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Classes common for multiple Ant Media projects
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/*
* RED5 Open Source Media Server - https://github.com/Red5/
*
* Copyright 2006-2016 by respective authors (see below). All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.red5.server.stream;
import org.red5.server.stream.message.RTMPMessage;
/**
* Interface for classes that implement logic to drop frames.
*
* @author The Red5 Project
* @author Joachim Bauch ([email protected])
*/
public interface IFrameDropper {
/** Send keyframes, interframes and disposable interframes. */
public static final int SEND_ALL = 0;
/** Send keyframes and interframes. */
public static final int SEND_INTERFRAMES = 1;
/** Send keyframes only. */
public static final int SEND_KEYFRAMES = 2;
/** Send keyframes only and switch to SEND_INTERFRAMES later. */
public static final int SEND_KEYFRAMES_CHECK = 3;
/**
* Checks if a message may be sent to the subscriber.
*
* @param message
* the message to check
* @param pending
* the number of pending messages
* @return
* true
*
*
* if the packet may be sent, otherwise
*
*
* false
*
*/
boolean canSendPacket(RTMPMessage message, long pending);
/**
* Notify that a packet has been dropped.
*
* @param message
* the message that was dropped
*/
void dropPacket(RTMPMessage message);
/**
* Notify that a message has been sent.
*
* @param message
* the message that was sent
*/
void sendPacket(RTMPMessage message);
/** Reset the frame dropper. */
void reset();
/**
* Reset the frame dropper to a given state.
*
* @param state
* the state to reset the frame dropper to
*/
void reset(int state);
}