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/*
* Copyright 2011-2023 GatlingCorp (https://gatling.io)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.gatling.http.action.sse.fsm
import io.gatling.commons.stats.{ KO, OK }
import io.gatling.commons.util.Throwables._
import io.gatling.core.action.Action
import io.gatling.core.session.Session
import io.gatling.http.check.sse.SseMessageCheckSequence
import com.typesafe.scalalogging.StrictLogging
import io.netty.handler.codec.http.HttpResponseStatus
object SseConnectingState {
private val SseConnectSuccessStatusCode = Some(Integer.toString(HttpResponseStatus.OK.code))
def gotoConnecting(fsm: SseFsm, session: Session, next: Action): NextSseState = {
fsm.stream.connect()
NextSseState(new SseConnectingState(fsm, session, next, fsm.clock.nowMillis))
}
}
class SseConnectingState(fsm: SseFsm, session: Session, next: Action, connectStart: Long) extends SseState(fsm) with StrictLogging {
import fsm._
override def onSseStreamConnected(connectEnd: Long): NextSseState = {
val sessionWithGroupTimings = logResponse(session, connectActionName, connectStart, connectEnd, OK, SseConnectingState.SseConnectSuccessStatusCode, None)
connectCheckSequence match {
case SseMessageCheckSequence(timeout, currentCheck :: remainingChecks) :: remainingCheckSequences =>
// wait for some checks before proceeding
logger.debug("Connected, performing checks before proceeding")
scheduleTimeout(timeout)
// [e]
//
// [e]
NextSseState(
SsePerformingCheckState(
fsm,
currentCheck = currentCheck,
remainingChecks = remainingChecks,
checkSequenceStart = connectEnd,
remainingCheckSequences = remainingCheckSequences,
session = sessionWithGroupTimings,
next = next
)
)
case _ =>
logger.debug("Connected, no checks, performing next action")
next ! sessionWithGroupTimings
NextSseState(new SseIdleState(fsm, sessionWithGroupTimings))
}
}
override def onSseStreamCrashed(t: Throwable, timestamp: Long): NextSseState = {
val error = t.rootMessage
val newSession = logResponse(session, connectActionName, connectStart, timestamp, KO, None, Some(error))
logger.debug(s"Connect failed: $error, going to Crashed state and performing next action")
NextSseState(new SseCrashedState(fsm, error), () => next ! newSession.markAsFailed)
}
}