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/*
* Copyright 2011-2024 GatlingCorp (https://gatling.io)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.gatling.http.action.ws.fsm
import io.gatling.commons.stats.{ KO, OK }
import io.gatling.commons.util.Throwables._
import io.gatling.core.action.Action
import io.gatling.core.session.Session
import io.gatling.http.action.ws.{ OnConnectedChainEndAction, WsListener }
import io.gatling.http.cache.SslContextSupport
import io.gatling.http.check.ws.WsFrameCheckSequence
import io.gatling.http.client.WebSocket
import io.gatling.http.cookie.CookieSupport
import com.typesafe.scalalogging.StrictLogging
import io.netty.handler.codec.http.HttpResponseStatus.SWITCHING_PROTOCOLS
import io.netty.handler.codec.http.cookie.Cookie
object WsConnectingState extends StrictLogging {
private val WsConnectSuccessStatusCode = Some(Integer.toString(SWITCHING_PROTOCOLS.code))
def gotoConnecting(fsm: WsFsm, session: Session, next: Either[Action, SendFrame], remainingReconnects: Int): NextWsState = {
import fsm._
val listener = new WsListener(fsm, clock)
// [e]
//
// [e]
logger.debug(s"Connecting to ${connectRequest.getUri}")
val userSslContexts = SslContextSupport.sslContexts(session)
NextWsState(
state = new WsConnectingState(fsm, session, next, clock.nowMillis, remainingReconnects),
() =>
httpEngine.executeRequest(
connectRequest,
session.userId,
httpProtocol.enginePart.shareConnections,
session.eventLoop,
listener,
userSslContexts
)
)
}
}
final case class WsConnectingState(fsm: WsFsm, session: Session, next: Either[Action, SendFrame], connectStart: Long, remainingReconnects: Int)
extends WsState(fsm)
with StrictLogging {
import fsm._
override def onWebSocketConnected(webSocket: WebSocket, cookies: List[Cookie], connectEnd: Long): NextWsState = {
val sessionWithCookies = CookieSupport.storeCookies(session, connectRequest.getUri, cookies, connectEnd)
val sessionWithGroupTimings =
logResponse(sessionWithCookies, connectRequest.getName, connectStart, connectEnd, OK, WsConnectingState.WsConnectSuccessStatusCode, None)
connectCheckSequence match {
case WsFrameCheckSequence(timeout, currentCheck :: remainingChecks) :: remainingCheckSequences =>
// wait for some checks before proceeding
// select nextAction
val (newSession, newNext) =
onConnected match {
case Some(onConnectedAction) =>
// once check complete, perform connect sequence
// we store the after next action in the session
// other solution would be to store in FSM state but we'd need one more message passing to contact the actor from ConnectSequenceEndAction
val onConnectedChainEndCallback: Session => Unit = next match {
case Left(nextAction) =>
logger.debug("Connected, performing checks, setting callback to perform next action after performing onConnected action")
nextAction ! _
case Right(sendFrame) =>
logger.debug("Connected, performing checks, setting callback to send pending message after performing onConnected action")
sendFrameNextAction(_, sendFrame)
}
(OnConnectedChainEndAction.setOnConnectedChainEndCallback(sessionWithGroupTimings, onConnectedChainEndCallback), Left(onConnectedAction))
case _ =>
// once check complete -> send next
logger.debug("Connected, performing checks before proceeding (no onConnected action)")
(sessionWithGroupTimings, next)
}
fsm.scheduleTimeout(timeout)
// [e]
//
// [e]
NextWsState(
WsPerformingCheckState(
fsm,
webSocket = webSocket,
currentCheck = currentCheck,
remainingChecks = remainingChecks,
checkSequenceStart = connectEnd,
remainingCheckSequences = remainingCheckSequences,
remainingReconnects = remainingReconnects,
session = newSession,
next = newNext,
actionName = fsm.connectRequest.getName,
requestMessage = None
)
)
case _ => // same as Nil as WsFrameCheckSequence#checks can't be Nil, but compiler complains that match may not be exhaustive
onConnected match {
case Some(onConnectedAction) =>
// connect sequence -> store actual next
val onConnectedChainEndCallback: Session => Unit = next match {
case Left(nextAction) =>
logger.debug("Connected, no checks, performing onConnected action before performing next action")
nextAction ! _
case Right(sendFrame) =>
logger.debug("Reconnected, no checks, performing onConnected action before sending pending message")
sendFrameNextAction(_, sendFrame)
}
val newSession = OnConnectedChainEndAction.setOnConnectedChainEndCallback(sessionWithGroupTimings, onConnectedChainEndCallback)
NextWsState(
new WsIdleState(fsm, newSession, webSocket, remainingReconnects),
() => onConnectedAction ! newSession
)
case _ =>
val afterStateUpdate =
next match {
case Left(nextAction) =>
logger.debug("Connected, no checks, performing next action")
() => nextAction ! sessionWithGroupTimings
case Right(sendFrame) =>
logger.debug("Reconnected, no checks, sending pending message")
() => sendFrameNextAction(sessionWithGroupTimings, sendFrame)
}
NextWsState(
new WsIdleState(fsm, sessionWithGroupTimings, webSocket, remainingReconnects),
afterStateUpdate
)
}
}
}
override def onWebSocketCrashed(t: Throwable, timestamp: Long): NextWsState = {
// crash
logger.debug(s"WebSocket crashed by the server while in Connecting state", t)
val failedSession = session.markAsFailed
logResponse(failedSession, connectRequest.getName, connectStart, timestamp, KO, None, Some(t.rootMessage))
val n = next match {
case Left(nextAction) => nextAction
case Right(sendFrame) => sendFrame.next
}
logger.debug("Connect failed, performing next action")
NextWsState(new WsCrashedState(fsm, Some(t.rootMessage), remainingReconnects), () => n ! failedSession)
}
}