src.gov.nasa.worldwind.symbology.milstd2525.MilStd2525TacticalSymbol Maven / Gradle / Ivy
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World Wind is a collection of components that interactively display 3D geographic information within Java applications or applets.
/*
* Copyright (C) 2012 United States Government as represented by the Administrator of the
* National Aeronautics and Space Administration.
* All Rights Reserved.
*/
package gov.nasa.worldwind.symbology.milstd2525;
import gov.nasa.worldwind.*;
import gov.nasa.worldwind.avlist.*;
import gov.nasa.worldwind.geom.*;
import gov.nasa.worldwind.render.*;
import gov.nasa.worldwind.symbology.*;
import gov.nasa.worldwind.util.*;
import java.awt.*;
import java.awt.geom.*;
import java.util.*;
import java.util.List;
/**
* Implementation of {@link gov.nasa.worldwind.symbology.TacticalSymbol} that provides support for tactical symbols from
* the MIL-STD-2525 symbology
* set. See the Tactical Symbol Usage Guide for instructions on using TacticalSymbol in an application.
*
* @author dcollins
* @version $Id: MilStd2525TacticalSymbol.java 1171 2013-02-11 21:45:02Z dcollins $
*/
public class MilStd2525TacticalSymbol extends AbstractTacticalSymbol
{
/** Default unit format. */
public static final UnitsFormat DEFAULT_UNITS_FORMAT = new MilStd2525UnitsFormat();
protected static final Font DEFAULT_FRAME_SHAPE_FONT = Font.decode("Arial-BOLD-24");
// Static maps and sets providing fast access to attributes about a symbol ID. These data structures are populated
// in the static block below.
protected static final Map symbolEchelonMap = new HashMap();
protected static final Set exerciseSymbols = new HashSet();
static
{
// The MIL-STD-2525 symbols representing an echelon.
symbolEchelonMap.put("e-o-bj---------", SymbologyConstants.ECHELON_TEAM_CREW);
// The MIL-STD-2525 symbols representing a exercise object.
exerciseSymbols.add("s-u-wmgx-------");
exerciseSymbols.add("s-u-wmmx-------");
exerciseSymbols.add("s-u-wmfx-------");
exerciseSymbols.add("s-u-wmx--------");
exerciseSymbols.add("s-u-wmsx-------");
}
/**
* Indicates a string identifier for this symbol. The format of the identifier depends on the symbol set to which
* this symbol belongs. For symbols belonging to the MIL-STD-2525 symbol set, this returns a 15-character
* alphanumeric symbol identification code (SIDC). Calculated from the current modifiers at construction and during
* each call to {@link #setModifier(String, Object)}. Initially null
.
*/
protected SymbolCode symbolCode;
protected boolean isGroundSymbol;
protected boolean useGroundHeadingIndicator;
/**
* Constructs a tactical symbol for the MIL-STD-2525 symbology set with the specified symbol identifier and
* position. This constructor does not accept any supplemental modifiers, so the symbol contains only the attributes
* specified by its symbol identifier. This constructor does not accept any icon retrieval path, so the created
* symbol retrieves its icons from the default location.
*
* The symbolId specifies the tactical symbol's appearance. The symbolId must be a 15-character alphanumeric symbol
* identification code (SIDC). The symbol's shape, fill color, outline color, and icon are all defined by the symbol
* identifier. Use the '-' character to specify null entries in the symbol identifier.
*
* The position specifies the latitude, longitude, and altitude where the symbol is drawn on the globe. The
* position's altitude component is interpreted according to the altitudeMode.
*
* @param symbolId a 15-character alphanumeric symbol identification code (SIDC).
* @param position the latitude, longitude, and altitude where the symbol is drawn.
*
* @throws IllegalArgumentException if either the symbolId or the position are null
, or if the symbolId
* is not a valid 15-character alphanumeric symbol identification code (SIDC).
*/
public MilStd2525TacticalSymbol(String symbolId, Position position)
{
super(position);
this.init(symbolId, null);
}
/**
* Constructs a tactical symbol for the MIL-STD-2525 symbology set with the specified symbol identifier, position,
* and list of modifiers. This constructor does not accept any icon retrieval path, so the created symbol retrieves
* its icons from the default location.
*
* The symbolId specifies the tactical symbol's appearance. The symbolId must be a 15-character alphanumeric symbol
* identification code (SIDC). The symbol's shape, fill color, outline color, and icon are all defined by the symbol
* identifier. Use the '-' character to specify null entries in the symbol identifier.
*
* The position specifies the latitude, longitude, and altitude where the symbol is drawn on the globe. The
* position's altitude component is interpreted according to this symbol's altitudeMode.
*
* The modifiers specify supplemental graphic and text attributes as key-value pairs. See the
* MilStd2525TacticalSymbol class documentation for the list of recognized modifiers. In the case where both the
* symbol identifier and the modifiers list specify the same attribute, the modifiers list has priority.
*
* @param symbolId a 15-character alphanumeric symbol identification code (SIDC).
* @param position the latitude, longitude, and altitude where the symbol is drawn.
* @param modifiers an optional list of key-value pairs specifying the symbol's modifiers. May be null
* to specify that the symbol contains only the attributes in its symbol identifier.
*
* @throws IllegalArgumentException if either the symbolId or the position are null
, or if the symbolId
* is not a valid 15-character alphanumeric symbol identification code (SIDC).
*/
public MilStd2525TacticalSymbol(String symbolId, Position position, AVList modifiers)
{
super(position);
this.init(symbolId, modifiers);
}
protected void init(String symbolId, AVList modifiers)
{
// Initialize the symbol code from the symbol identifier specified at construction.
this.symbolCode = new SymbolCode(symbolId);
// Parse the symbol code's 2-character modifier code and store the resulting pairs in the modifiers list.
SymbolCode.parseSymbolModifierCode(this.symbolCode.getSymbolModifier(), this.modifiers);
// Apply any caller-specified key-value pairs to the modifiers list. We apply these pairs last to give them
// precedence.
if (modifiers != null)
this.modifiers.setValues(modifiers);
// Configure this tactical symbol's icon retriever and modifier retriever with either the configuration value or
// the default value (in that order of precedence).
String iconRetrieverPath = Configuration.getStringValue(AVKey.MIL_STD_2525_ICON_RETRIEVER_PATH,
MilStd2525Constants.DEFAULT_ICON_RETRIEVER_PATH);
this.setIconRetriever(new MilStd2525IconRetriever(iconRetrieverPath));
this.setModifierRetriever(new MilStd2525ModifierRetriever(iconRetrieverPath));
// By default, do not show the hostile indicator (the letters "ENY"). Note that this default is different from
// MilStd2525TacticalGraphic, which does display the hostile indicator by default. We choose not to display the
// indicator by default because it is redundant to both the frame shape and fill color.
this.setShowHostileIndicator(false);
// Initialize this tactical symbol's icon offset, icon size, and altitude mode from its symbol code.
this.initIconLayout();
this.setUnitsFormat(DEFAULT_UNITS_FORMAT);
}
/** {@inheritDoc} */
public String getIdentifier()
{
return this.symbolCode.toString();
}
/**
* Indicates the current value of symbol's Status/Operational Condition field.
*
* @return this symbol's Status/Operational Condition field.
*
* @see #setStatus(String)
*/
public String getStatus()
{
return this.symbolCode.getStatus();
}
/**
* Specifies this symbol's Status/Operational Condition field. A symbol's Status defines whether the represented
* object exists at the time the symbol was generated, or is anticipated to exist in the future. Additionally, a
* symbol's Status can define its operational condition. The recognized values depend on the specific MIL-STD-2525
* symbology scheme the symbol belongs to:
*
* Warfighting, Signals Intelligence, Stability Operations
*
* - STATUS_ANTICIPATED
- STATUS_PRESENT
- STATUS_PRESENT_FULLY_CAPABLE
* - STATUS_PRESENT_DAMAGED
- STATUS_PRESENT_DESTROYED
- STATUS_PRESENT_FULL_TO_CAPACITY
*
* Tactical Graphics
*
* - STATUS_ANTICIPATED
- STATUS_SUSPECTED
- STATUS_PRESENT
- STATUS_KNOWN
*
* Emergency Management
*
* - STATUS_ANTICIPATED
- STATUS_PRESENT
*
* @param value the new value for the Status/Operational Condition field.
*
* @throws IllegalArgumentException if the specified value is null
or is not one of the accepted status
* values.
*/
public void setStatus(String value)
{
if (value == null)
{
String msg = Logging.getMessage("nullValue.StringIsNull");
Logging.logger().severe(msg);
throw new IllegalArgumentException(msg);
}
if (!SymbologyConstants.STATUS_ALL.contains(value.toUpperCase()))
{
String msg = Logging.getMessage("Symbology.InvalidStatus", value);
Logging.logger().severe(msg);
throw new IllegalArgumentException(msg);
}
this.symbolCode.setStatus(value);
}
/**
* Indicates whether this symbol draws its frame. See {@link #setShowFrame(boolean)} for a description of how this
* property is used.
*
* @return true
if this symbol draws its frame, otherwise false
.
*/
public boolean isShowFrame()
{
Object o = this.modifiers.getValue(SymbologyConstants.SHOW_FRAME);
return o == null || o.equals(Boolean.TRUE); // No value indicates the default of true.
}
/**
* Specifies whether to draw this symbol's frame. The showFrame property provides control over this tactical
* symbol's display option hierarchy as defined by MIL-STD-2525C, section 5.4.5 and table III.
*
* When true
, this symbol's frame is drawn. This state corresponds to MIL-STD-2525C, table III, row 1.
*
* When false
, this symbol's frame is not drawn. Instead, only the symbol's internal icon is drawn.
* This state corresponds to MIL-STD-2525C, table III, row 4.
*
* @param showFrame true
to draw this symbol's frame, otherwise false
.
*/
public void setShowFrame(boolean showFrame)
{
this.modifiers.setValue(SymbologyConstants.SHOW_FRAME, showFrame);
}
/**
* Indicates whether this symbol draws its fill. See {@link #setShowFill(boolean)} for a description of how this
* property is used.
*
* @return true
if this symbol draws its fill, otherwise false
.
*/
public boolean isShowFill()
{
Object o = this.modifiers.getValue(SymbologyConstants.SHOW_FILL);
return o == null || o.equals(Boolean.TRUE); // No value indicates the default of true.
}
/**
* Specifies whether to draw this symbol's fill. The showFill property provides control over this tactical symbol's
* display option hierarchy as defined by MIL-STD-2525C, section 5.4.5 and table III.
*
* When true
, this symbol's fill is drawn. This state corresponds to MIL-STD-2525C, table III, row 1.
*
* When false
, this symbol's fill is not drawn. Instead, only the symbol's frame and internal icon are
* drawn. This state corresponds to MIL-STD-2525C, table III, row 2.
*
* @param showFill true
to draw this symbol's fill, otherwise false
.
*/
public void setShowFill(boolean showFill)
{
this.modifiers.setValue(SymbologyConstants.SHOW_FILL, showFill);
}
/**
* Indicates whether this symbol draws its internal icon. See {@link #setShowIcon(boolean)} for a description of
* how this property is used.
*
* @return true
if this symbol draws its icon, otherwise false
.
*/
public boolean isShowIcon()
{
Object o = this.modifiers.getValue(SymbologyConstants.SHOW_ICON);
return o == null || o.equals(Boolean.TRUE); // No value indicates the default of true.
}
/**
* Specifies whether to draw this symbol's internal icon. The showIcon property provides control over this tactical
* symbol's display option hierarchy as defined by MIL-STD-2525C, section 5.4.5 and table III.
*
* When true
, this symbol's icon is drawn. This state corresponds to MIL-STD-2525C, table III, row 1.
*
* When false
, this symbol's icon is not drawn. Instead, only the symbol's frame and fill are drawn.
* This state corresponds to MIL-STD-2525C, table III, row 5.
*
* @param showIcon true
to draw this symbol's icon, otherwise false
.
*/
public void setShowIcon(boolean showIcon)
{
this.modifiers.setValue(SymbologyConstants.SHOW_ICON, showIcon);
}
protected void initIconLayout()
{
MilStd2525Util.SymbolInfo info = MilStd2525Util.computeTacticalSymbolInfo(this.getIdentifier());
if (info == null)
return;
this.iconOffset = info.iconOffset;
this.iconSize = info.iconSize;
if (info.offset != null)
this.setOffset(info.offset);
if (info.isGroundSymbol)
{
this.isGroundSymbol = true;
this.useGroundHeadingIndicator = info.offset == null;
this.setAltitudeMode(WorldWind.CLAMP_TO_GROUND);
}
}
@Override
protected AVList assembleIconRetrieverParameters(AVList params)
{
if (params == null)
params = new AVListImpl();
super.assembleIconRetrieverParameters(params);
Object o = this.modifiers.getValue(SymbologyConstants.SHOW_FILL);
if (o != null)
params.setValue(SymbologyConstants.SHOW_FILL, o);
o = this.modifiers.getValue(SymbologyConstants.SHOW_FRAME);
if (o != null)
params.setValue(SymbologyConstants.SHOW_FRAME, o);
o = this.modifiers.getValue(SymbologyConstants.SHOW_ICON);
if (o != null)
params.setValue(SymbologyConstants.SHOW_ICON, o);
return params;
}
@Override
protected void applyImplicitModifiers(AVList modifiers)
{
String maskedCode = this.symbolCode.toMaskedString().toLowerCase();
String si = this.symbolCode.getStandardIdentity();
// Set the Echelon modifier value according to the value implied by this symbol ID, if any. Give precedence to
// the modifier value specified by the application, including null.
if (!modifiers.hasKey(SymbologyConstants.ECHELON))
{
Object o = symbolEchelonMap.get(maskedCode);
if (o != null)
modifiers.setValue(SymbologyConstants.ECHELON, o);
}
// Set the Frame Shape modifier value according to the value implied by this symbol ID, if any. Give precedence to
// the modifier value specified by the application, including null.
if (!modifiers.hasKey(SymbologyConstants.FRAME_SHAPE))
{
if (exerciseSymbols.contains(maskedCode))
{
modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_EXERCISE);
}
else if (si != null && (si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_PENDING)
|| si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_UNKNOWN)
|| si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_FRIEND)
|| si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_NEUTRAL)
|| si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_EXERCISE_ASSUMED_FRIEND)))
{
modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_EXERCISE);
}
else if (si != null && si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_JOKER))
{
modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_JOKER);
}
else if (si != null && si.equalsIgnoreCase(SymbologyConstants.STANDARD_IDENTITY_FAKER))
{
modifiers.setValue(SymbologyConstants.FRAME_SHAPE, SymbologyConstants.FRAME_SHAPE_FAKER);
}
}
// If this symbol represents a hostile entity, and the "hostile/enemy" indicator is enabled, then set the
// hostile modifier to "ENY".
boolean isHostile = SymbologyConstants.STANDARD_IDENTITY_HOSTILE.equalsIgnoreCase(si)
|| SymbologyConstants.STANDARD_IDENTITY_SUSPECT.equalsIgnoreCase(si)
|| SymbologyConstants.STANDARD_IDENTITY_JOKER.equalsIgnoreCase(si)
|| SymbologyConstants.STANDARD_IDENTITY_FAKER.equalsIgnoreCase(si);
if (!modifiers.hasKey(SymbologyConstants.HOSTILE_ENEMY) && this.isShowHostileIndicator() && isHostile)
{
modifiers.setValue(SymbologyConstants.HOSTILE_ENEMY, SymbologyConstants.HOSTILE_ENEMY);
}
// Determine location, if location modifier is enabled.
if (!modifiers.hasKey(SymbologyConstants.LOCATION) && this.isShowLocation())
{
modifiers.setValue(SymbologyConstants.LOCATION, this.getFormattedPosition());
}
// Determine altitude, if location modifier is enabled.
if (!modifiers.hasKey(SymbologyConstants.ALTITUDE_DEPTH) && this.isShowLocation())
{
Position position = this.getPosition();
UnitsFormat format = this.getUnitsFormat();
// If the symbol is clamped to the ground, return "GL" (Ground Level) for the altitude. Otherwise format
// the altitude using the active units format, and append the datum. See MIL-STD-2525C section 5.5.2.5.2 (pg. 41).
String altitude;
int altitudeMode = this.getAltitudeMode();
if (altitudeMode == WorldWind.CLAMP_TO_GROUND)
altitude = "GL";
else if (altitudeMode == WorldWind.RELATIVE_TO_GROUND)
altitude = format.eyeAltitude(position.getElevation()) + " AGL";
else
altitude = format.eyeAltitude(position.getElevation()) + " AMSL";
modifiers.setValue(SymbologyConstants.ALTITUDE_DEPTH, altitude);
}
}
protected void layoutGraphicModifiers(DrawContext dc, AVList modifiers)
{
this.currentGlyphs.clear();
this.currentLines.clear();
AVList retrieverParams = new AVListImpl();
retrieverParams.setValue(AVKey.WIDTH, this.iconRect.width);
// Feint/Dummy Indicator modifier. Placed above the icon.
String modifierCode = this.getModifierCode(modifiers, SymbologyConstants.FEINT_DUMMY);
if (modifierCode != null)
{
this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, retrieverParams, null);
}
// Installation modifier. Placed at the top of the symbol layout.
modifierCode = this.getModifierCode(modifiers, SymbologyConstants.INSTALLATION);
if (modifierCode != null)
{
this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, null, LAYOUT_RELATIVE);
}
// Echelon / Task Force Indicator modifier. Placed at the top of the symbol layout.
modifierCode = this.getModifierCode(modifiers, SymbologyConstants.TASK_FORCE);
if (modifierCode != null)
{
this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, null, LAYOUT_RELATIVE);
}
// Echelon modifier. Placed at the top of the symbol layout.
else if ((modifierCode = this.getModifierCode(modifiers, SymbologyConstants.ECHELON)) != null)
{
this.addGlyph(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, modifierCode, null, LAYOUT_RELATIVE);
}
// Mobility Indicator modifier. Placed at the bottom of the symbol layout.
modifierCode = this.getModifierCode(modifiers, SymbologyConstants.MOBILITY);
if (modifierCode != null)
{
this.addGlyph(dc, Offset.BOTTOM_CENTER, Offset.TOP_CENTER, modifierCode, null, LAYOUT_RELATIVE);
}
// Auxiliary Equipment Indicator modifier. Placed at the bottom of the symbol layout.
modifierCode = this.getModifierCode(modifiers, SymbologyConstants.AUXILIARY_EQUIPMENT);
if (modifierCode != null)
{
this.addGlyph(dc, Offset.BOTTOM_CENTER, Offset.TOP_CENTER, modifierCode, null, LAYOUT_RELATIVE);
}
if (this.mustUseAlternateOperationalCondition(modifiers))
{
// Alternate Status/Operational Condition. Always used by the Emergency Management scheme (see MIL-STD-2525C
// spec section G.5.5.14, pg. 1030). May be used for other schemes if the OPERATIONAL_CONDITION_ALTERNATE
// modifier is set. Placed at the bottom of the symbol layout.
modifierCode = this.getModifierCode(modifiers, SymbologyConstants.OPERATIONAL_CONDITION_ALTERNATE);
if (modifierCode != null)
{
this.addGlyph(dc, Offset.BOTTOM_CENTER, Offset.TOP_CENTER, modifierCode, retrieverParams,
LAYOUT_RELATIVE);
}
}
else
{
// Status/Operational Condition. Used by all schemes except the Emergency Management scheme. Centered on
// the icon.
modifierCode = this.getModifierCode(modifiers, SymbologyConstants.OPERATIONAL_CONDITION);
if (modifierCode != null)
{
this.addGlyph(dc, Offset.CENTER, Offset.CENTER, modifierCode, null, null);
}
}
}
/**
* Indicates whether or not the symbol should be displayed using the alternate Operational Condition indicator
* described in MIL-STD-2525C spec Table III-2, pg. 19. The alternate display is always used for symbols in the
* Emergency Management scheme (see MIL-STD-2525C // spec section G.5.5.14, pg. 1030). It is be used for other
* symbols if the SymbologyConstants.OPERATIONAL_CONDITION_ALTERNATE modifier is set.
*
* @param modifiers Symbol modifiers.
*
* @return True if the symbol must use the alternate operational condition indicator.
*/
protected boolean mustUseAlternateOperationalCondition(AVList modifiers)
{
return SymbologyConstants.SCHEME_EMERGENCY_MANAGEMENT.equalsIgnoreCase(this.symbolCode.getScheme())
|| modifiers.hasKey(SymbologyConstants.OPERATIONAL_CONDITION_ALTERNATE);
}
@Override
protected void layoutDynamicModifiers(DrawContext dc, AVList modifiers)
{
this.currentLines.clear();
if (!this.isShowGraphicModifiers())
return;
// Direction of Movement indicator. Placed either at the center of the icon or at the bottom of the symbol
// layout.
Object o = this.getModifier(SymbologyConstants.DIRECTION_OF_MOVEMENT);
if (o != null && o instanceof Angle)
{
// The length of the direction of movement line is equal to the height of the symbol frame. See
// MIL-STD-2525C section 5.3.4.1.c, page 33.
double length = this.iconRect.getHeight();
Object d = this.getModifier(SymbologyConstants.SPEED_LEADER_SCALE);
if (d != null && d instanceof Number)
length *= ((Number) d).doubleValue();
if (this.useGroundHeadingIndicator)
{
List extends Point2D> points = MilStd2525Util.computeGroundHeadingIndicatorPoints(dc, this.placePoint,
(Angle) o, length, this.iconRect.getHeight());
this.addLine(dc, Offset.BOTTOM_CENTER, points, LAYOUT_RELATIVE, points.size() - 1);
}
else
{
List extends Point2D> points = MilStd2525Util.computeCenterHeadingIndicatorPoints(dc,
this.placePoint, (Angle) o, length);
this.addLine(dc, Offset.CENTER, points, null, 0);
}
}
}
protected void layoutTextModifiers(DrawContext dc, AVList modifiers)
{
this.currentLabels.clear();
StringBuilder sb = new StringBuilder();
// We compute a default font rather than using a static default in order to choose a font size that is
// appropriate for the symbol's frame height. According to the MIL-STD-2525C specification, the text modifier
// height must be 0.3x the symbol's frame height.
Font font = this.getActiveAttributes().getTextModifierFont();
Font frameShapeFont = this.getActiveAttributes().getTextModifierFont();
if (frameShapeFont == null)
frameShapeFont = DEFAULT_FRAME_SHAPE_FONT;
// Quantity modifier layout. Placed at the top of the symbol layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.QUANTITY, 9);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.TOP_CENTER, Offset.BOTTOM_CENTER, sb.toString(), font, null, LAYOUT_RELATIVE);
sb.delete(0, sb.length());
}
// Special C2 Headquarters modifier layout. Centered on the icon.
this.appendTextModifier(sb, modifiers, SymbologyConstants.SPECIAL_C2_HEADQUARTERS, 9);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.CENTER, Offset.CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Frame Shape and Reinforced/Reduced modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.FRAME_SHAPE, null);
String s = this.getReinforcedReducedModifier(modifiers, SymbologyConstants.REINFORCED_REDUCED);
if (s != null)
sb.append(sb.length() > 0 ? " " : "").append(s);
if (sb.length() > 0)
{
Offset offset = Offset.fromFraction(1.0, 1.1);
this.addLabel(dc, offset, Offset.LEFT_CENTER, sb.toString(), frameShapeFont, null, null);
sb.delete(0, sb.length());
}
// Staff Comments modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.STAFF_COMMENTS, 20);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(1.0, 0.8), Offset.LEFT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Additional Information modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.ADDITIONAL_INFORMATION, 20);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(1.0, 0.5), Offset.LEFT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Higher Formation modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.HIGHER_FORMATION, 21);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(1.0, 0.2), Offset.LEFT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Evaluation Rating, Combat Effectiveness, Signature Equipment, Hostile (Enemy), and IFF/SIF modifier
// layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.EVALUATION_RATING, 2);
this.appendTextModifier(sb, modifiers, SymbologyConstants.COMBAT_EFFECTIVENESS, 3);
this.appendTextModifier(sb, modifiers, SymbologyConstants.SIGNATURE_EQUIPMENT, 1);
this.appendTextModifier(sb, modifiers, SymbologyConstants.HOSTILE_ENEMY, 3);
this.appendTextModifier(sb, modifiers, SymbologyConstants.IFF_SIF, 5);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(1.0, -0.1), Offset.LEFT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Date-Time-Group (DTG) modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.DATE_TIME_GROUP, 16);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(0.0, 1.1), Offset.RIGHT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Altitude/Depth and Location modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.ALTITUDE_DEPTH, 14);
this.appendTextModifier(sb, modifiers, SymbologyConstants.LOCATION, 19);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(0.0, 0.8), Offset.RIGHT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Type modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.TYPE, 24);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(0.0, 0.5), Offset.RIGHT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Unique Designation modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.UNIQUE_DESIGNATION, 21);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(0.0, 0.2), Offset.RIGHT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
// Speed modifier layout.
this.appendTextModifier(sb, modifiers, SymbologyConstants.SPEED, 8);
if (sb.length() > 0)
{
this.addLabel(dc, Offset.fromFraction(0.0, -0.1), Offset.RIGHT_CENTER, sb.toString(), font, null, null);
sb.delete(0, sb.length());
}
}
@Override
protected int getMaxLabelLines(AVList modifiers)
{
// Determine how many lines of text are on the left side of the symbol.
int leftLines = 0;
if (modifiers.hasKey(SymbologyConstants.DATE_TIME_GROUP))
leftLines++;
if (modifiers.hasKey(SymbologyConstants.ALTITUDE_DEPTH) || modifiers.hasKey(SymbologyConstants.LOCATION))
leftLines++;
if (modifiers.hasKey(SymbologyConstants.TYPE))
leftLines++;
if (modifiers.hasKey(SymbologyConstants.UNIQUE_DESIGNATION))
leftLines++;
if (modifiers.hasKey(SymbologyConstants.SPEED))
leftLines++;
// Determine how many lines of text are on the right side of the symbol.
int rightLines = 0;
if (modifiers.hasKey(SymbologyConstants.FRAME_SHAPE) || modifiers.hasKey(SymbologyConstants.REINFORCED_REDUCED))
rightLines++;
if (modifiers.hasKey(SymbologyConstants.STAFF_COMMENTS))
rightLines++;
if (modifiers.hasKey(SymbologyConstants.ADDITIONAL_INFORMATION))
rightLines++;
if (modifiers.hasKey(SymbologyConstants.HIGHER_FORMATION))
rightLines++;
if (modifiers.hasKey(SymbologyConstants.COMBAT_EFFECTIVENESS)
|| modifiers.hasKey(SymbologyConstants.SIGNATURE_EQUIPMENT)
|| modifiers.hasKey(SymbologyConstants.HOSTILE_ENEMY)
|| modifiers.hasKey(SymbologyConstants.IFF_SIF))
{
rightLines++;
}
return Math.max(leftLines, rightLines);
}
protected String getModifierCode(AVList modifiers, String modifierKey)
{
return SymbolCode.composeSymbolModifierCode(this.symbolCode, modifiers, modifierKey);
}
protected String getReinforcedReducedModifier(AVList modifiers, String modifierKey)
{
Object o = modifiers.getValue(modifierKey);
if (o != null && o.toString().equalsIgnoreCase(SymbologyConstants.REINFORCED))
return "+";
else if (o != null && o.toString().equalsIgnoreCase(SymbologyConstants.REDUCED))
return "-";
else if (o != null && o.toString().equalsIgnoreCase(SymbologyConstants.REINFORCED_AND_REDUCED))
return "+-";
else
return null;
}
protected void appendTextModifier(StringBuilder sb, AVList modifiers, String modifierKey, Integer maxLength)
{
Object modifierValue = modifiers.getValue(modifierKey);
if (WWUtil.isEmpty(modifierValue))
return;
String modifierText = modifierValue.toString();
int len = maxLength != null && maxLength < modifierText.length() ? maxLength : modifierText.length();
if (sb.length() > 0)
sb.append(" ");
sb.append(modifierText, 0, len);
}
@Override
protected void computeTransform(DrawContext dc)
{
super.computeTransform(dc);
// Compute an appropriate default offset if the application has not specified an offset and this symbol has no
// default offset.
if (this.getOffset() == null && this.iconRect != null && this.layoutRect != null && this.isGroundSymbol)
{
this.dx = -this.iconRect.getCenterX();
this.dy = -this.layoutRect.getMinY();
}
else if (this.getOffset() == null && this.iconRect != null)
{
this.dx = -this.iconRect.getCenterX();
this.dy = -this.iconRect.getCenterY();
}
}
}