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package org.netbeans.api.visual.graph.layout;

import org.netbeans.api.visual.graph.GraphScene;
import org.netbeans.modules.visual.graph.layout.HierarchicalLayout;
import org.netbeans.modules.visual.graph.layout.OrthogonalLayout;
import org.netbeans.modules.visual.graph.layout.TreeGraphLayout;

/**
 * The factory class of all built-in GraphLayout based implementations.
 * 
 * @author David Kaspar
 * @since 2.4
 */
public class GraphLayoutFactory {

    /**
     * Creates a tree graph layout.
     * Use GraphLayoutSupport.setTreeGraphLayoutRootNode method to set the root node of the graph.
     * If not set/found, then layout is not executed.
     * Note: Use GraphLayoutSupport.setTreeGraphLayoutProperties method to set the parameters of the layout later.
     * @param originX the x-axis origin
     * @param originY the y-axis origin
     * @param verticalGap the vertical gap between cells
     * @param horizontalGap the horizontal gap between cells
     * @param vertical if true, then layout organizes the graph vertically; if false, then horizontally
     * @return the tree graph layout
     * @since 2.4
     */
    public static  GraphLayout createTreeGraphLayout(int originX, int originY, int verticalGap, int horizontalGap, boolean vertical) {
        return new TreeGraphLayout(originX, originY, verticalGap, horizontalGap, vertical);
    }

    /**
     * 
     * @param  the node class for the nodes in the graph.
     * @param  the edge class for the edges in the graph.
     * @param graphScene the GraphScene on which the layout is to be invoked.
     * @param animate if true, the layout will animate the nodes into their new
     * positions.
     * @return a GraphLayout to be invoked from the calling class.
     */
    public static  GraphLayout createOrthogonalGraphLayout(GraphScene graphScene, boolean animate) {
        return new OrthogonalLayout(graphScene, animate);
    }

    /**
     * 
     * @param  the node class for the nodes in the graph.
     * @param  the edge class for the edges in the graph.
     * @param graphScene the GraphScene on which the layout is to be invoked.
     * @param animate if true, the layout will animate the nodes into their new
     * positions.
     * @return a GraphLayout to be invoked from the calling class.
     */
    public static  GraphLayout createHierarchicalGraphLayout(GraphScene graphScene, boolean animate) {
        return new HierarchicalLayout(graphScene, animate);
    }

    /**
     * 
     * @param  the node class for the nodes in the graph.
     * @param  the edge class for the edges in the graph.
     * @param graphScene the GraphScene on which the layout is to be invoked.
     * @param animate if true, the layout will animate the nodes into their new
     * positions.
     * @param inverted if true, the target nodes of an edge will be poisitioned
     * in a layer higher than its source node.
     * @return a GraphLayout to be invoked from the calling class.
     */
    public static  GraphLayout createHierarchicalGraphLayout(GraphScene graphScene, boolean animate, boolean inverted) {
        return new HierarchicalLayout(graphScene, animate, inverted);
    }
    
    /**
     * 
     * @param  the node class for the nodes in the graph.
     * @param  the edge class for the edges in the graph.
     * @param graphScene the GraphScene on which the layout is to be invoked.
     * @param animate if true, the layout will animate the nodes into their new
     * positions.
     * @param inverted if true, the target nodes of an edge will be poisitioned
     * in a layer higher than its source node.
     * @param xOffset the horizontal distance or gutter between the nodes.
     * @param layerOffset the vertical distance between the layers of nodes.
     * @return a GraphLayout to be invoked from the calling class.
     */
    public static  GraphLayout createHierarchicalGraphLayout(GraphScene graphScene, boolean animate, boolean inverted,
            int xOffset, int layerOffset) {
        return new HierarchicalLayout(graphScene, animate, inverted, xOffset, layerOffset);
    }
    

}




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