gov.sandia.cognition.math.Permutation Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of cognitive-foundry Show documentation
Show all versions of cognitive-foundry Show documentation
A single jar with all the Cognitive Foundry components.
/*
* File: Permutation.java
* Authors: Justin Basilico
* Company: Sandia National Laboratories
* Project: Cognitive Foundry
*
* Copyright October 30, 2006, Sandia Corporation. Under the terms of Contract
* DE-AC04-94AL85000, there is a non-exclusive license for use of this work by
* or on behalf of the U.S. Government. Export of this program may require a
* license from the United States Government. See CopyrightHistory.txt for
* complete details.
*
*/
package gov.sandia.cognition.math;
import gov.sandia.cognition.annotation.CodeReview;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Random;
/**
* The Permutation
class contains methods for dealing with
* permutations of object sets.
*
* @author Justin Basilico
* @since 1.0
*/
@CodeReview(
reviewer="Kevin R. Dixon",
date="2008-02-26",
changesNeeded=false,
comments="Looks good."
)
public class Permutation
extends Object
{
/** Creates a new instance of Permutation */
public Permutation()
{
super();
}
/**
* Reorders the elements in a given array list to be a permuted ordering of
* elements in the collection.
*
* @param
* The data type of the list to reorder.
* @param list
* The array list to reorder.
* @param random
* The random number generator to use.
*/
public static void reorder(
final ArrayList list,
final Random random)
{
// Go through the list and for each index pick a random index from the
// remaining part and then swap the two values.
final int size = list.size();
for (int i = 0; i < size; i++)
{
// Pick an index into the remaining part of the list to swap with
// element i.
final int randomIndex = i + random.nextInt(size - i);
// Now swap the two elements.
final DataType elementRandom = list.get(randomIndex);
final DataType elementI = list.get(i);
list.set(i, elementRandom);
list.set(randomIndex, elementI);
}
}
/**
* Takes a collection and returns an array list that contains a permutation
* of the elements of that collection.
*
* @param Data class to reorder
* @param collection The collection to create a permutation of.
* @param random The random number generator to use.
* @return A permutation of the given collection.
*/
public static ArrayList createReordering(
Collection extends DataType> collection,
Random random )
{
ArrayList result = new ArrayList( collection );
// Reorder the result.
reorder(result, random);
return result;
}
/**
* Creates a random permutation of the numbers 0 (inclusive) through n
* (exclusive). The permutation contains the all the numbers 0 through n
* in a random order. There are no duplicates.
*
* @param n The size of the permutation.
* @param random The Random generator to use.
* @return A random permutation of the numbers 0 through n.
*/
public static int[] createPermutation(
int n,
Random random )
{
// Initialize the array with the numbers 0 through n.
int[] result = new int[n];
for (int i = 0; i < n; i++)
{
result[i] = i;
}
// Walk the array and randomly pick the next element.
for (int i = 0; i < n; i++)
{
int randomIndex = i + random.nextInt( n - i );
int temp = result[i];
result[i] = result[randomIndex];
result[randomIndex] = temp;
}
return result;
}
/**
* Creates a random partial permutation of size k of the numbers 0
* (inclusive) through n (exclusive). The permutation contains k unique
* values of the numbers 0 through n in a random order. There are no
* duplicates.
*
* @param n
* The size of the set of numbers to get values of the partial
* permutation from.
* @param k
* The size of the partial permutation. Must be less than or equal to
* n. Cannot be negative.
* @param random
* The Random generator to use.
* @return
* A random permutation of the numbers 0 through n.
*/
public static int[] createPartialPermutation(
final int n,
final int k,
final Random random)
{
if (k > n)
{
throw new IllegalArgumentException(
"The value k (" + k + ") cannot be greater than n (" + n + ")");
}
else if (k == n)
{
return createPermutation(n, random);
}
// TODO; There should be a faster algorithm that isn't O(n) but instead O(k).
final int[] permutation = createPermutation(n, random);
final int[] result = new int[k];
System.arraycopy(permutation, 0, result, 0, k);
return result;
}
}