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World Wind is a collection of components that interactively display 3D geographic information within Java applications or applets.

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/*
 * Copyright (C) 2012 United States Government as represented by the Administrator of the
 * National Aeronautics and Space Administration.
 * All Rights Reserved.
 */

package gov.nasa.worldwind.util.tree;

import gov.nasa.worldwind.render.DrawContext;

import java.awt.*;

/**
 * An object that can be rendered in a {@link ScrollFrame}. A scrollable content object needs be able to determine its
 * size, and render itself at a given location.
 *
 * @author pabercrombie
 * @version $Id: Scrollable.java 1171 2013-02-11 21:45:02Z dcollins $
 * @see ScrollFrame
 */
public interface Scrollable
{
    /**
     * Render the scrollable component. The component should render itself with the lower left corner of the content
     * located at {@code location}.in the rectangle specified by {@code bounds}. Note that some of the content may be
     * clipped by the scroll frame.
     *
     * @param dc         Draw context.
     * @param location   Point at which to draw the Scrollable contents. This point indicates the location of the lower
     *                   left corner of the content, in GL screen coordinates (origin at lower left corner of the
     *                   screen).
     * @param frameSize  Size of the frame that will hold the content.
     * @param clipBounds Bounds of the clip rectangle. Any pixels outside of this box will be discarded, and do not need
     *                   to be drawn. The rectangle is specified in GL screen coordinates.
     */
    public void renderScrollable(DrawContext dc, Point location, Dimension frameSize, Rectangle clipBounds);

    /**
     * Get the size of the object on screen.
     *
     * @param dc        Draw context.
     * @param frameSize Size of the frame that will hold the the scrollable content. Implementations should be prepared
     *                  to handle a {@code null} frame size because the frame may need to determine the content size
     *                  before it can determine its own size.
     *
     * @return The size of the scrollable object.
     */
    Dimension getSize(DrawContext dc, Dimension frameSize);

    /**
     * Set the highlight state of the content to match the frame.
     *
     * @param highlighted {@code true} if the frame is highlighted.
     */
    void setHighlighted(boolean highlighted);

    /**
     * Get the time in milliseconds since the Epoch at which the Scrollable contents last changed. {@code ScrollFrame}
     * uses this timestamp to determine if the contents have updated since they were last rendered. Only events that
     * might cause a change in the rendered content should change the update time.
     *
     * @return Time at which the contents were last updated.
     */
    long getUpdateTime();
}




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