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Algorithms that build k-nearest neighbors graph (k-nn graph): Brute-force, NN-Descent,...
/*
* The MIT License
*
* Copyright 2015 Thibault Debatty.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package info.debatty.java.graphs.examples;
import info.debatty.java.graphs.build.Brute;
import info.debatty.java.graphs.*;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Random;
public class BruteExample {
public static void main(String[] args) {
// Generate some random nodes
Random r = new Random();
int count = 1000;
ArrayList nodes = new ArrayList(count);
for (int i = 0; i < count; i++) {
// The value of our nodes will be an int
nodes.add(new Node(String.valueOf(i), r.nextInt(10 * count)));
}
// Instantiate and configure the brute-force graph building algorithm
// The minimum is to define k (number of edges per node)
// and a similarity metric between nodes
Brute builder = new Brute();
builder.setK(10);
builder.setSimilarity(new SimilarityInterface() {
public double similarity(Integer value1, Integer value2) {
return 1.0 / (1.0 + Math.abs(value1 - value2));
}
});
// Optionaly, we can define a callback, to get some feedback...
builder.setCallback(new CallbackInterface() {
@Override
public void call(HashMap data) {
System.out.println(data);
}
});
// Run the algorithm, and get the resulting neighbor lists
Graph graph = builder.computeGraph(nodes);
// Display the computed neighbor lists
for (Node n : nodes) {
NeighborList nl = graph.get(n);
System.out.print(n);
System.out.println(nl);
}
graph.prune(0.15);
ArrayList> connectedComponents = graph.connectedComponents();
System.out.println(connectedComponents.size());
System.out.println(connectedComponents.get(0));
}
}