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Entity implementation classes, events, and other core elements
package brooklyn.entity.basic;
import brooklyn.entity.Entity;
import brooklyn.location.Location;
/**
* dispatch interface to allow an EntityFactory to indicate it might be able to discover
* other factories for specific locations (e.g. if the location implements a custom entity-aware interface)
*/
public interface EntityFactoryForLocation {
ConfigurableEntityFactory newFactoryForLocation(Location l);
}
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