All Downloads are FREE. Search and download functionalities are using the official Maven repository.

info.laht.threekt.math.Triangle.kt Maven / Gradle / Ivy

The newest version!
/*
 * The MIT License
 *
 * Copyright 2017-2018 Lars Ivar Hatledal
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING  FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

@file:JsQualifier("THREE")

package info.laht.threekt.math

open external class Triangle(
            a: Vector3 = definedExternally,
            b: Vector3 = definedExternally,
            c: Vector3 = definedExternally
    ) {

    var a: Vector3
    var b: Vector3
    var c: Vector3

    companion object {
        fun normal(a: Vector3, b: Vector3, c: Vector3, optionalTarget: Vector3 = definedExternally)
        fun barycoordFromPoint(point: Vector3, a: Vector3, b: Vector3, c: Vector3, optionalTarget: Vector3 = definedExternally)
        fun containsPoint(point: Vector3, a: Vector3, b: Vector3, c: Vector3)
    }

    fun set(a: Vector3, b: Vector3, c: Vector3) : Triangle
    fun setFromPointsAndIndices(points: Array, i0: Int, i1: Int, i2: Int) : Triangle
    fun clone() : Triangle
    fun copy(source: Triangle) : Triangle
    fun area() : Double
    fun midpoint(optionalTarget: Vector3 = definedExternally) : Vector3
    fun normal(optionalTarget: Vector3 = definedExternally) : Vector3
    fun plane(optionalTarget: Plane = definedExternally) : Plane
    fun barycoordFromPoint(point: Vector3, optionalTarget: Vector3 = definedExternally) : Vector3
    fun containsPoint(point: Vector3) : Boolean
    fun closestPointToPoint(point: Vector3, optionalTarget: Vector3 = definedExternally) : Vector3

    fun equals(triangle: Triangle) : Boolean

}




© 2015 - 2024 Weber Informatics LLC | Privacy Policy