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package zhao.algorithmMagic.algorithm.distanceAlgorithm;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import zhao.algorithmMagic.algorithm.OperationAlgorithm;
import zhao.algorithmMagic.algorithm.OperationAlgorithmManager;
import zhao.algorithmMagic.exception.OperatorOperationException;
import zhao.algorithmMagic.exception.TargetNotRealizedException;
import zhao.algorithmMagic.operands.coordinate.Coordinate;
import zhao.algorithmMagic.operands.coordinate.FloatingPointCoordinates;
import zhao.algorithmMagic.operands.coordinate.IntegerCoordinates;
import zhao.algorithmMagic.operands.matrix.DoubleMatrix;
import zhao.algorithmMagic.operands.matrix.IntegerMatrix;
import zhao.algorithmMagic.operands.route.DoubleConsanguinityRoute;
import zhao.algorithmMagic.operands.route.DoubleConsanguinityRoute2D;
import zhao.algorithmMagic.operands.route.IntegerConsanguinityRoute;
import zhao.algorithmMagic.operands.route.IntegerConsanguinityRoute2D;
import zhao.algorithmMagic.operands.vector.DoubleVector;
import zhao.algorithmMagic.operands.vector.RangeVector;
import zhao.algorithmMagic.utils.ASClass;
import zhao.algorithmMagic.utils.ASMath;

/**
 * Java类于 2022/10/10 11:32:08 创建
 * 

* 欧几里得度量(euclidean metric)(也称欧氏距离)是一个通常采用的距离定义,指在m维空间中两个点之间的真实距离,或者向量的自然长度(即该点到原点的距离)。 *

* 在二维和三维空间中的欧氏距离就是两点之间的实际距离。 *

* Euclidean metric (also called Euclidean distance) is a commonly used definition of distance, which refers to the true distance between two points in m-dimensional space, or the natural length of a vector (that is, the point to the origin) the distance. *

* Euclidean distance in 2D and 3D space is the actual distance between two points. * * @param 本类中参与运算的整数坐标的类型,您需要在此类种指定该类可以运算的整形坐标 *

* The type of integer coordinates involved in the operation in this class, you need to specify the integer coordinates that this class can operate on in this class. * @param 本类中参与运算的浮点坐标的类型,您需要在此类种指定该类可以运算的浮点坐标 *

* The type of floating-point coordinates involved in the operation in this class. You need to specify the floating-point coordinates that this class can operate on. * @author LingYuZhao */ public class EuclideanMetric & Coordinate, D extends FloatingPointCoordinates> implements DistanceAlgorithm, RangeDistance { protected final Logger logger; protected final String AlgorithmName; protected EuclideanMetric() { this.AlgorithmName = "EuclideanMetric"; this.logger = LoggerFactory.getLogger("EuclideanMetric"); } protected EuclideanMetric(String algorithmName) { this.AlgorithmName = algorithmName; this.logger = LoggerFactory.getLogger(algorithmName); } /** * 获取到该算法的类对象, * * @param Name 该算法的名称 * @param 该算法用来处理的整形坐标是什么数据类型 *

* What data type is the integer coordinate used by this algorithm? * @param

该算法用来处理的浮点坐标是什么数据类型 * @return 算法类对象 * @throws TargetNotRealizedException 当您传入的算法名称对应的组件不能被成功提取的时候会抛出异常 */ public static & Coordinate, DD extends FloatingPointCoordinates> EuclideanMetric getInstance(String Name) { if (OperationAlgorithmManager.containsAlgorithmName(Name)) { OperationAlgorithm operationAlgorithm = OperationAlgorithmManager.getInstance().get(Name); if (operationAlgorithm instanceof EuclideanMetric) { return ASClass.transform(operationAlgorithm); } else { throw new TargetNotRealizedException("您提取的[" + Name + "]算法被找到了,但是它不属于EuclideanMetric类型,请您为这个算法重新定义一个名称。\n" + "The [" + Name + "] algorithm you extracted has been found, but it does not belong to the EuclideanMetric type. Please redefine a name for this algorithm."); } } else { EuclideanMetric euclideanMetric = new EuclideanMetric<>(Name); OperationAlgorithmManager.getInstance().register(euclideanMetric); return euclideanMetric; } } /** * @return 该算法组件的名称,也是一个识别码,在获取算法的时候您可以通过该名称获取到算法对象 *

* The name of the algorithm component is also an identification code. You can obtain the algorithm object through this name when obtaining the algorithm. */ @Override public String getAlgorithmName() { return this.AlgorithmName; } /** * 使用一个向量计算真实距离,具体实现请参阅 api node *

* Use a vector to calculate the true distance, see the api node for the specific implementation * * @param doubleVector 被计算的向量 *

* Calculated vector * @return 该向量始末坐标的欧几里德距离 *

* 将函数做了一个变换, 使其能够兼容向量的计算, 欧几里德其本身就是始末坐标的差值进行的计算 *

* The function is transformed to make it compatible with the calculation of vectors. Euclid itself is the calculation of the difference between the beginning and end coordinates. */ public double getTrueDistance(DoubleVector doubleVector) { double res = 0; if (OperationAlgorithmManager.PrintCalculationComponentLog) { logger.info("√ ⁿ∑₁( coordinate² )"); } for (double v : doubleVector.toArray()) { res += ASMath.Power2(v); } return Math.sqrt(res); } /** * 算法模块的初始化方法,在这里您可以进行组件的初始化方法,当初始化成功之后,该算法就可以处于就绪的状态,一般这里就是将自己添加到算法管理类中 *

* The initialization method of the algorithm module, here you can perform the initialization method of the component, when the initialization is successful, the algorithm can be in a ready state, generally here is to add yourself to the algorithm management class * * @return 初始化成功或失败。 *

* Initialization succeeded or failed. */ @Override public boolean init() { if (!OperationAlgorithmManager.containsAlgorithmName(this.getAlgorithmName())) { OperationAlgorithmManager.getInstance().register(this); return true; } else { return false; } } /** * 多维空间之中,自身坐标点到原点的距离,这里是多维空间,所以是每一个维度的坐标点都会被进行2次方 *

* In the multidimensional space, the distance from its own coordinate point to the origin, here is a multidimensional space, so the coordinate points of each dimension will be squared * * @param iFloatingPointCoordinates 一个被计算的多维度坐标,其中的坐标点所处空间位置的坐标描述是无数个的 *

* A multidimensional coordinate, in which the coordinate description of the spatial position of the coordinate point is infinite * @return Euclidean distance from its own coordinates to the origin */ public double getTrueDistance(FloatingPointCoordinates iFloatingPointCoordinates) { double res = 0; if (OperationAlgorithmManager.PrintCalculationComponentLog) { logger.info("√ ⁿ∑₁( coordinate² )"); } for (double d : iFloatingPointCoordinates.toArray()) { res += d * d; } return Math.sqrt(res); } /** * 多维空间之中,自身坐标点到原点的距离,这里是多维空间,所以是每一个维度的坐标点都会被进行2次方 *

* In the multidimensional space, the distance from its own coordinate point to the origin, here is a multidimensional space, so the coordinate points of each dimension will be squared * * @param integerCoordinates 一个被计算的多维度坐标,其中的坐标点所处空间位置的坐标描述是无数个的 *

* A multidimensional coordinate, in which the coordinate description of the spatial position of the coordinate point is infinite * @return Euclidean distance from its own coordinates to the origin */ public double getTrueDistance(IntegerCoordinates integerCoordinates) { int res = 0; if (OperationAlgorithmManager.PrintCalculationComponentLog) { logger.info("√ ⁿ∑₁( coordinate² )"); } for (int d : integerCoordinates.toArray()) { res += ASMath.Power2(d); } return Math.sqrt(res); } /** * 多维空间之中,计算两个整形多维坐标之间的欧式距离。 *

* In a multidimensional space, compute the Euclidean distance between two integer multidimensional coordinates. * * @param integerCoordinateMany1 整形坐标1 * @param integerCoordinateMany2 整形坐标2 * @return True Euclidean distance between two points */ public double getTrueDistance(IntegerCoordinates integerCoordinateMany1, IntegerCoordinates integerCoordinateMany2) { if (OperationAlgorithmManager.PrintCalculationComponentLog) { logger.info("√ ⁿ∑₁(" + integerCoordinateMany1 + " - " + integerCoordinateMany2 + ").map(d -> d²)"); } int res = 0; for (int i : integerCoordinateMany1.extend().diff(integerCoordinateMany2.extend()).toArray()) { res += ASMath.Power2(i); } return Math.sqrt(res); } /** * 多维空间之中,两个浮点坐标之间的距离 *

* In a multidimensional space, compute the Euclidean distance between two double multidimensional coordinates. * * @param doubleCoordinateMany1 整形坐标1 * @param doubleCoordinateMany2 整形坐标2 * @return True Euclidean distance between two points */ public double getTrueDistance(FloatingPointCoordinates doubleCoordinateMany1, FloatingPointCoordinates doubleCoordinateMany2) { if (OperationAlgorithmManager.PrintCalculationComponentLog) { logger.info("√ ⁿ∑₁(" + doubleCoordinateMany1 + " - " + doubleCoordinateMany2 + ").map(d -> d²)"); } int res = 0; for (double i : doubleCoordinateMany1.diff(doubleCoordinateMany2.extend()).toArray()) { res += ASMath.Power2(i); } return Math.sqrt(res); } /** * 计算一个路线的起始点与终止点的真实距离。具体的距离实现,需要您查阅算法实现的文档。 *

* Calculates the true distance between the start and end points of a route. * * @param doubleConsanguinityRoute 需要被计算的路线对象 *

* The route object that needs to be calculated * @return ... */ @Override public double getTrueDistance(DoubleConsanguinityRoute doubleConsanguinityRoute) { return getTrueDistance(doubleConsanguinityRoute.getStartingCoordinate().toArray(), doubleConsanguinityRoute.getEndPointCoordinate().toArray()); } /** * 获取两个序列之间的距离 *

* Get the Canberra distance between two sequences (note that there is no length check function here, if you need to use this method, please configure the array length check outside) * * @param doubles1 数组序列1 * @param doubles2 数组序列2 * @return ... */ @Override public double getTrueDistance(double[] doubles1, double[] doubles2) { if (OperationAlgorithmManager.PrintCalculationComponentLog) { logger.info("√ ⁿ∑₁( Xn - Yn )²"); } if (doubles1.length == doubles2.length) { double res = 0; for (int i = 0; i < doubles1.length; i++) { res += ASMath.Power2(doubles1[i] - doubles2[i]); } return Math.sqrt(res); } else { throw new OperatorOperationException("计算度量发生错误,在计算欧几里得度量时,请使用两个长度相同的序列样本!!!\n" + "An error occurred in calculating the metric. Please use two sequence samples with the same length when calculating Euclidean metric!!!\n" + "v1.length = " + doubles1.length + '\t' + "v2.length = " + doubles2.length); } } /** * 获取两个序列之间的距离 *

* Get the Canberra distance between two sequences (note that there is no length check function here, if you need to use this method, please configure the array length check outside) * * @param ints1 数组序列1 * @param ints2 数组序列2 * @return 两个序列之间的欧几里德距离 *

* Euclidean distance between two sequences */ @Override public double getTrueDistance(int[] ints1, int[] ints2) { if (OperationAlgorithmManager.PrintCalculationComponentLog) { logger.info("√ ⁿ∑₁( Xn - Yn )²"); } if (ints1.length == ints2.length) { int res = 0; for (int i = 0; i < ints1.length; i++) { res += ASMath.Power2(ints1[i] - ints2[i]); } return Math.sqrt(res); } else { throw new OperatorOperationException("计算度量发生错误,在计算欧几里得度量时,请使用两个长度相同的序列样本!!!\n" + "An error occurred in calculating the metric. Please use two sequence samples with the same length when calculating Euclidean metric!!!\n" + "v1.length = " + ints1.length + '\t' + "v2.length = " + ints2.length); } } /** * 计算一个路线的起始点与终止点的真实距离。具体的距离实现,需要您查阅算法实现的文档。 *

* Calculates the true distance between the start and end points of a route. * * @param doubleConsanguinityRoute2D 需要被计算的路线对象 *

* The route object that needs to be calculated * @return 路线中始末点之间的欧几里德距离 *

* Euclidean distance between start and end points in a route */ @Override public double getTrueDistance(DoubleConsanguinityRoute2D doubleConsanguinityRoute2D) { return getTrueDistance(doubleConsanguinityRoute2D.getStartingCoordinate().toArray(), doubleConsanguinityRoute2D.getEndPointCoordinate().toArray()); } /** * 计算一个路线的起始点与终止点的真实距离。具体的距离实现,需要您查阅算法实现的文档。 *

* Calculates the true distance between the start and end points of a route. * * @param integerConsanguinityRoute 需要被计算的路线对象 *

* The route object that needs to be calculated * @return Euclidean distance between start and end points in a route */ @Override public double getTrueDistance(IntegerConsanguinityRoute integerConsanguinityRoute) { return getTrueDistance(integerConsanguinityRoute.getStartingCoordinate().toArray(), integerConsanguinityRoute.getEndPointCoordinate().toArray()); } /** * 计算一个路线的起始点与终止点的真实距离。具体的距离实现,需要您查阅算法实现的文档。 *

* Calculates the true distance between the start and end points of a route. * * @param integerConsanguinityRoute2D 需要被计算的路线对象 *

* The route object that needs to be calculated * @return Euclidean distance between start and end points in a route */ @Override public double getTrueDistance(IntegerConsanguinityRoute2D integerConsanguinityRoute2D) { return getTrueDistance(integerConsanguinityRoute2D.getStartingCoordinate().toArray(), integerConsanguinityRoute2D.getEndPointCoordinate().toArray()); } /** * 计算两个矩阵对象之间的距离度量函数,通过该函数可以实现两个矩阵对象度量系数的计算。 *

* Calculates the distance metric function between two matrix objects, through which the metric coefficients of two matrix objects can be calculated. * * @param integerMatrix1 需要被进行计算的矩阵对象。 *

* The matrix object that needs to be calculated. * @param matrix2 需要被进行计算的矩阵对象。 *

* The matrix object that needs to be calculated. * @return 计算出来的度量结果系数。 *

* The calculated measurement result coefficient. */ @Override public double getTrueDistance(IntegerMatrix integerMatrix1, IntegerMatrix matrix2) { int res = 0; for (int[] ints : integerMatrix1.diff(matrix2)) { for (int anInt : ints) { res += ASMath.Power2(anInt); } } return Math.sqrt(res); } /** * 计算两个矩阵对象之间的距离度量函数,通过该函数可以实现两个矩阵对象度量系数的计算。 *

* Calculates the distance metric function between two matrix objects, through which the metric coefficients of two matrix objects can be calculated. * * @param matrix1 需要被进行计算的矩阵对象。 *

* The matrix object that needs to be calculated. * @param matrix2 需要被进行计算的矩阵对象。 *

* The matrix object that needs to be calculated. * @return 计算出来的度量结果系数。 *

* The calculated measurement result coefficient. */ @Override public double getTrueDistance(DoubleMatrix matrix1, DoubleMatrix matrix2) { double res = 0; for (double[] ints : matrix1.diff(matrix2)) { for (double anInt : ints) { res += ASMath.Power2(anInt); } } return Math.sqrt(res); } /** * 计算向量距离原点的距离。 * * @param rangeDistance 需要被计算的向量。 * @return 计算出来的距离结果数值。 */ @Override public double getTrueDistance(RangeVector rangeDistance) { return rangeDistance.moduleLength(); } }