info.laht.threekt.materials.MeshStandardMaterial.kt Maven / Gradle / Ivy
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kotlin wrappers for three.js (https://threejs.org/)
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/*
* The MIT License
*
* Copyright 2017-2018 Lars Ivar Hatledal
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
@file:JsQualifier("THREE")
package info.laht.threekt.materials
import info.laht.threekt.math.Color
import info.laht.threekt.math.Vector2
import info.laht.threekt.textures.Texture
open external class MeshStandardMaterial: Material {
var color: Color
var roughness: Double
var metalness: Double
var map: Texture?
var lightMap: Texture?
var lightMapIntensity: Double
var aoMap: Texture?
var aoMapIntensity: Double
var emissive: Color
var emissiveIntensity: Double
var emissiveMap: Texture?
var bumpMap: Texture?
var bumpScale: Double
var normalMap: Texture?
var normalScale: Vector2
var displacementMap: Texture?
var displacementScale: Double
var displacementBias: Double
var roughnessMap: Texture?
var metalnessMap: Texture?
var alphaMap: Texture?
var envMap: Texture?
var envMapIntensity: Double
var refractionRatio: Double
var wireframe: Boolean
var wireframeLinewidth: Double
var wireframeLinecap: String
var wireframeLinejoin: String
var skinning: Boolean
var morphTargets: Boolean
var morphNormals: Boolean
override fun clone(): MeshStandardMaterial
fun copy(meshBasicMaterial: MeshBasicMaterial) : MeshBasicMaterial
}