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kotlin wrappers for three.js (https://threejs.org/)
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/*
* The MIT License
*
* Copyright 2017-2018 Lars Ivar Hatledal
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
@file:JsQualifier("THREE")
package info.laht.threekt.core
/**
* A Layers object assigns an Object3D to 1 or more of 32 layers numbered 0 to 31 - internally the
* layers are stored as a bit mask, and by default all Object3Ds are a member of layer 0.
*
* This can be used to control visibility - an object must share a layer with a camera to be visible when that
* camera's view is renderered.
*
* All classes that inherit from Object3D have an Object3D.layers property which is an instance of this class.
*/
open external class Layers {
/**
* A bit mask storing which of the 32 layers this layers object is currently a member of.
*/
var mask: Int
/**
* Set membership to layer, and remove membership all other layers.
* @param layer layer - an integer from 0 to 31.
*/
fun set(layer: Int)
/**
* Add membership of this layer.
* @param layer an integer from 0 to 31.
*/
fun enable(layer: Int)
/**
* Toggle membership of layer.
* @layer - an integer from 0 to 31.
*/
fun toggle ( layer: Int )
/**
* Remove membership of this layer.
* @layer - an integer from 0 to 31.
*/
fun disable ( layer: Int )
/**
* Returns true if this and the passed layers object are members of the same set of layers.
* @param layers a Layers object
*/
fun test ( layers: Int )
}
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