com.kitfox.svg.Line Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of svgSalamander Show documentation
Show all versions of svgSalamander Show documentation
A tool for displaying and playing SVG content using the Java2D.
/*
* SVG Salamander
* Copyright (c) 2004, Mark McKay
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Mark McKay can be contacted at [email protected]. Salamander and other
* projects can be found at http://www.kitfox.com
*
* Created on January 26, 2004, 5:25 PM
*/
package com.kitfox.svg;
import com.kitfox.svg.xml.StyleAttribute;
import java.awt.Graphics2D;
import java.awt.Shape;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
/**
* @author Mark McKay
* @author Mark McKay
*/
public class Line extends ShapeElement
{
public static final String TAG_NAME = "line";
float x1 = 0f;
float y1 = 0f;
float x2 = 0f;
float y2 = 0f;
Line2D.Float line;
/**
* Creates a new instance of Rect
*/
public Line()
{
}
@Override
public String getTagName()
{
return TAG_NAME;
}
@Override
protected void build() throws SVGException
{
super.build();
StyleAttribute sty = new StyleAttribute();
if (getPres(sty.setName("x1")))
{
x1 = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("y1")))
{
y1 = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("x2")))
{
x2 = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("y2")))
{
y2 = sty.getFloatValueWithUnits();
}
line = new Line2D.Float(x1, y1, x2, y2);
}
@Override
public void render(Graphics2D g) throws SVGException
{
beginLayer(g);
renderShape(g, line);
finishLayer(g);
}
@Override
public Shape getShape()
{
return shapeToParent(line);
}
@Override
public Rectangle2D getBoundingBox() throws SVGException
{
return boundsToParent(includeStrokeInBounds(line.getBounds2D()));
}
/**
* Updates all attributes in this diagram associated with a time event. Ie,
* all attributes with track information.
*
* @return - true if this node has changed state as a result of the time
* update
*/
@Override
public boolean updateTime(double curTime) throws SVGException
{
// if (trackManager.getNumTracks() == 0) return false;
boolean changeState = super.updateTime(curTime);
//Get current values for parameters
StyleAttribute sty = new StyleAttribute();
boolean shapeChange = false;
if (getPres(sty.setName("x1")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != x1)
{
x1 = newVal;
shapeChange = true;
}
}
if (getPres(sty.setName("y1")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != y1)
{
y1 = newVal;
shapeChange = true;
}
}
if (getPres(sty.setName("x2")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != x2)
{
x2 = newVal;
shapeChange = true;
}
}
if (getPres(sty.setName("y2")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != y2)
{
y2 = newVal;
shapeChange = true;
}
}
if (shapeChange)
{
build();
}
return changeState || shapeChange;
}
}