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Engine Chunks: Array-like data structures for dense, efficient data movement
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//
// Copyright (c) 2016-2024 Deephaven Data Labs and Patent Pending
//
package io.deephaven.chunk.util.pools;
import io.deephaven.chunk.Chunk;
import io.deephaven.util.SafeCloseable;
/**
* Marker interface for {@link Chunk} subclasses that can be kept with in a {@link ChunkPool}, and whose
* {@link #close()} method will return them to the appropriate pool.
*/
public interface PoolableChunk extends SafeCloseable {
}