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io.gatling.http.action.ws.fsm.WsIdleState.scala Maven / Gradle / Ivy
/*
* Copyright 2011-2023 GatlingCorp (https://gatling.io)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.gatling.http.action.ws.fsm
import scala.concurrent.duration.DurationLong
import io.gatling.commons.stats.OK
import io.gatling.core.action.Action
import io.gatling.core.session.Session
import io.gatling.http.check.ws.{ WsFrameCheck, WsFrameCheckSequence }
import io.gatling.http.client.WebSocket
import io.gatling.http.engine.response.HttpTracing
import com.typesafe.scalalogging.StrictLogging
import io.netty.buffer.Unpooled
import io.netty.handler.codec.http.websocketx.{ BinaryWebSocketFrame, CloseWebSocketFrame, TextWebSocketFrame, WebSocketCloseStatus }
final class WsIdleState(fsm: WsFsm, session: Session, webSocket: WebSocket, protected val remainingReconnects: Int) extends WsState(fsm) with StrictLogging {
import fsm._
override def onSendTextFrame(
actionName: String,
message: String,
checkSequences: List[WsFrameCheckSequence[WsFrameCheck]],
session: Session,
next: Action
): NextWsState = {
logger.debug(s"Send text frame $actionName $message")
// actually send message!
val now = clock.nowMillis
webSocket.sendFrame(new TextWebSocketFrame(message))
fsm.wsLogger.logOk(actionName, session, fsm.fetchBuffer(), Some(message))
statsEngine.logResponse(session.scenario, session.groups, actionName, now, now, OK, None, None)
checkSequences match {
case WsFrameCheckSequence(timeout, currentCheck :: remainingChecks) :: remainingCheckSequences =>
logger.debug("Trigger check after sending text frame")
scheduleTimeout(timeout)
// [e]
//
// [e]
NextWsState(
WsPerformingCheckState(
fsm,
webSocket = webSocket,
currentCheck = currentCheck,
remainingChecks = remainingChecks,
checkSequenceStart = now,
remainingCheckSequences,
session = session,
remainingReconnects = remainingReconnects,
next = Left(next),
actionName = actionName,
requestMessage = Some(message)
)
)
case _ =>
// same as Nil as WsFrameCheckSequence#checks can't be Nil, but compiler complains that match may not be exhaustive
NextWsState(this, () => next ! session)
}
}
override def onSendBinaryFrame(
actionName: String,
message: Array[Byte],
checkSequences: List[WsFrameCheckSequence[WsFrameCheck]],
session: Session,
next: Action
): NextWsState = {
logger.debug(s"Send binary frame $actionName length=${message.length}")
// actually send message!
val now = clock.nowMillis
webSocket.sendFrame(new BinaryWebSocketFrame(Unpooled.wrappedBuffer(message)))
val requestMessage =
if (HttpTracing.IS_HTTP_DEBUG_ENABLED) Some(s"<<>>") else None
fsm.wsLogger.logOk(actionName, session, fsm.fetchBuffer(), requestMessage)
statsEngine.logResponse(session.scenario, session.groups, actionName, now, now, OK, None, None)
checkSequences match {
case WsFrameCheckSequence(timeout, currentCheck :: remainingChecks) :: remainingCheckSequences =>
logger.debug("Trigger check after sending binary frame")
scheduleTimeout(timeout)
// [e]
//
// [e]
NextWsState(
WsPerformingCheckState(
fsm,
webSocket = webSocket,
currentCheck = currentCheck,
remainingChecks = remainingChecks,
checkSequenceStart = now,
remainingCheckSequences,
session = session,
remainingReconnects = remainingReconnects,
next = Left(next),
actionName = actionName,
requestMessage = requestMessage
)
)
case _ => // same as Nil as WsFrameCheckSequence#checks can't be Nil, but compiler complains that match may not be exhaustive
NextWsState(this, () => next ! session)
}
}
override def onTextFrameReceived(message: String, timestamp: Long): NextWsState = {
saveStringMessageToBuffer(message, timestamp)
// try to auto reply or log the message
if (!autoReplyTextFrames(message, webSocket)) {
logUnmatchedServerMessage(session)
}
NextWsState(this)
}
override def onBinaryFrameReceived(message: Array[Byte], timestamp: Long): NextWsState = {
saveBinaryMessageToBuffer(message, timestamp)
// server push message, just log
logUnmatchedServerMessage(session)
NextWsState(this)
}
override def onWebSocketClosed(code: Int, reason: String, timestamp: Long): NextWsState = {
// server issued close
logger.debug(s"WebSocket was forcefully closed ($code/$reason) by the server while in Idle state")
NextWsState(new WsCrashedState(fsm, None, remainingReconnects))
}
override def onClientCloseRequest(actionName: String, closeStatus: WebSocketCloseStatus, session: Session, next: Action): NextWsState = {
logger.debug("Client requested WebSocket close")
scheduleTimeout(connectRequest.getRequestTimeout.millis)
webSocket.sendFrame(new CloseWebSocketFrame(closeStatus))
// [e]
//
// [e]
NextWsState(new WsClosingState(fsm, actionName, session, next, clock.nowMillis))
}
}