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package org.netbeans.api.visual.widget;

import org.netbeans.api.visual.anchor.Anchor;
import org.netbeans.api.visual.anchor.AnchorShape;
import org.netbeans.api.visual.anchor.PointShape;
import org.netbeans.api.visual.layout.LayoutFactory;
import org.netbeans.api.visual.model.ObjectState;
import org.netbeans.api.visual.router.Router;
import org.netbeans.api.visual.router.RouterFactory;
import org.netbeans.modules.visual.layout.ConnectionWidgetLayout;

import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.GeneralPath;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;

/**
 * This class represents a connection between two location. The locations are resolved by Anchors.
 * The path of the connection is specified by control points which are resolved by Routers (DirectRouter is used by default).
 * 

* The connection is rendered using the foreground color and a specified stroke. It also renders control points, * end points (first and last control points) and anchors. The shape of points are defined by assigned AnchorShape and PointShape. *

* For speed optimalization, the connection widget are usually placed in the a separate layer widget that is rendered after * the main layer with widgets (that used anchors depends on) is rendered. *

* Line color is defined by foregroundColor property. Note: If you are changing a state of the ConnectionWidget * (e.g. using it as a representation of an object in ObjectScene, GraphScene or GraphPinScene classes, * then the ConnectionWidget.notifyStateChanged method is automatically called. * The built-in implementation of this method overrides foregroundColor based on a new state of the widget * (the particular color is resolved by the LookFeel of the scene). * * @author David Kaspar */ // TODO - control points can be modified by accessing: getControlPoints ().get (0).x or y public class ConnectionWidget extends Widget { private static final double HIT_DISTANCE_SQUARE = 16.0; private static final Stroke STROKE_DEFAULT = new BasicStroke (1.0f); /** * This enum represents a policy which is used for re-routing control points of a ConnectionWidget. * @since 2.9 */ public enum RoutingPolicy { /** * All control points are rerouted when it is necessary. This is the default policy. * @since 2.9 */ ALWAYS_ROUTE, /** * All control points (except end points) are kept at the same location. * End points are updated to locations resolved by source and target anchors. * Note: This is used when an user customizes/adds/removes control points * and the change has to be kept until it is reset by the user (setting policy to ALWAYS_ROUTE. * @since 2.9 */ UPDATE_END_POINTS_ONLY, /** * Temporarily disables routing until any end point changes its location. Locations are the first * and the last point of control points. When an end point location is changed, * then the policy is automatically changed to ALWAYS_ROUTE. * Note: This is used by GraphLayouts which routes the path (control points) * by themselves and would like to keep the path until user moves with source or target widget/anchor. * @since 2.9 */ DISABLE_ROUTING_UNTIL_END_POINT_IS_MOVED, /** * Disable routing completely, so control points are kept at their previous location. * Note: This is not often used unless you have to freeze a ConnectionWidget * @since 2.9 */ DISABLE_ROUTING } private Anchor sourceAnchor; private Anchor targetAnchor; private AnchorShape sourceAnchorShape; private AnchorShape targetAnchorShape; private PointShape controlPointShape; private PointShape endPointShape; private Router router; private boolean routingRequired; private List controlPoints = Collections.emptyList (); private List controlPointsUm = Collections.unmodifiableList (controlPoints); private ConnectionWidgetLayout connectionWidgetLayout; private Stroke stroke; private boolean paintControlPoints; private Color lineColor; private Cursor controlPointsCursor; private int controlPointCutDistance; private Anchor.Entry sourceEntry; private Anchor.Entry targetEntry; private RoutingPolicy routingPolicy; /** * Creates a connection widget. * @param scene the scene */ public ConnectionWidget (Scene scene) { super (scene); sourceAnchorShape = AnchorShape.NONE; targetAnchorShape = AnchorShape.NONE; controlPointShape = PointShape.NONE; endPointShape = PointShape.NONE; router = RouterFactory.createDirectRouter (); routingRequired = true; connectionWidgetLayout = new ConnectionWidgetLayout (); setLayout (connectionWidgetLayout); stroke = STROKE_DEFAULT; paintControlPoints = false; controlPointCutDistance = 0; sourceEntry = new ConnectionEntry (true); targetEntry = new ConnectionEntry (false); routingPolicy = RoutingPolicy.ALWAYS_ROUTE; } /** * Implements the widget-state specific look of the widget. * @param previousState the previous state * @param state the new state */ public void notifyStateChanged (ObjectState previousState, ObjectState state) { setForeground (lineColor != null ? lineColor : getScene ().getLookFeel ().getLineColor (state)); setPaintControlPoints (state.isSelected ()); } /** * Returns a stroke of the connection widget. * @return the stroke */ public final Stroke getStroke () { return stroke; } /** * Sets a stroke. * @param stroke the stroke */ public final void setStroke (Stroke stroke) { assert stroke != null; this.stroke = stroke; repaint (); // TODO - check when to revalidate and when to repaint only } /** * Returns line color of the widget. * @return the line color; null if no line color is specified */ public final Color getLineColor () { return lineColor; } /** * Sets a line color of the widget. * @param lineColor the line color; if null, then the line color will be resolved from LookFeel of the scene. */ public final void setLineColor (Color lineColor) { this.lineColor = lineColor; ObjectState state = getState (); notifyStateChanged (state, state); } /** * Returns whether the control (and end) points are painted * @return true, if the control points (and end points) are painted */ public final boolean isPaintControlPoints () { return paintControlPoints; } /** * Sets whether the control (and end) points are painted * @param paintControlPoints if true, then control points are painted */ public final void setPaintControlPoints (boolean paintControlPoints) { this.paintControlPoints = paintControlPoints; repaint (); } /** * Returns the cursor for control point. * @return the cursor * @since 2.3 */ public final Cursor getControlPointsCursor () { return controlPointsCursor; } /** * Sets a control points cursor. The cursor is used only when mouse is over a visible control point * @param controlPointsCursor the control points cursor * @since 2.3 */ public final void setControlPointsCursor (Cursor controlPointsCursor) { this.controlPointsCursor = controlPointsCursor; } /** * Returns the cut distance at control points. * @return the cut distance * @since 2.5 */ public int getControlPointCutDistance () { return controlPointCutDistance; } /** * Sets the cut distance at control points. * @param controlPointCutDistance if positive number, then the path is cut to render smooth corners; * otherwise the path is rendered using control points only * @since 2.5 */ public void setControlPointCutDistance (int controlPointCutDistance) { this.controlPointCutDistance = controlPointCutDistance; repaint (); } /** * Returns a source anchor of the connection widget. * @return the source anchor */ public final Anchor getSourceAnchor () { return sourceAnchor; } /** * Sets a source anchor of the connection widget. * @param sourceAnchor the source anchor */ public final void setSourceAnchor (Anchor sourceAnchor) { if (this.sourceAnchor != null) this.sourceAnchor.removeEntry (sourceEntry); this.sourceAnchor = sourceAnchor; if (this.sourceAnchor != null) sourceAnchor.addEntry (sourceEntry); reroute (); } /** * Returns a target anchor of the connection widget. * @return the target anchor */ public final Anchor getTargetAnchor () { return targetAnchor; } /** * Sets a target anchor of the connection widget. * @param targetAnchor the target anchor */ public final void setTargetAnchor (Anchor targetAnchor) { if (this.targetAnchor != null) this.targetAnchor.removeEntry (targetEntry); this.targetAnchor = targetAnchor; if (targetAnchor != null) targetAnchor.addEntry (targetEntry); reroute (); } /** * Returns an anchor entry representing the source of the connection widget. * @return the anchor entry representing the source of the connection widget */ public Anchor.Entry getSourceAnchorEntry () { return sourceEntry; } /** * Returns an anchor entry representing the target of the connection widget. * @return the anchor entry representing the target of the connection widget */ public Anchor.Entry getTargetAnchorEntry () { return targetEntry; } /** * Returns an anchor shape of the source of the connection widget. * @return the source anchor shape */ public AnchorShape getSourceAnchorShape () { return sourceAnchorShape; } /** * Sets the anchor shape of the source of the connection widget. * @param sourceAnchorShape the source anchor shape */ public void setSourceAnchorShape (AnchorShape sourceAnchorShape) { assert sourceAnchorShape != null; boolean repaintOnly = this.sourceAnchorShape.getRadius () == sourceAnchorShape.getRadius (); this.sourceAnchorShape = sourceAnchorShape; revalidate (repaintOnly); } /** * Returns an anchor shape of the target of the connection widget. * @return the target anchor shape */ public AnchorShape getTargetAnchorShape () { return targetAnchorShape; } /** * Sets the anchor shape of the target of the connection widget. * @param targetAnchorShape the target anchor shape */ public void setTargetAnchorShape (AnchorShape targetAnchorShape) { assert targetAnchorShape != null; boolean repaintOnly = this.targetAnchorShape.getRadius () == targetAnchorShape.getRadius (); this.targetAnchorShape = targetAnchorShape; revalidate (repaintOnly); } /** * Returns a point shape of control points of the connection widget. * @return the control points shape */ public PointShape getControlPointShape () { return controlPointShape; } /** * Sets a point shape of control points of the connection widget. * @param controlPointShape the control points shape */ public void setControlPointShape (PointShape controlPointShape) { assert controlPointShape != null; boolean repaintOnly = this.controlPointShape.getRadius () == controlPointShape.getRadius (); this.controlPointShape = controlPointShape; revalidate (repaintOnly); } /** * Returns a point shape of end points of the connection widget. * @return the end points shape */ public PointShape getEndPointShape () { return endPointShape; } /** * Sets a point shape of end points of the connection widget. * @param endPointShape the end points shape */ public void setEndPointShape (PointShape endPointShape) { assert endPointShape != null; boolean repaintOnly = this.endPointShape.getRadius () == endPointShape.getRadius (); this.endPointShape = endPointShape; revalidate (repaintOnly); } /** * Returns a routing policy. * @return the routing policy * @since 2.9 */ public final RoutingPolicy getRoutingPolicy () { return routingPolicy; } /** * Sets a routing policy. It invokes re-routing in case of routing policy change unless its is changed to DISABLE_ROUTING. * @param routingPolicy the new routing policy * @since 2.9 */ public final void setRoutingPolicy (RoutingPolicy routingPolicy) { assert routingPolicy != null; if (this.routingPolicy == routingPolicy) return; boolean changed = routingPolicy != RoutingPolicy.DISABLE_ROUTING; this.routingPolicy = routingPolicy; if (changed) reroute (); } /** * Returns the control-points-based path router of the connection widget. * @return the path router */ public final Router getRouter () { return router; } /** * Sets a control-points-based path router of the connection widget. * @param router the path router */ public final void setRouter (Router router) { assert router != null; this.router = router; reroute (); } /** * Returns a list of control points. * @return the list of control points */ public List getControlPoints () { return controlPointsUm; } /** * Returns a location of control point at the specified index in the list of control points. * * @param index index of the control point to return * @return the point; null if the control point does not exist */ public Point getControlPoint (int index) { if (index < 0 || index >= controlPoints.size ()) return null; return new Point (controlPoints.get(index)); } /** * Sets control points. * @param controlPoints the list of control points * @param sceneLocations if true, then controlPoints argyment is taken as a list of scene locations; * if false, then controlPoints argument is taken as a list of local locations */ public void setControlPoints (Collection controlPoints, boolean sceneLocations) { //quick return if possible if (controlPoints == null) return ; if (sceneLocations) { Point translation = this.convertLocalToScene (new Point ()); ArrayList list = new ArrayList (); for (Point point : controlPoints) list.add (new Point (point.x - translation.x, point.y - translation.y)); this.controlPoints = list; } else this.controlPoints = new ArrayList (controlPoints); this.controlPointsUm = Collections.unmodifiableList (this.controlPoints); routingRequired = false; revalidate (); } /** * Sets a constraint for a child widget when ConnectionWidgetLayout (by default) is used. * @param childWidget the child widget for which the constraint is set * @param alignment the alignment specified relatively to the origin point * @param placementInPercentage the placement on a path in percentage of the path length */ public void setConstraint (Widget childWidget, LayoutFactory.ConnectionWidgetLayoutAlignment alignment, float placementInPercentage) { connectionWidgetLayout.setConstraint (childWidget, alignment, placementInPercentage); } /** * Sets a constraint for a child widget when ConnectionWidgetLayout (by default) is used. * @param childWidget the child widget for which the constraint is set * @param alignment the alignment specified relatively to the origin point * @param placementAtDistance the placement on a path in pixels as a distance from the source anchor */ public void setConstraint (Widget childWidget, LayoutFactory.ConnectionWidgetLayoutAlignment alignment, int placementAtDistance) { connectionWidgetLayout.setConstraint (childWidget, alignment, placementAtDistance); } /** * Removes a constraint for a child widget. * @param childWidget the child widget */ public void removeConstraint (Widget childWidget) { connectionWidgetLayout.removeConstraint (childWidget); } /** * Forces path routing. */ public final void calculateRouting () { if (routingRequired) { switch (routingPolicy) { case ALWAYS_ROUTE: setControlPoints (router.routeConnection (this), true); break; case UPDATE_END_POINTS_ONLY: { Point sourcePoint = sourceAnchor != null ? sourceAnchor.compute (sourceEntry).getAnchorSceneLocation () : null; Point targetPoint = targetAnchor != null ? targetAnchor.compute (targetEntry).getAnchorSceneLocation () : null; if (sourcePoint == null || targetPoint == null) { controlPoints.clear (); break; } sourcePoint = convertSceneToLocal (sourcePoint); targetPoint = convertSceneToLocal (targetPoint); if (controlPoints.size () < 1) controlPoints.add (sourcePoint); else controlPoints.set (0, sourcePoint); if (controlPoints.size () < 2) controlPoints.add (targetPoint); else controlPoints.set (controlPoints.size () - 1, targetPoint); } break; case DISABLE_ROUTING_UNTIL_END_POINT_IS_MOVED: { Point sourcePoint = sourceAnchor != null ? sourceAnchor.compute (sourceEntry).getAnchorSceneLocation () : null; Point firstPoint = getFirstControlPoint (); if (firstPoint != null) firstPoint = convertLocalToScene (firstPoint); if (sourcePoint == null ? firstPoint == null : sourcePoint.equals (firstPoint)) { Point targetPoint = targetAnchor != null ? targetAnchor.compute (targetEntry).getAnchorSceneLocation () : null; Point lastPoint = getLastControlPoint (); if (lastPoint != null) lastPoint = convertLocalToScene (lastPoint); if (targetPoint == null ? lastPoint == null : targetPoint.equals (lastPoint)) break; } routingPolicy = RoutingPolicy.ALWAYS_ROUTE; setControlPoints (router.routeConnection (this), true); } break; case DISABLE_ROUTING: break; default: throw new IllegalStateException ("Unexpected routing policy: " + routingPolicy); // NOI18N } } } /** * Calculates a client area of the connection widget. * @return the calculated client area */ protected Rectangle calculateClientArea () { calculateRouting (); int controlPointShapeRadius = controlPointShape.getRadius (); int controlPointShapeRadius2 = controlPointShapeRadius + controlPointShapeRadius; int endPointShapeRadius = endPointShape.getRadius (); Rectangle rect = null; for (Point point : controlPoints) { Rectangle addRect = new Rectangle (point.x - controlPointShapeRadius, point.y - controlPointShapeRadius, controlPointShapeRadius2, controlPointShapeRadius2); if (rect == null) rect = addRect; else rect.add (addRect); } Point firstPoint = getFirstControlPoint (); if (firstPoint != null) { int radius = Math.max (sourceAnchorShape.getRadius (), endPointShapeRadius); int radius2 = radius + radius; if (rect == null) rect = new Rectangle (firstPoint.x - radius, firstPoint.y - radius, radius2, radius2); else rect.add (new Rectangle (firstPoint.x - radius, firstPoint.y - radius, radius2, radius2)); } Point lastPoint = getLastControlPoint (); if (lastPoint != null) { int radius = Math.max (targetAnchorShape.getRadius (), endPointShapeRadius); int radius2 = radius + radius; if (rect == null) rect = new Rectangle (lastPoint.x - radius, lastPoint.y - radius, radius2, radius2); else rect.add (new Rectangle (lastPoint.x - radius, lastPoint.y - radius, radius2, radius2)); } if (rect != null) rect.grow (2, 2); // TODO - improve line width calculation return rect != null ? rect : new Rectangle (); } /** * Returns whether the connection widget is validated and routed. * @return true, if the connection widget is validated and routed */ public boolean isValidated () { return super.isValidated () && isRouted (); } /** * Returns whether the connection widget is routed. * @return true if the connection widget is routed */ public final boolean isRouted () { return ! routingRequired; } /** * Schedules the connection widget for re-routing its path. */ public final void reroute () { routingRequired = true; revalidate (); } /** * Returns the first control point. * @return the first control point; null, if list of control points is empty */ public final Point getFirstControlPoint () { if (controlPoints.size () <= 0) return null; return new Point (controlPoints.get (0)); } /** * Returns the last control point. * @return the last control point; null, if list of control points is empty */ public final Point getLastControlPoint () { int size = controlPoints.size (); if (size <= 0) return null; return new Point (controlPoints.get (size - 1)); } /** * Returns the rotation of the source anchor shape. * @return the source anchor shape rotation */ private double getSourceAnchorShapeRotation () { if (controlPoints.size () <= 1) return 0.0; Point point1 = controlPoints.get (0); Point point2 = controlPoints.get (1); return Math.atan2 (point2.y - point1.y, point2.x - point1.x); } /** * Returns the rotation of the target anchor shape. * @return the target anchor shape rotation */ public double getTargetAnchorShapeRotation () { int size = controlPoints.size (); if (size <= 1) return 0.0; Point point1 = controlPoints.get (size - 1); Point point2 = controlPoints.get (size - 2); return Math.atan2 (point2.y - point1.y, point2.x - point1.x); } /** * Returns whether a specified local location is a part of the connection widget. It checks whether the location is * close to the control-points-based path (up to 4px from the line), * close to the anchors (defined by AnchorShape) or * close to the control points (PointShape). * @param localLocation the local locaytion * @return true, if the location is a part of the connection widget */ public boolean isHitAt (Point localLocation) { if (! super.isHitAt (localLocation)) return false; List controlPoints = getControlPoints (); for (int i = 0; i < controlPoints.size () - 1; i++) { Point point1 = controlPoints.get (i); Point point2 = controlPoints.get (i + 1); double dist = Line2D.ptSegDistSq (point1.x, point1.y, point2.x, point2.y, localLocation.x, localLocation.y); if (dist < HIT_DISTANCE_SQUARE) return true; } return getControlPointHitAt (localLocation) >= 0; } /** * Returns whether the local location hits the first control point (also meant to be the source anchor). * @param localLocation the local location * @return true if it hits the first control point */ public final boolean isFirstControlPointHitAt (Point localLocation) { int endRadius = endPointShape.getRadius (); endRadius *= endRadius; Point firstPoint = getFirstControlPoint (); if (firstPoint != null) if (Point2D.distanceSq (firstPoint.x, firstPoint.y, localLocation.x, localLocation.y) <= endRadius) return true; return false; } /** * Returns whether the local location hits the last control point (also meant to be the target anchor). * @param localLocation the local location * @return true if it hits the last control point */ public final boolean isLastControlPointHitAt (Point localLocation) { int endRadius = endPointShape.getRadius (); endRadius *= endRadius; Point lastPoint = getLastControlPoint (); if (lastPoint != null) if (Point2D.distanceSq (lastPoint.x, lastPoint.y, localLocation.x, localLocation.y) <= endRadius) return true; return false; } /** * Returns an index of a control point that is hit by the local location * @param localLocation the local location * @return the index; -1 if no control point was hit */ public final int getControlPointHitAt (Point localLocation) { int controlRadius = controlPointShape.getRadius (); controlRadius *= controlRadius; if (isFirstControlPointHitAt (localLocation)) return 0; if (isLastControlPointHitAt (localLocation)) return controlPoints.size () - 1; for (int i = 0; i < controlPoints.size (); i ++) { Point point = controlPoints.get (i); if (Point2D.distanceSq (point.x, point.y, localLocation.x, localLocation.y) <= controlRadius) return i; } return -1; } /** * Returns a cursor for a specified local location in the widget. * If paintControlPoints is true and controlPointsCursor is non-null and local location is over a control point, then it return controlPointsCursor. * Otherwise it return value from super.getCursorAt method. * @param localLocation the local location * @return the cursor * @since 2.3 */ protected Cursor getCursorAt (Point localLocation) { if (paintControlPoints) { Cursor pointsCursor = getControlPointsCursor (); if (pointsCursor != null && getControlPointHitAt (localLocation) >= 0) return pointsCursor; } return super.getCursorAt (localLocation); } /** * Paints the connection widget (the path, the anchor shapes, the control points, the end points). */ protected void paintWidget () { Graphics2D gr = getGraphics (); gr.setColor (getForeground ()); GeneralPath path = null; Point firstControlPoint = getFirstControlPoint (); Point lastControlPoint = getLastControlPoint (); //checking to see if we should draw line through the AnchorShape. If the //AnchorShape is hollow, the cutdistance will be true. boolean isSourceCutDistance = sourceAnchorShape.getCutDistance () != 0.0; boolean isTargetCutDistance = targetAnchorShape.getCutDistance () != 0.0; double firstControlPointRotation = firstControlPoint != null && (sourceAnchorShape.isLineOriented () || isSourceCutDistance) ? getSourceAnchorShapeRotation () : 0.0; double lastControlPointRotation = lastControlPoint != null && (targetAnchorShape.isLineOriented () || isTargetCutDistance) ? getTargetAnchorShapeRotation () : 0.0; List points; if ((isSourceCutDistance || isTargetCutDistance) && controlPoints.size () >= 2) { points = new ArrayList (controlPoints); points.set (0, new Point ( firstControlPoint.x + (int) (sourceAnchorShape.getCutDistance () * Math.cos (firstControlPointRotation)), firstControlPoint.y + (int) (sourceAnchorShape.getCutDistance () * Math.sin (firstControlPointRotation)) )); points.set (controlPoints.size () - 1, new Point ( lastControlPoint.x + (int) (targetAnchorShape.getCutDistance () * Math.cos (lastControlPointRotation)), lastControlPoint.y + (int) (targetAnchorShape.getCutDistance () * Math.sin (lastControlPointRotation)) )); } else { points = controlPoints; } if (controlPointCutDistance > 0) { for (int a = 0; a < points.size () - 1; a ++) { Point p1 = points.get (a); Point p2 = points.get (a + 1); double len = p1.distance (p2); if (a > 0) { Point p0 = points.get (a - 1); double ll = p0.distance (p1); if (len < ll) ll = len; ll /= 2; double cll = controlPointCutDistance; if (cll > ll) cll = ll; double direction = Math.atan2 (p2.y - p1.y, p2.x - p1.x); if (!Double.isNaN (direction)) { path = addToPath (path, p1.x + (int) (cll * Math.cos (direction)), p1.y + (int) (cll * Math.sin (direction)) ); } } else { path = addToPath (path, p1.x, p1.y); } if (a < points.size () - 2) { Point p3 = points.get (a + 2); double ll = p2.distance (p3); if (len < ll) ll = len; ll /= 2; double cll = controlPointCutDistance; if (cll > ll) cll = ll; double direction = Math.atan2 (p2.y - p1.y, p2.x - p1.x); if (!Double.isNaN (direction)) { path = addToPath (path, p2.x - (int) (cll * Math.cos (direction)), p2.y - (int) (cll * Math.sin (direction)) ); } } else { path = addToPath (path, p2.x, p2.y); } } } else { for (Point point : points) path = addToPath (path, point.x, point.y); } if (path != null) { Stroke previousStroke = gr.getStroke (); gr.setPaint (getForeground ()); gr.setStroke (getStroke ()); gr.draw (path); gr.setStroke (previousStroke); } AffineTransform previousTransform; if (firstControlPoint != null) { previousTransform = gr.getTransform (); gr.translate (firstControlPoint.x, firstControlPoint.y); if (sourceAnchorShape.isLineOriented ()) gr.rotate (firstControlPointRotation); sourceAnchorShape.paint (gr, true); gr.setTransform (previousTransform); } if (lastControlPoint != null) { previousTransform = gr.getTransform (); gr.translate (lastControlPoint.x, lastControlPoint.y); if (targetAnchorShape.isLineOriented ()) gr.rotate (lastControlPointRotation); targetAnchorShape.paint (gr, false); gr.setTransform (previousTransform); } if (paintControlPoints) { int last = controlPoints.size () - 1; for (int index = 0; index <= last; index ++) { Point point = controlPoints.get (index); previousTransform = gr.getTransform (); gr.translate (point.x, point.y); if (index == 0 || index == last) endPointShape.paint (gr); else controlPointShape.paint (gr); gr.setTransform (previousTransform); } } } private GeneralPath addToPath (GeneralPath path, int x, int y) { if (path == null) { path = new GeneralPath (); path.moveTo (x, y); } else { path.lineTo (x, y); } return path; } private class ConnectionEntry implements Anchor.Entry { private boolean source; public ConnectionEntry (boolean source) { this.source = source; } public void revalidateEntry () { ConnectionWidget.this.reroute (); } public ConnectionWidget getAttachedConnectionWidget () { return ConnectionWidget.this; } public boolean isAttachedToConnectionSource () { return source; } public Anchor getAttachedAnchor () { return source ? ConnectionWidget.this.getSourceAnchor () : ConnectionWidget.this.getTargetAnchor (); } public Anchor getOppositeAnchor () { return source ? ConnectionWidget.this.getTargetAnchor () : ConnectionWidget.this.getSourceAnchor (); } } }





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