default because it is redundant to both the frame shape and fill color. this.setShowHostileIndicator(false); // Initialize this tactical symbol's icon offset, icon size, and altitude mode from its symbol code. this.initIconLayout(); this.setUnitsFormat(DEFAULT_UNITS_FORMAT); } /** {@inheritDoc} */ public String getIdentifier() { return this.symbolCode.toString(); } /** * Indicates the current value of symbol's Status/Operational Condition field. * * @return this symbol's Status/Operational Condition field. * * @see #setStatus(String) */ public String getStatus() { return this.symbolCode.getStatus(); } /** * Specifies this symbol's Status/Operational Condition field. A symbol's Status defines whether the represented * object exists at the time the symbol was generated, or is anticipated to exist in the future. Additionally, a * symbol's Status can define its operational condition. The recognized values depend on the specific MIL-STD-2525 * symbology scheme the symbol belongs to: *

* Warfighting, Signals Intelligence, Stability Operations *

*

  • STATUS_ANTICIPATED
  • STATUS_PRESENT
  • STATUS_PRESENT_FULLY_CAPABLE
  • *
  • STATUS_PRESENT_DAMAGED
  • STATUS_PRESENT_DESTROYED
  • STATUS_PRESENT_FULL_TO_CAPACITY
*

* Tactical Graphics *

*

  • STATUS_ANTICIPATED
  • STATUS_SUSPECTED
  • STATUS_PRESENT
  • STATUS_KNOWN
*

* Emergency Management *

*

  • STATUS_ANTICIPATED
  • STATUS_PRESENT
* * @param value the new value for the Status/Operational Condition field. * * @throws IllegalArgumentException if the specified value is null or is not one of the accepted status * values. */ public void setStatus(String value) { if (value == null) { String msg = Logging.getMessage("nullValue.StringIsNull"); Logging.logger().severe(msg); throw new IllegalArgumentException(msg); } if (!SymbologyConstants.STATUS_ALL.contains(value.toUpperCase())) { String msg = Logging.getMessage("Symbology.InvalidStatus", value); Logging.logger().severe(msg); throw new IllegalArgumentException(msg); } this.symbolCode.setStatus(value); } /** * Indicates whether this symbol draws its frame. See {@link #setShowFrame(boolean)} for a description of how this * property is used. * * @return true if this symbol draws its frame, otherwise false. */ public boolean isShowFrame() { Object o = this.modifiers.getValue(SymbologyConstants.SHOW_FRAME); return o == null || o.equals(Boolean.TRUE); // No value indicates the default of true. } /** * Specifies whether to draw this symbol's frame. The showFrame property provides control over this tactical * symbol's display option hierarchy as defined by MIL-STD-2525C, section 5.4.5 and table III. *

* When true, this symbol's frame is drawn. This state corresponds to MIL-STD-2525C, table III, row 1. *

* When false, this symbol's frame is not drawn. Instead, only the symbol's internal icon is drawn. * This state corresponds to MIL-STD-2525C, table III, row 4. * * @param showFrame true to draw this symbol's frame, otherwise false. */ public void setShowFrame(boolean showFrame) { this.modifiers.setValue(SymbologyConstants.SHOW_FRAME, showFrame); } /** * Indicates whether this symbol draws its fill. See {@link #setShowFill(boolean)} for a description of how this * property is used. * * @return true if this symbol draws its fill, otherwise false. */ public boolean isShowFill() { Object o = this.modifiers.getValue(SymbologyConstants.SHOW_FILL); return o == null || o.equals(Boolean.TRUE); // No value indicates the default of true. } /** * Specifies whether to draw this symbol's fill. The showFill property provides control over this tactical symbol's * display option hierarchy as defined by MIL-STD-2525C, section 5.4.5 and table III. *

* When true, this symbol's fill is drawn. This state corresponds to MIL-STD-2525C, table III, row 1. *

* When false, this symbol's fill is not drawn. Instead, only the symbol's frame and internal icon are * drawn. This state corresponds to MIL-STD-2525C, table III, row 2. * * @param showFill true to draw this symbol's fill, otherwise false. */ public void setShowFill(boolean showFill) { this.modifiers.setValue(SymbologyConstants.SHOW_FILL, showFill); } /** * Indicates whether this symbol draws its internal icon. See {@link #setShowIcon(boolean)} for a description of * how this property is used. * * @return true if this symbol draws its icon, otherwise false. */ public boolean isShowIcon() { Object o = this.modifiers.getValue(SymbologyConstants.SHOW_ICON); return o == null || o.equals(Boolean.TRUE); // No value indicates the default of true. } /** * Specifies whether to draw this symbol's internal icon. The showIcon property provides control over this tactical * symbol's display option hierarchy as defined by MIL-STD-2525C, section 5.4.5 and table III. *

* When true, this symbol's icon is drawn. This state corresponds to MIL-STD-2525C, table III, row 1. *

* When false, this symbol's icon is not drawn. Instead, only the symbol's frame and fill are drawn. * This state corresponds to MIL-STD-2525C, table III, row 5. * * @param showIcon true to draw this symbol's icon, otherwise false. */ public void setShowIcon(boolean showIcon) { this.modifiers.setValue(SymbologyConstants.SHOW_ICON, showIcon); } protected void initIconLayout() { MilStd2525Util.SymbolInfo info = MilStd2525Util.computeTacticalSymbolInfo(this.getIdentifier()); if (info == null) return; this.iconOffset = info.iconOffset; this.iconSize = info.iconSize; if (info.offset != null) this.setOffset(info.offset); if (info.isGroundSymbol) { this.isGroundSymbol = true; this.useGroundHeadingIndicator = info.offset == null; this.setAltitudeMode(WorldWind.CLAMP_TO_GROUND); } } @Override protected AVList assembleIconRetrieverParameters(AVList params) { if (params == null) params = new AVListImpl(); super.assembleIconRetrieverParameters(params); Object o = this.modifiers.getValue(SymbologyConstants.SHOW_FILL); if (o != null) params.setValue(SymbologyConstants.SHOW_FILL, o); o = this.modifiers.getValue(SymbologyConstants.SHOW_FRAME); if (o != null) params.setValue(SymbologyConstants.SHOW_FRAME, o); o = this.modifiers.getValue(SymbologyConstants.SHOW_ICON); if (o != null) params.setValue(SymbologyConstants.SHOW_ICON, o); return params; } @Override protected void applyImplicitModifiers(AVList modifiers) { String maskedCode = this.symbolCode.toMaskedString().toLowerCase(); String si = this.symbolCode.getStandardIdentity(); // Set the Echelon modifier value according to the value implied by this symbol ID, if any. Give precedence to // the modifier value specified by the application, including null. if (!modifiers.hasKey(SymbologyConstants.ECHELON)) { Object o = symbolEchelonMap.get(maskedCode); if (o != null) modifiers.setValue(SymbologyConstants.ECHELON, o); } // Set the Frame Shape modifier value according to the value implied by this symbol ID, if any. Give precedence to // the modifier value specified by the application, including null. if (!modifiers.hasKey(SymbologyConstants.FRAME_SHAPE)) { if (exerciseSymbols.contains(maskedCode)) { modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_EXERCISE); } else if (si != null && (si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_PENDING) || si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_UNKNOWN) || si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_FRIEND) || si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_NEUTRAL) || si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_ASSUMED_FRIEND))) { modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_EXERCISE); } else if (si != null && si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_JOKER)) { modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_JOKER); } else if (si != null && si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_FAKER)) { modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_FAKER); } } // If this symbol represents a hostile entity, and the "hostile/enemy" indicator is enabled, then set the // hostile modifier to "ENY". boolean isHostile = SymbologyConstants.STANDARD_IDENTITY_HOSTILE.equalsIgnoreCase(si) || SymbologyConstants.STANDARD_IDENTITY_SUSPECT.equalsIgnoreCase(si) || SymbologyConstants.STANDARD_IDENTITY_JOKER.equalsIgnoreCase(si) || SymbologyConstants.STANDARD_IDENTITY_FAKER.equalsIgnoreCase(si); if (!modifiers.hasKey(SymbologyConstants.HOSTILE_ENEMY) && this.isShowHostileIndicator() && isHostile) { modifiers.setValue(SymbologyConstants.HOSTILE_ENEMY, SymbologyConstants.HOSTILE_ENEMY); } // Determine location, if location modifier is enabled. if (!modifiers.hasKey(SymbologyConstants.LOCATION) && this.isShowLocation()) { modifiers.setValue(SymbologyConstants.LOCATION, this.getFormattedPosition()); } // Determine altitude, if location modifier is enabled. if (!modifiers.hasKey(SymbologyConstants.ALTITUDE_DEPTH) && this.isShowLocation()) { Position position = this.getPosition(); UnitsFormat format = this.getUnitsFormat(); // If the symbol is clamped to the ground, return "GL" (Ground Level) for the altitude. Otherwise format // the altitude using the active units format, and append the datum. See MIL-STD-2525C section 5.5.2.5.2 (pg. 41). String altitude; int altitudeMode = this.getAltitudeMode(); if (altitudeMode == WorldWind.CLAMP_TO_GROUND) altitude = "GL"; else if (altitudeMode == WorldWind.RELATIVE_TO_GROUND) altitude = format.eyeAltitude(position.getElevation()) + " AGL"; else altitude = format.eyeAltitude(position.getElevation()) + " AMSL"; modifiers.setValue(SymbologyConstants.ALTITUDE_DEPTH, altitude); } } protected void layoutGraphicModifiers(DrawContext dc, AVList modifiers) { this.currentGlyphs.clear(); this.currentLines.clear(); AVList retrieverParams = new AVListImpl(); retrieverParams.setValue(AVKey.WIDTH, this.iconRect.width); // Feint/Dummy Indicator modifier. Placed above the icon. String modifierCode = this.getModifierCode(modifiers, SymbologyConstants.FEINT_DUMMY); if (modifierCode != null) { this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, retrieverParams, null); } // Installation modifier. Placed at the top of the symbol layout. modifierCode = this.getModifierCode(modifiers, SymbologyConstants.INSTALLATION); if (modifierCode != null) { this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, null, LAYOUT_RELATIVE); } // Echelon / Task Force Indicator modifier. Placed at the top of the symbol layout. modifierCode = this.getModifierCode(modifiers, SymbologyConstants.TASK_FORCE); if (modifierCode != null) { this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, null, LAYOUT_RELATIVE); } // Echelon modifier. Placed at the top of the symbol layout. else if ((modifierCode = this.getModifierCode(modifiers, SymbologyConstants.ECHELON)) != null) { this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, null, LAYOUT_RELATIVE); } // Mobility Indicator modifier. Placed at the bottom of the symbol layout. modifierCode = this.getModifierCode(modifiers, SymbologyConstants.MOBILITY); if (modifierCode != null) { this.addGlyph(dc, Offset.BOTTOM_CENTER, Offset.TOP_CENTER, modifierCode, null, LAYOUT_RELATIVE); } // Auxiliary Equipment Indicator modifier. Placed at the bottom of the symbol layout. modifierCode = this.getModifierCode(modifiers, SymbologyConstants.AUXILIARY_EQUIPMENT); if (modifierCode != null) { this.addGlyph(dc, Offset.BOTTOM_CENTER, Offset.TOP_CENTER, modifierCode, null, LAYOUT_RELATIVE); } if (this.mustUseAlternateOperationalCondition(modifiers)) { // Alternate Status/Operational Condition. Always used by the Emergency Management scheme (see MIL-STD-2525C // spec section G.5.5.14, pg. 1030). May be used for other schemes if the OPERATIONAL_CONDITION_ALTERNATE // modifier is set. Placed at the bottom of the symbol layout. modifierCode = this.getModifierCode(modifiers, SymbologyConstants.OPERATIONAL_CONDITION_ALTERNATE); if (modifierCode != null) { this.addGlyph(dc, Offset.BOTTOM_CENTER, Offset.TOP_CENTER, modifierCode, retrieverParams, LAYOUT_RELATIVE); } } else { // Status/Operational Condition. Used by all schemes except the Emergency Management scheme. Centered on // the icon. modifierCode = this.getModifierCode(modifiers, SymbologyConstants.OPERATIONAL_CONDITION); if (modifierCode != null) { this.addGlyph(dc, Offset.CENTER, Offset.CENTER, modifierCode, null, null); } } } /** * Indicates whether or not the symbol should be displayed using the alternate Operational Condition indicator * described in MIL-STD-2525C spec Table III-2, pg. 19. The alternate display is always used for symbols in the * Emergency Management scheme (see MIL-STD-2525C // spec section G.5.5.14, pg. 1030). It is be used for other * symbols if the SymbologyConstants.OPERATIONAL_CONDITION_ALTERNATE modifier is set. * * @param modifiers Symbol modifiers. * * @return True if the symbol must use the alternate operational condition indicator. */ protected boolean mustUseAlternateOperationalCondition(AVList modifiers) { return SymbologyConstants.SCHEME_EMERGENCY_MANAGEMENT.equalsIgnoreCase(this.symbolCode.getScheme()) || modifiers.hasKey(SymbologyConstants.OPERATIONAL_CONDITION_ALTERNATE); } @Override protected void layoutDynamicModifiers(DrawContext dc, AVList modifiers) { this.currentLines.clear(); if (!this.isShowGraphicModifiers()) return; // Direction of Movement indicator. Placed either at the center of the icon or at the bottom of the symbol // layout. Object o = this.getModifier(SymbologyConstants.DIRECTION_OF_MOVEMENT); if (o != null && o instanceof Angle) { // The length of the direction of movement line is equal to the height of the symbol frame. See // MIL-STD-2525C section 5.3.4.1.c, page 33. double length = this.iconRect.getHeight(); Object d = this.getModifier(SymbologyConstants.SPEED_LEADER_SCALE); if (d != null && d instanceof Number) length *= ((Number) d).doubleValue(); if (this.useGroundHeadingIndicator) { List points = MilStd2525Util.computeGroundHeadingIndicatorPoints(dc, this.placePoint, (Angle) o, length, this.iconRect.getHeight()); this.addLine(dc, Offset.BOTTOM_CENTER, points, LAYOUT_RELATIVE, points.size() - 1); } else { List points = MilStd2525Util.computeCenterHeadingIndicatorPoints(dc, this.placePoint, (Angle) o, length); this.addLine(dc, Offset.CENTER, points, null, 0); } } } protected void layoutTextModifiers(DrawContext dc, AVList modifiers) { this.currentLabels.clear(); StringBuilder sb = new StringBuilder(); // We compute a default font rather than using a static default in order to choose a font size that is // appropriate for the symbol's frame height. According to the MIL-STD-2525C specification, the text modifier // height must be 0.3x the symbol's frame height. Font font = this.getActiveAttributes().getTextModifierFont(); Font frameShapeFont = this.getActiveAttributes().getTextModifierFont(); if (frameShapeFont == null) frameShapeFont = DEFAULT_FRAME_SHAPE_FONT; // Quantity modifier layout. Placed at the top of the symbol layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.QUANTITY, 9); if (sb.length() > 0) { this.addLabel(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, sb.toString(), font, null, LAYOUT_RELATIVE); sb.delete(0, sb.length()); } // Special C2 Headquarters modifier layout. Centered on the icon. this.appendTextModifier(sb, modifiers, SymbologyConstants.SPECIAL_C2_HEADQUARTERS, 9); if (sb.length() > 0) { this.addLabel(dc, Offset.CENTER, Offset.CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Frame Shape and Reinforced/Reduced modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.FRAME_SHAPE, null); String s = this.getReinforcedReducedModifier(modifiers, SymbologyConstants.REINFORCED_REDUCED); if (s != null) sb.append(sb.length() > 0 ? " " : "").append(s); if (sb.length() > 0) { Offset offset = Offset.fromFraction(1.0, 1.1); this.addLabel(dc, offset, Offset.LEFT_CENTER, sb.toString(), frameShapeFont, null, null); sb.delete(0, sb.length()); } // Staff Comments modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.STAFF_COMMENTS, 20); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(1.0, 0.8), Offset.LEFT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Additional Information modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.ADDITIONAL_INFORMATION, 20); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(1.0, 0.5), Offset.LEFT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Higher Formation modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.HIGHER_FORMATION, 21); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(1.0, 0.2), Offset.LEFT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Evaluation Rating, Combat Effectiveness, Signature Equipment, Hostile (Enemy), and IFF/SIF modifier // layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.EVALUATION_RATING, 2); this.appendTextModifier(sb, modifiers, SymbologyConstants.COMBAT_EFFECTIVENESS, 3); this.appendTextModifier(sb, modifiers, SymbologyConstants.SIGNATURE_EQUIPMENT, 1); this.appendTextModifier(sb, modifiers, SymbologyConstants.HOSTILE_ENEMY, 3); this.appendTextModifier(sb, modifiers, SymbologyConstants.IFF_SIF, 5); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(1.0, -0.1), Offset.LEFT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Date-Time-Group (DTG) modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.DATE_TIME_GROUP, 16); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(0.0, 1.1), Offset.RIGHT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Altitude/Depth and Location modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.ALTITUDE_DEPTH, 14); this.appendTextModifier(sb, modifiers, SymbologyConstants.LOCATION, 19); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(0.0, 0.8), Offset.RIGHT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Type modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.TYPE, 24); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(0.0, 0.5), Offset.RIGHT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Unique Designation modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.UNIQUE_DESIGNATION, 21); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(0.0, 0.2), Offset.RIGHT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } // Speed modifier layout. this.appendTextModifier(sb, modifiers, SymbologyConstants.SPEED, 8); if (sb.length() > 0) { this.addLabel(dc, Offset.fromFraction(0.0, -0.1), Offset.RIGHT_CENTER, sb.toString(), font, null, null); sb.delete(0, sb.length()); } } @Override protected int getMaxLabelLines(AVList modifiers) { // Determine how many lines of text are on the left side of the symbol. int leftLines = 0; if (modifiers.hasKey(SymbologyConstants.DATE_TIME_GROUP)) leftLines++; if (modifiers.hasKey(SymbologyConstants.ALTITUDE_DEPTH) || modifiers.hasKey(SymbologyConstants.LOCATION)) leftLines++; if (modifiers.hasKey(SymbologyConstants.TYPE)) leftLines++; if (modifiers.hasKey(SymbologyConstants.UNIQUE_DESIGNATION)) leftLines++; if (modifiers.hasKey(SymbologyConstants.SPEED)) leftLines++; // Determine how many lines of text are on the right side of the symbol. int rightLines = 0; if (modifiers.hasKey(SymbologyConstants.FRAME_SHAPE) || modifiers.hasKey(SymbologyConstants.REINFORCED_REDUCED)) rightLines++; if (modifiers.hasKey(SymbologyConstants.STAFF_COMMENTS)) rightLines++; if (modifiers.hasKey(SymbologyConstants.ADDITIONAL_INFORMATION)) rightLines++; if (modifiers.hasKey(SymbologyConstants.HIGHER_FORMATION)) rightLines++; if (modifiers.hasKey(SymbologyConstants.COMBAT_EFFECTIVENESS) || modifiers.hasKey(SymbologyConstants.SIGNATURE_EQUIPMENT) || modifiers.hasKey(SymbologyConstants.HOSTILE_ENEMY) || modifiers.hasKey(SymbologyConstants.IFF_SIF)) { rightLines++; } return Math.max(leftLines, rightLines); } protected String getModifierCode(AVList modifiers, String modifierKey) { return SymbolCode.composeSymbolModifierCode(this.symbolCode, modifiers, modifierKey); } protected String getReinforcedReducedModifier(AVList modifiers, String modifierKey) { Object o = modifiers.getValue(modifierKey); if (o != null && o.toString().equalsIgnoreCase(SymbologyConstants.REINFORCED)) return "+"; else if (o != null && o.toString().equalsIgnoreCase(SymbologyConstants.REDUCED)) return "-"; else if (o != null && o.toString().equalsIgnoreCase(SymbologyConstants.REINFORCED_AND_REDUCED)) return "+-"; else return null; } protected void appendTextModifier(StringBuilder sb, AVList modifiers, String modifierKey, Integer maxLength) { Object modifierValue = modifiers.getValue(modifierKey); if (WWUtil.isEmpty(modifierValue)) return; String modifierText = modifierValue.toString(); int len = maxLength != null && maxLength < modifierText.length() ? maxLength : modifierText.length(); if (sb.length() > 0) sb.append(" "); sb.append(modifierText, 0, len); } @Override protected void computeTransform(DrawContext dc) { super.computeTransform(dc); // Compute an appropriate default offset if the application has not specified an offset and this symbol has no // default offset. if (this.getOffset() == null && this.iconRect != null && this.layoutRect != null && this.isGroundSymbol) { this.dx = -this.iconRect.getCenterX(); this.dy = -this.layoutRect.getMinY(); } else if (this.getOffset() == null && this.iconRect != null) { this.dx = -this.iconRect.getCenterX(); this.dy = -this.iconRect.getCenterY(); } } }





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