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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 * 
 *      http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package io.bitsensor.plugins.shaded.org.apache.commons.codec.language.bm;

import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Set;
import java.util.TreeSet;

/**
 * 

* Converts words into potential phonetic representations. *

*

* This is a two-stage process. Firstly, the word is converted into a phonetic representation that takes into account the likely source * language. Next, this phonetic representation is converted into a pan-european 'average' representation, allowing comparison between * different versions of essentially the same word from different languages. *

*

* This class is intentionally immutable. If you wish to alter the settings for a PhoneticEngine, you must make a new one with the updated * settings. This makes the class thread-safe. *

*

* Ported from phoneticengine.php *

* * @author Apache Software Foundation * @since 1.6 */ public class PhoneticEngine { /** * Utility for manipulating a set of phonemes as they are being built up. Not intended for use outside this package, * and probably not outside the {@link PhoneticEngine} class. * * @author Apache Software Foundation * @since 1.6 */ static final class PhonemeBuilder { /** * An empty builder where all phonemes must come from some set of languages. This will contain a single * phoneme of zero characters. This can then be appended to. This should be the only way to create a new * phoneme from scratch. * * @param languages the set of languages * @return a new, empty phoneme builder */ public static PhonemeBuilder empty(Languages.LanguageSet languages) { return new PhonemeBuilder(Collections.singleton(new Rule.Phoneme("", languages))); } private final Set phonemes; private PhonemeBuilder(Set phonemes) { this.phonemes = phonemes; } /** * Creates a new phoneme builder containing all phonemes in this one extended by str. * * @param str the characters to append to the phonemes * @return a new phoneme builder lenghened by str */ public PhonemeBuilder append(CharSequence str) { Set newPhonemes = new HashSet(); for (Rule.Phoneme ph : this.phonemes) { newPhonemes.add(ph.append(str)); } return new PhonemeBuilder(newPhonemes); } /** * Creates a new phoneme builder containing the application of the expression to all phonemes in this builder. * * This will lengthen phonemes that have compatible language sets to the expression, and drop those that are * incompatible. * * @param phonemeExpr the expression to apply * @return a new phoneme builder containing the results of phonemeExpr applied to each phoneme * in turn */ public PhonemeBuilder apply(Rule.PhonemeExpr phonemeExpr) { Set newPhonemes = new HashSet(); for (Rule.Phoneme left : this.phonemes) { for (Rule.Phoneme right : phonemeExpr.getPhonemes()) { Rule.Phoneme join = left.join(right); if (!join.getLanguages().isEmpty()) { newPhonemes.add(join); } } } return new PhonemeBuilder(newPhonemes); } /** * Gets underlying phoneme set. Please don't mutate. * * @return the phoneme set */ public Set getPhonemes() { return this.phonemes; } /** * Stringifies the phoneme set. This produces a single string of the strings of each phoneme, joined with a pipe. * This is explicitly provied in place of toString as it is a potentially expensive operation, which should be * avoided when debugging. * * @return the stringified phoneme set */ public String makeString() { StringBuilder sb = new StringBuilder(); // System.err.println(this.phonemes.getClass()); for (Rule.Phoneme ph : this.phonemes) { if (sb.length() > 0) { sb.append("|"); } sb.append(ph.getPhonemeText()); } return sb.toString(); } } /** * A function closure capturing the application of a list of rules to an input sequence at a particular offset. * After invocation, the values i and found are updated. i points to the * index of the next char in input that must be processed next (the input up to that index having been * processed already), and found indicates if a matching rule was found or not. In the case where a * matching rule was found, phonemeBuilder is replaced with a new buidler containing the phonemes * updated by the matching rule. * * @author Apache Software Foundation * @since 1.6 */ private static final class RulesApplication { private final List finalRules; private final CharSequence input; private PhonemeBuilder phonemeBuilder; private int i; private boolean found; public RulesApplication(List finalRules, CharSequence input, PhonemeBuilder phonemeBuilder, int i) { if (finalRules == null) { throw new NullPointerException("The finalRules argument must not be null"); } this.finalRules = finalRules; this.phonemeBuilder = phonemeBuilder; this.input = input; this.i = i; } public int getI() { return this.i; } public PhonemeBuilder getPhonemeBuilder() { return this.phonemeBuilder; } /** * Invokes the rules. Loops over the rules list, stopping at the first one that has a matching context * and pattern. Then applies this rule to the phoneme builder to produce updated phonemes. If there was no * match, i is advanced one and the character is silently dropped from the phonetic spelling. * * @return this */ public RulesApplication invoke() { this.found = false; int patternLength = 0; RULES: for (Rule rule : this.finalRules) { String pattern = rule.getPattern(); patternLength = pattern.length(); // log("trying pattern: " + pattern); if (!rule.patternAndContextMatches(this.input, this.i)) { // log("no match"); continue RULES; } this.phonemeBuilder = this.phonemeBuilder.apply(rule.getPhoneme()); this.found = true; break RULES; } if (!this.found) { patternLength = 1; } this.i += patternLength; return this; } public boolean isFound() { return this.found; } } private static final Map> NAME_PREFIXES = new EnumMap>(NameType.class); static { NAME_PREFIXES.put(NameType.ASHKENAZI, Collections.unmodifiableSet(new HashSet(Arrays.asList("bar", "ben", "da", "de", "van", "von")))); NAME_PREFIXES.put(NameType.SEPHARDIC, Collections.unmodifiableSet(new HashSet(Arrays.asList("al", "el", "da", "dal", "de", "del", "dela", "de la", "della", "des", "di", "do", "dos", "du", "van", "von")))); NAME_PREFIXES.put(NameType.GENERIC, Collections.unmodifiableSet(new HashSet(Arrays.asList("da", "dal", "de", "del", "dela", "de la", "della", "des", "di", "do", "dos", "du", "van", "von")))); } /** * This is a performance hack to avoid overhead associated with very frequent CharSequence.subSequence calls. * * @param cached the character sequence to cache * @return a CharSequence that internally memoises subSequence values */ private static CharSequence cacheSubSequence(final CharSequence cached) { // return cached; final CharSequence[][] cache = new CharSequence[cached.length()][cached.length()]; return new CharSequence() { public char charAt(int index) { return cached.charAt(index); } public int length() { return cached.length(); } public CharSequence subSequence(int start, int end) { if (start == end) { return ""; } CharSequence res = cache[start][end - 1]; if (res == null) { res = cached.subSequence(start, end); cache[start][end - 1] = res; } return res; } }; } /** * Joins some strings with an internal separator. * @param strings Strings to join * @param sep String to separate them with * @return a single String consisting of each element of strings interlieved by sep */ private static String join(Iterable strings, String sep) { StringBuilder sb = new StringBuilder(); Iterator si = strings.iterator(); if (si.hasNext()) { sb.append(si.next()); } while (si.hasNext()) { sb.append(sep).append(si.next()); } return sb.toString(); } private final Lang lang; private final NameType nameType; private final RuleType ruleType; private final boolean concat; /** * Generates a new, fully-configured phonetic engine. * * @param nameType * the type of names it will use * @param ruleType * the type of rules it will apply * @param concat * if it will concatenate multiple encodings */ public PhoneticEngine(NameType nameType, RuleType ruleType, boolean concat) { if (ruleType == RuleType.RULES) { throw new IllegalArgumentException("ruleType must not be " + RuleType.RULES); } this.nameType = nameType; this.ruleType = ruleType; this.concat = concat; this.lang = Lang.instance(nameType); } /** * Applies the final rules to convert from a language-specific phonetic representation to a language-independent * representation. * * @param phonemeBuilder * @param finalRules * @return */ private PhonemeBuilder applyFinalRules(PhonemeBuilder phonemeBuilder, List finalRules) { if (finalRules == null) { throw new NullPointerException("finalRules can not be null"); } if (finalRules.isEmpty()) { return phonemeBuilder; } Set phonemes = new TreeSet(Rule.Phoneme.COMPARATOR); for (Rule.Phoneme phoneme : phonemeBuilder.getPhonemes()) { PhonemeBuilder subBuilder = PhonemeBuilder.empty(phoneme.getLanguages()); CharSequence phonemeText = cacheSubSequence(phoneme.getPhonemeText()); // System.err.println("Expanding: " + phonemeText); for (int i = 0; i < phonemeText.length();) { RulesApplication rulesApplication = new RulesApplication(finalRules, phonemeText, subBuilder, i).invoke(); boolean found = rulesApplication.isFound(); subBuilder = rulesApplication.getPhonemeBuilder(); if (!found) { // System.err.println("Not found. Appending as-is"); subBuilder = subBuilder.append(phonemeText.subSequence(i, i + 1)); } i = rulesApplication.getI(); // System.err.println(phonemeText + " " + i + ": " + subBuilder.makeString()); } // System.err.println("Expanded to: " + subBuilder.makeString()); // System.err.println("phenomes in collection of type: " + subBuilder.getPhonemes().getClass()); phonemes.addAll(subBuilder.getPhonemes()); } return new PhonemeBuilder(phonemes); } /** * Encodes a string to its phonetic representation. * * @param input * the String to encode * @return the encoding of the input */ public String encode(String input) { Languages.LanguageSet languageSet = this.lang.guessLanguages(input); return encode(input, languageSet); } /** * Encodes an input string into an output phonetic representation, given a set of possible origin languages. * * @param input * String to phoneticise; a String with dashes or spaces separating each word * @param languageSet * @return a phonetic representation of the input; a String containing '-'-separated phonetic representations of the input */ public String encode(String input, final Languages.LanguageSet languageSet) { final List rules = Rule.getInstance(this.nameType, RuleType.RULES, languageSet); // rules common across many (all) languages final List finalRules1 = Rule.getInstance(this.nameType, this.ruleType, "common"); // rules that apply to a specific language that may be ambiguous or wrong if applied to other languages final List finalRules2 = Rule.getInstance(this.nameType, this.ruleType, languageSet); // System.err.println("Languages: " + languageSet); // System.err.println("Rules: " + rules); // tidy the input // lower case is a locale-dependent operation input = input.toLowerCase(Locale.ENGLISH).replace('-', ' ').trim(); if (this.nameType == NameType.GENERIC) { if (input.length() >= 2 && input.substring(0, 2).equals("d'")) { // check for d' String remainder = input.substring(2); String combined = "d" + remainder; return "(" + encode(remainder) + ")-(" + encode(combined) + ")"; } for (String l : NAME_PREFIXES.get(this.nameType)) { // handle generic prefixes if (input.startsWith(l + " ")) { // check for any prefix in the words list String remainder = input.substring(l.length() + 1); // input without the prefix String combined = l + remainder; // input with prefix without space return "(" + encode(remainder) + ")-(" + encode(combined) + ")"; } } } final List words = Arrays.asList(input.split("\\s+")); final List words2 = new ArrayList(); // special-case handling of word prefixes based upon the name type switch (this.nameType) { case SEPHARDIC: for (String aWord : words) { String[] parts = aWord.split("'"); String lastPart = parts[parts.length - 1]; words2.add(lastPart); } words2.removeAll(NAME_PREFIXES.get(this.nameType)); break; case ASHKENAZI: words2.addAll(words); words2.removeAll(NAME_PREFIXES.get(this.nameType)); break; case GENERIC: words2.addAll(words); break; default: throw new IllegalStateException("Unreachable case: " + this.nameType); } if (this.concat) { // concat mode enabled input = join(words2, " "); } else if (words2.size() == 1) { // not a multi-word name input = words.iterator().next(); } else { // encode each word in a multi-word name separately (normally used for approx matches) StringBuilder result = new StringBuilder(); for (String word : words2) { result.append("-").append(encode(word)); } // return the result without the leading "-" return result.substring(1); } PhonemeBuilder phonemeBuilder = PhonemeBuilder.empty(languageSet); // loop over each char in the input - we will handle the increment manually CharSequence inputCache = cacheSubSequence(input); for (int i = 0; i < inputCache.length();) { RulesApplication rulesApplication = new RulesApplication(rules, inputCache, phonemeBuilder, i).invoke(); i = rulesApplication.getI(); phonemeBuilder = rulesApplication.getPhonemeBuilder(); // System.err.println(input + " " + i + ": " + phonemeBuilder.makeString()); } // Apply the general rules phonemeBuilder = applyFinalRules(phonemeBuilder, finalRules1); // Apply the language-specific rules phonemeBuilder = applyFinalRules(phonemeBuilder, finalRules2); return phonemeBuilder.makeString(); } /** * Gets the Lang language guessing rules being used. * * @return the Lang in use */ public Lang getLang() { return this.lang; } /** * Gets the NameType being used. * * @return the NameType in use */ public NameType getNameType() { return this.nameType; } /** * Gets the RuleType being used. * * @return the RuleType in use */ public RuleType getRuleType() { return this.ruleType; } /** * Gets if multiple phonetic encodings are concatenated or if just the first one is kept. * * @return true if multiple phonetic encodings are returned, false if just the first is. */ public boolean isConcat() { return this.concat; } }




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