io.burkard.cdk.services.gamelift.CfnMatchmakingConfiguration.scala Maven / Gradle / Ivy
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package io.burkard.cdk.services.gamelift
import scala.collection.JavaConverters._
@scala.annotation.nowarn("cat=deprecation")
@SuppressWarnings(Array("org.wartremover.warts.DefaultArguments", "org.wartremover.warts.Null", "DisableSyntax.null"))
object CfnMatchmakingConfiguration {
def apply(
internalResourceId: String,
name: String,
ruleSetName: String,
requestTimeoutSeconds: Number,
acceptanceRequired: Boolean,
gameSessionQueueArns: Option[List[String]] = None,
flexMatchMode: Option[String] = None,
backfillMode: Option[String] = None,
description: Option[String] = None,
tags: Option[List[_ <: software.amazon.awscdk.CfnTag]] = None,
additionalPlayerCount: Option[Number] = None,
gameProperties: Option[List[_]] = None,
customEventData: Option[String] = None,
gameSessionData: Option[String] = None,
notificationTarget: Option[String] = None,
acceptanceTimeoutSeconds: Option[Number] = None
)(implicit stackCtx: software.amazon.awscdk.Stack): software.amazon.awscdk.services.gamelift.CfnMatchmakingConfiguration =
software.amazon.awscdk.services.gamelift.CfnMatchmakingConfiguration.Builder
.create(stackCtx, internalResourceId)
.name(name)
.ruleSetName(ruleSetName)
.requestTimeoutSeconds(requestTimeoutSeconds)
.acceptanceRequired(acceptanceRequired)
.gameSessionQueueArns(gameSessionQueueArns.map(_.asJava).orNull)
.flexMatchMode(flexMatchMode.orNull)
.backfillMode(backfillMode.orNull)
.description(description.orNull)
.tags(tags.map(_.asJava).orNull)
.additionalPlayerCount(additionalPlayerCount.orNull)
.gameProperties(gameProperties.map(_.asJava).orNull)
.customEventData(customEventData.orNull)
.gameSessionData(gameSessionData.orNull)
.notificationTarget(notificationTarget.orNull)
.acceptanceTimeoutSeconds(acceptanceTimeoutSeconds.orNull)
.build()
}