graphics.scenery.backends.shaders.DefaultForward.frag.spv Maven / Gradle / Ivy
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flexible scenegraphing and rendering for scientific visualisation
# z GLSL.std.450 main 6 m ? GL_ARB_separate_shader_objects main MaterialInfo Ka Kd Ks Roughness Metallic Opacity MaterialProperties materialType Material / ObjectTextures 4 VertexData 4 Position 4 Normal 4 TexCoord 4 FragPosition 6 Vertex m FragColor H # H # H # H # , H # 0 H # 4 H # H # G G " G ! G / " G / ! G 4 G 6 G m !
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